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@ -393,6 +393,8 @@ SDL_GetKeyState
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Uint8 * SDLCALL SDL_GetKeyState(int *numkeys);
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Uint8 * SDLCALL SDL_GetKeyState(int *numkeys);
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SDL_PollEvent
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SDL_PollEvent
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int SDLCALL SDL_PollEvent(SDL_Event *event);
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int SDLCALL SDL_PollEvent(SDL_Event *event);
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SDL_PushEvent
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int SDLCALL SDL_PushEvent(SDL_Event *event);
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*/
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*/
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static int (*_SDL_EnableKeyRepeat)(int delay, int interval) = 0;
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static int (*_SDL_EnableKeyRepeat)(int delay, int interval) = 0;
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@ -437,6 +439,12 @@ DFhackCExport int SDL_PollEvent(SDL::Event* event)
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return orig_return;
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return orig_return;
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}
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}
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static int (*_SDL_PushEvent)(SDL::Event* event) = 0;
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DFhackCExport int SDL_PushEvent(SDL::Event* event)
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{
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return _SDL_PushEvent(event);
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}
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/***** error handling
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/***** error handling
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SDL_GetError
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SDL_GetError
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char * SDLCALL SDL_GetError(void);
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char * SDLCALL SDL_GetError(void);
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@ -762,6 +770,7 @@ bool FirstCall()
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_SDL_LockSurface = (int (*)(void*))GetProcAddress(realSDLlib,"SDL_LockSurface");
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_SDL_LockSurface = (int (*)(void*))GetProcAddress(realSDLlib,"SDL_LockSurface");
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_SDL_MapRGB = (uint32_t (*)(void*, uint8_t, uint8_t, uint8_t))GetProcAddress(realSDLlib,"SDL_MapRGB");
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_SDL_MapRGB = (uint32_t (*)(void*, uint8_t, uint8_t, uint8_t))GetProcAddress(realSDLlib,"SDL_MapRGB");
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_SDL_PollEvent = (int (*)(SDL::Event*))GetProcAddress(realSDLlib,"SDL_PollEvent");
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_SDL_PollEvent = (int (*)(SDL::Event*))GetProcAddress(realSDLlib,"SDL_PollEvent");
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_SDL_PushEvent = (int (*)(SDL::Event*))GetProcAddress(realSDLlib,"SDL_PushEvent");
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_SDL_Quit = (void (*)())GetProcAddress(realSDLlib,"SDL_Quit");
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_SDL_Quit = (void (*)())GetProcAddress(realSDLlib,"SDL_Quit");
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_SDL_RWFromFile = (void*(*)(const char*, const char*))GetProcAddress(realSDLlib,"SDL_RWFromFile");
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_SDL_RWFromFile = (void*(*)(const char*, const char*))GetProcAddress(realSDLlib,"SDL_RWFromFile");
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_SDL_RemoveTimer = (bool (*)(void*))GetProcAddress(realSDLlib,"SDL_RemoveTimer");
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_SDL_RemoveTimer = (bool (*)(void*))GetProcAddress(realSDLlib,"SDL_RemoveTimer");
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