Update strangemood.rst example section
@ -12,10 +12,10 @@ Usage
strangemood [<options>]
Examples
Example
--------
-------
``strangemood -force -unit -type secretive -skill armorsmith``
``strangemood --force --unit --type secretive --skill armorsmith``
Trigger a strange mood for the selected unit that will cause them to become
a legendary armorsmith.