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@ -1365,6 +1365,42 @@ static void IndexFields(lua_State *state, int base, struct_identity *pstruct, in
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}
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}
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}
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}
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static void PushFieldInfoSubTable(lua_State *state, const struct_field_info *field)
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{
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lua_newtable(state); // new field info
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Lua::TableInsert(state, "mode", field->mode);
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Lua::TableInsert(state, "name", field->name);
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Lua::TableInsert(state, "offset", field->offset);
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Lua::TableInsert(state, "count", field->count);
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if (field->type) {
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Lua::TableInsert(state, "type_name", field->type->getFullName());
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lua_pushlightuserdata(state, field->type);
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lua_setfield(state, -2, "type_identity");
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lua_pushstring(state, "type");
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lua_rawgetp(state, LUA_REGISTRYINDEX, &DFHACK_TYPEID_TABLE_TOKEN);
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lua_rawgetp(state, -1, field->type);
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lua_remove(state, -2); // TYPEID_TABLE
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lua_settable(state, -3);
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}
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if (field->extra) {
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// TODO: index_enum, ref_target
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if (field->extra->union_tag_field) {
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Lua::TableInsert(state, "union_tag_field", field->extra->union_tag_field);
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}
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if (field->extra->union_tag_attr) {
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Lua::TableInsert(state, "union_tag_attr", field->extra->union_tag_attr);
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}
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if (field->extra->original_name) {
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Lua::TableInsert(state, "original_name", field->extra->original_name);
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}
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}
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// freeze_table(state); // TODO: make pairs() work
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}
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static void AddFieldInfoTable(lua_State *state, int ftable_idx, struct_identity *pstruct)
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static void AddFieldInfoTable(lua_State *state, int ftable_idx, struct_identity *pstruct)
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{
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{
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Lua::StackUnwinder base{state};
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Lua::StackUnwinder base{state};
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@ -1412,24 +1448,9 @@ static void AddFieldInfoTable(lua_State *state, int ftable_idx, struct_identity
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while (lua_next(state, ix_fieldinfo)) {
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while (lua_next(state, ix_fieldinfo)) {
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auto field = static_cast<const struct_field_info*>(lua_touserdata(state, -1));
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auto field = static_cast<const struct_field_info*>(lua_touserdata(state, -1));
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lua_pushvalue(state, -2); // field name
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lua_pushvalue(state, -2); // field name
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lua_newtable(state); // new field info
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PushFieldInfoSubTable(state, field);
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Lua::TableInsert(state, "name", field->name);
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Lua::TableInsert(state, "offset", field->offset);
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if (field->type) {
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Lua::TableInsert(state, "type_name", field->type->getFullName());
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lua_pushstring(state, "type");
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lua_rawgetp(state, LUA_REGISTRYINDEX, &DFHACK_TYPEID_TABLE_TOKEN);
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lua_rawgetp(state, -1, field->type);
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lua_remove(state, -2); // TYPEID_TABLE
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lua_settable(state, -3);
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}
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// freeze_table(state); // TODO: make pairs() work
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lua_settable(state, ix_fields);
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lua_settable(state, ix_fields);
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lua_pop(state, 1); // struct_field_info
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lua_pop(state, 1); // field name
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}
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}
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// lua_pushvalue(state, ix_fields);
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// lua_pushvalue(state, ix_fields);
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