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@ -31,12 +31,20 @@ void printSettlement(DFHack::API & DF, const DFHack::t_settlement & settlement,
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int main (int argc,const char* argv[])
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{
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DFHack::API DF ("Memory.xml");
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if(!DF.Attach())
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DFHack::API DF("Memory.xml");
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try
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{
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cerr << "DF not found" << endl;
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DF.Attach();
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}
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catch (exception& e)
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{
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cerr << e.what() << endl;
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#ifndef LINUX_BUILD
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cin.ignore();
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#endif
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return 1;
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}
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DFHack::t_settlement current;
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uint32_t numSettlements;
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if(!DF.InitReadSettlements(numSettlements))
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@ -44,6 +52,7 @@ int main (int argc,const char* argv[])
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cerr << "Could not read Settlements" << endl;
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return 1;
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}
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vector< vector<string> > englishWords;
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vector< vector<string> > foreignWords;
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if(!DF.InitReadNameTables(englishWords,foreignWords))
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@ -51,6 +60,7 @@ int main (int argc,const char* argv[])
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cerr << "Can't get name tables" << endl;
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return 1;
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}
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cout << "Settlements\n";
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/*for(uint32_t i =0;i<numSettlements;i++){
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DFHack::t_settlement temp;
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@ -58,6 +68,7 @@ int main (int argc,const char* argv[])
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printSettlement(DF,temp,englishWords,foreignWords);
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}*/
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// MSVC claims this is causing the heap to be corrupted, I think it is because the currentSettlement vector only has 1 item in it
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cout << "Current Settlement\n";
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if(DF.ReadCurrentSettlement(current))
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printSettlement(DF,current,englishWords,foreignWords);
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@ -65,6 +76,7 @@ int main (int argc,const char* argv[])
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DF.FinishReadNameTables();
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DF.FinishReadSettlements();
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DF.Detach();
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#ifndef LINUX_BUILD
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cout << "Done. Press any key to continue" << endl;
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cin.ignore();
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