Small fix to gm-editor. Added proj_itemst and proj_unitst to eventful. Now you can make custom projectiles (e.g. rockets?)

develop
Warmist 2012-12-15 13:27:16 +02:00
parent 08f454cc81
commit 4af6b728b7
4 changed files with 76 additions and 34 deletions

@ -2965,6 +2965,10 @@ List of events
1. onReactionComplete(reaction,unit,input_items,input_reagents,output_items,call_native) - auto activates if detects reactions starting with ``LUA_HOOK_``. Is called when reaction finishes.
2. onItemContaminateWound(item,unit,wound,number1,number2) - Is called when item tries to contaminate wound (e.g. stuck in)
3. onProjItemCheckMovement(projectile) - is called when projectile moves
4. onProjItemCheckImpact(projectile,somebool) - is called when projectile hits something
5. onProjUnitCheckMovement(projectile) - is called when projectile moves
6. onProjUnitCheckImpact(projectile,somebool) - is called when projectile hits something
Examples
--------
@ -2976,15 +2980,23 @@ Spawn dragon breath on each item attempt to contaminate wound:
local flw=dfhack.maps.spawnFlow(unit.pos,6,0,0,50000)
end
Reaction complete example"
Reaction complete example:
::
b=require "plugins.eventful"
b.onReactionComplete.one=function(reaction,unit,in_items,in_reag,out_items,call_native)
local pos=copyall(unit.pos)
dfhack.timeout(100,"ticks",function() dfhack.maps.spawnFlow(pos,6,0,0,50000) end) -- spawn dragonbreath after 100 ticks
call_native.value=false --do not call real item creation code
end
Granade example:
::
b=require "plugins.eventful"
b.onProjItemCheckImpact.one=function(projectile)
-- you can check if projectile.item e.g. has correct material
dfhack.maps.spawnFlow(projectile.cur_pos,6,0,0,50000)
end
=======
Scripts
=======

@ -2608,33 +2608,3 @@ be bought from caravans. :)
To be really useful this needs patches from bug 808, ``tweak fix-dimensions``
and ``tweak advmode-contained``.
Eventful
========
This plugin exports some events to lua thus allowing to run lua functions
on DF world events.
List of events
--------------
1. onReactionComplete(reaction,unit,input_items,input_reagents,output_items,call_native) - auto activates if detects reactions starting with ``LUA_HOOK_``. Is called when reaction finishes.
2. onItemContaminateWound(item,unit,wound,number1,number2) - Is called when item tries to contaminate wound (e.g. stuck in)
Examples
--------
Spawn dragon breath on each item attempt to contaminate wound:
::
b=require "plugins.eventful"
b.onItemContaminateWound.one=function(item,unit,un_wound,x,y)
local flw=dfhack.maps.spawnFlow(unit.pos,6,0,0,50000)
end
Reaction complete example"
::
b.onReactionComplete.one=function(reaction,unit,in_items,in_reag,out_items,call_native)
local pos=copyall(unit.pos)
dfhack.timeout(100,"ticks",function() dfhack.maps.spawnFlow(pos,6,0,0,50000) end) -- spawn dragonbreath after 100 ticks
call_native.value=false --do not call real item creation code
end

@ -14,6 +14,9 @@
#include "df/reaction_reagent_itemst.h"
#include "df/reaction_product_itemst.h"
#include "df/proj_itemst.h"
#include "df/proj_unitst.h"
#include "MiscUtils.h"
#include "LuaTools.h"
@ -85,13 +88,26 @@ static bool is_lua_hook(const std::string &name)
static void handle_reaction_done(color_ostream &out,df::reaction*, df::unit *unit, std::vector<df::item*> *in_items,std::vector<df::reaction_reagent*> *in_reag
, std::vector<df::item*> *out_items,bool *call_native){};
static void handle_contaminate_wound(color_ostream &out,df::item_actual*,df::unit* unit, df::unit_wound* wound, uint8_t a1, int16_t a2){};
static void handle_projitem_ci(color_ostream &out,df::proj_itemst*,bool){};
static void handle_projitem_cm(color_ostream &out,df::proj_itemst*){};
static void handle_projunit_ci(color_ostream &out,df::proj_unitst*,bool){};
static void handle_projunit_cm(color_ostream &out,df::proj_unitst*){};
DEFINE_LUA_EVENT_6(onReactionComplete, handle_reaction_done,df::reaction*, df::unit *, std::vector<df::item*> *,std::vector<df::reaction_reagent*> *,std::vector<df::item*> *,bool *);
DEFINE_LUA_EVENT_5(onItemContaminateWound, handle_contaminate_wound, df::item_actual*,df::unit* , df::unit_wound* , uint8_t , int16_t );
//projectiles
DEFINE_LUA_EVENT_2(onProjItemCheckImpact, handle_projitem_ci, df::proj_itemst*,bool );
DEFINE_LUA_EVENT_1(onProjItemCheckMovement, handle_projitem_cm, df::proj_itemst*);
DEFINE_LUA_EVENT_2(onProjUnitCheckImpact, handle_projunit_ci, df::proj_unitst*,bool );
DEFINE_LUA_EVENT_1(onProjUnitCheckMovement, handle_projunit_cm, df::proj_unitst* );
DFHACK_PLUGIN_LUA_EVENTS {
DFHACK_LUA_EVENT(onReactionComplete),
DFHACK_LUA_EVENT(onItemContaminateWound),
DFHACK_LUA_EVENT(onProjItemCheckImpact),
DFHACK_LUA_EVENT(onProjItemCheckMovement),
DFHACK_LUA_EVENT(onProjUnitCheckImpact),
DFHACK_LUA_EVENT(onProjUnitCheckMovement),
DFHACK_LUA_END
};
@ -134,10 +150,49 @@ struct item_hooks :df::item_actual {
onItemContaminateWound(out,this,unit,wound,a1,a2);
INTERPOSE_NEXT(contaminateWound)(unit,wound,a1,a2);
}
};
IMPLEMENT_VMETHOD_INTERPOSE(item_hooks, contaminateWound);
struct proj_item_hook: df::proj_itemst{
typedef df::proj_itemst interpose_base;
DEFINE_VMETHOD_INTERPOSE(bool,checkImpact,(bool mode))
{
CoreSuspendClaimer suspend;
color_ostream_proxy out(Core::getInstance().getConsole());
onProjItemCheckImpact(out,this,mode);
return INTERPOSE_NEXT(checkImpact)(mode); //returns destroy item or not?
}
DEFINE_VMETHOD_INTERPOSE(bool,checkMovement,())
{
CoreSuspendClaimer suspend;
color_ostream_proxy out(Core::getInstance().getConsole());
onProjItemCheckMovement(out,this);
return INTERPOSE_NEXT(checkMovement)();
}
};
IMPLEMENT_VMETHOD_INTERPOSE(proj_item_hook,checkImpact);
IMPLEMENT_VMETHOD_INTERPOSE(proj_item_hook,checkMovement);
struct proj_unit_hook: df::proj_unitst{
typedef df::proj_unitst interpose_base;
DEFINE_VMETHOD_INTERPOSE(bool,checkImpact,(bool mode))
{
CoreSuspendClaimer suspend;
color_ostream_proxy out(Core::getInstance().getConsole());
onProjUnitCheckImpact(out,this,mode);
return INTERPOSE_NEXT(checkImpact)(mode); //returns destroy item or not?
}
DEFINE_VMETHOD_INTERPOSE(bool,checkMovement,())
{
CoreSuspendClaimer suspend;
color_ostream_proxy out(Core::getInstance().getConsole());
onProjUnitCheckMovement(out,this);
return INTERPOSE_NEXT(checkMovement)();
}
};
IMPLEMENT_VMETHOD_INTERPOSE(proj_unit_hook,checkImpact);
IMPLEMENT_VMETHOD_INTERPOSE(proj_unit_hook,checkMovement);
/*
* Scan raws for matching reactions.
*/
@ -192,6 +247,10 @@ static bool find_reactions(color_ostream &out)
static void enable_hooks(bool enable)
{
INTERPOSE_HOOK(item_hooks,contaminateWound).apply(enable);
INTERPOSE_HOOK(proj_unit_hook,checkImpact).apply(enable);
INTERPOSE_HOOK(proj_unit_hook,checkMovement).apply(enable);
INTERPOSE_HOOK(proj_item_hook,checkImpact).apply(enable);
INTERPOSE_HOOK(proj_item_hook,checkMovement).apply(enable);
}
static void world_specific_hooks(color_ostream &out,bool enable)
{

@ -215,8 +215,9 @@ function GmEditorUi:onInput(keys)
end
elseif keys[keybindings.offset.key] then
local trg=self:currentTarget()
local size,off=df.sizeof(trg.target:_field(trg.keys[trg.selected]))
dialog.showMessage("Offset",string.format("Size hex=%x,%x dec=%d,%d",size,off,size,off),COLOR_WHITE)
local _,stoff=df.sizeof(trg.target)
local size,off=df.sizeof(trg.target:_field(self:getSelectedKey()))
dialog.showMessage("Offset",string.format("Size hex=%x,%x dec=%d,%d\nRelative hex=%x dec=%d",size,off,size,off,off-stoff,off-stoff),COLOR_WHITE)
--elseif keys.CUSTOM_ALT_F then --filter?
elseif keys[keybindings.find.key] then
self:find()