@ -38,9 +38,12 @@ changelog.txt uses a syntax similar to RST, with a few special sequences:
## Fixes
## Fixes
- Fix extra keys appearing in DFHack text boxes when shift (or any other modifier) is released before the other key you were pressing
- Fix extra keys appearing in DFHack text boxes when shift (or any other modifier) is released before the other key you were pressing
- `logistics`: don't autotrain domestic animals brought by invaders (they'll get attacked by friendly creatures as soon as you let them out of their cage)
- `logistics`: don't bring trade goods to depot if the only caravans present are tribute caravans
## Misc Improvements
## Misc Improvements
- `stockpiles`: include exotic pets in the "tameable" filter
- `stockpiles`: include exotic pets in the "tameable" filter
- `logistics`: bring an autotraded bin to the depot if any item inside is tradeable instead of marking all items within the bin as untradeable if any individual item is untradeable
- `autonick`: add more variety to nicknames based on famous literary dwarves
- `autonick`: add more variety to nicknames based on famous literary dwarves
- ``widgets.EditField``: DFHack edit fields now support cut/copy/paste with the system clipboard with Ctrl-X/Ctrl-C/Ctrl-V
- ``widgets.EditField``: DFHack edit fields now support cut/copy/paste with the system clipboard with Ctrl-X/Ctrl-C/Ctrl-V
- Suppress DF keyboard events when a DFHack keybinding is matched. This prevents, for example, a backtick from appearing in a textbox as text when you launch `gui/launcher` from the backtick keybinding.
- Suppress DF keyboard events when a DFHack keybinding is matched. This prevents, for example, a backtick from appearing in a textbox as text when you launch `gui/launcher` from the backtick keybinding.