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@ -25,6 +25,7 @@ using namespace DFHack;
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using df::coord2d;
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const float levelDim=0.2f;
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const float RootTwo = 1.4142135623730950488016887242097f;
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rect2d getMapViewport()
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{
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@ -94,6 +95,7 @@ void plotLine(int x0, int y0, int x1, int y1,std::function<bool(int,int,int,int)
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int rdx=0;
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int rdy=0;
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for(;;){ /* loop */
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if(rdx!=0 || rdy!=0) //dirty hack to skip occlusion on the first tile.
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if(!setPixel(rdx,rdy,x0,y0))
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return;
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if (x0==x1 && y0==y1) break;
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@ -113,8 +115,16 @@ bool lightingEngineViewscreen::lightUpCell(lightCell& power,int dx,int dy,int tx
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if(tx>=mapPort.first.x && ty>=mapPort.first.y && tx<=mapPort.second.x && ty<=mapPort.second.y)
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{
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size_t tile=getIndex(tx,ty);
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float dsq=dx*dx+dy*dy;
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float dt=sqrt(dsq);
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int dsq=dx*dx+dy*dy;
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float dt=1;
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if(dsq == 1)
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dt=1;
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else if(dsq == 2)
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dt = RootTwo;
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else if(dsq == 0)
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dt = 0;
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else
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dt=sqrt((float)dsq);
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lightCell& v=ocupancy[tile];
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lightSource& ls=lights[tile];
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bool wallhack=false;
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@ -173,7 +183,7 @@ void lightingEngineViewscreen::doFovs()
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int surrounds = 0;
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lightCell curPower;
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if(lightUpCell(curPower = power, 0, 0,i+0, j+0))
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lightUpCell(curPower = power, 0, 0,i+0, j+0);
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{
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surrounds += lightUpCell(curPower = power, 0, 1,i+0, j+1);
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surrounds += lightUpCell(curPower = power, 1, 1,i+1, j+1);
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@ -521,7 +531,7 @@ void lightingEngineViewscreen::doOcupancyAndLights()
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if(df::global::cursor->x>-30000)
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{
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lightSource cursor(lightCell(0.96f,0.84f,0.03f),11);
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cursor.flicker=true;
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cursor.flicker=false;
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int wx=df::global::cursor->x-window_x+vp.first.x;
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int wy=df::global::cursor->y-window_y+vp.first.y;
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int tile=getIndex(wx,wy);
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