|  |  | @ -73,9 +73,9 @@ REQUIRE_GLOBAL(world); | 
			
		
	
		
		
			
				
					
					|  |  |  |  * labors only being assigned to just one dwarf, no dwarf having more than two |  |  |  |  * labors only being assigned to just one dwarf, no dwarf having more than two | 
			
		
	
		
		
			
				
					
					|  |  |  |  * active skilled labors, and almost every non-military dwarf having at least |  |  |  |  * active skilled labors, and almost every non-military dwarf having at least | 
			
		
	
		
		
			
				
					
					|  |  |  |  * one skilled labor assigned. |  |  |  |  * one skilled labor assigned. | 
			
		
	
		
		
			
				
					
					|  |  |  |  * In addition, autohauler allows skills to be flagged as to prevent hauling |  |  |  |  * Autohauler allows skills to be flagged as to prevent hauling labors from | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |  * labors from being assigned when the skill is present. By default this is the |  |  |  |  * being assigned when the skill is present. By default this is the unused | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |  * unused ALCHEMIST labor but can be changed by the user. |  |  |  |  * ALCHEMIST labor but can be changed by the user. | 
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
					|  |  |  |  * It is noteworthy that, as stated in autolabor.cpp, "for almost all labors, |  |  |  |  * It is noteworthy that, as stated in autolabor.cpp, "for almost all labors, | 
			
		
	
		
		
			
				
					
					|  |  |  |  * once a dwarf begins a job it will finish that job even if the associated |  |  |  |  * once a dwarf begins a job it will finish that job even if the associated | 
			
		
	
		
		
			
				
					
					|  |  |  |  * labor is removed." This is why we can remove hauling labors by default to try |  |  |  |  * labor is removed." This is why we can remove hauling labors by default to try | 
			
		
	
	
		
		
			
				
					|  |  | @ -94,6 +94,12 @@ static PersistentDataItem config; | 
			
		
	
		
		
			
				
					
					|  |  |  | // later
 |  |  |  | // later
 | 
			
		
	
		
		
			
				
					
					|  |  |  | static bool print_debug = false; |  |  |  | static bool print_debug = false; | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | // Default number of frames between autohauler updates
 | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | const static int DEFAULT_FRAME_SKIP = 30; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | // Number of frames between autohauler updates
 | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | static int frame_skip; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  | // Don't know what this does
 |  |  |  | // Don't know what this does
 | 
			
		
	
		
		
			
				
					
					|  |  |  | command_result autohauler (color_ostream &out, std::vector <std::string> & parameters); |  |  |  | command_result autohauler (color_ostream &out, std::vector <std::string> & parameters); | 
			
		
	
		
		
			
				
					
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 |  |  |  | 
 | 
			
		
	
	
		
		
			
				
					|  |  | @ -120,11 +126,10 @@ static void setOptionEnabled(ConfigFlags flag, bool on) | 
			
		
	
		
		
			
				
					
					|  |  |  |         config.ival(0) &= ~flag; |  |  |  |         config.ival(0) &= ~flag; | 
			
		
	
		
		
			
				
					
					|  |  |  | } |  |  |  | } | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  | // Not sure what it does but it's probably related to the following enumeration
 |  |  |  | // This is a vector of states and number of dwarves in that state
 | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  | static std::vector<int> state_count(5); |  |  |  | static std::vector<int> state_count(5); | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  | // Employment status of dwarves
 |  |  |  | // Employment status of dwarves
 | 
			
		
	
		
		
			
				
					
					|  |  |  | // xxx Shouldn't this be static?
 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  | enum dwarf_state { |  |  |  | enum dwarf_state { | 
			
		
	
		
		
			
				
					
					|  |  |  |     // Ready for a new task
 |  |  |  |     // Ready for a new task
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     IDLE, |  |  |  |     IDLE, | 
			
		
	
	
		
		
			
				
					|  |  | @ -143,8 +148,7 @@ enum dwarf_state { | 
			
		
	
		
		
			
				
					
					|  |  |  | }; |  |  |  | }; | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  | // I presume this is the number of states in the following enumeration.
 |  |  |  | // I presume this is the number of states in the following enumeration.
 | 
			
		
	
		
		
			
				
					
					|  |  |  | // xxx Shouldn't this be static?
 |  |  |  | static const int NUM_STATE = 5; | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  | const int NUM_STATE = 5; |  |  |  |  | 
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  | // This is a list of strings to be associated with aforementioned dwarf_state
 |  |  |  | // This is a list of strings to be associated with aforementioned dwarf_state
 | 
			
		
	
		
		
			
				
					
					|  |  |  | // struct
 |  |  |  | // struct
 | 
			
		
	
	
		
		
			
				
					|  |  | @ -393,7 +397,6 @@ static const dwarf_state dwarf_states[] = { | 
			
		
	
		
		
			
				
					
					|  |  |  | }; |  |  |  | }; | 
			
		
	
		
		
			
				
					
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 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  | // Mode assigned to labors. Either it's a hauling job, or it's not.
 |  |  |  | // Mode assigned to labors. Either it's a hauling job, or it's not.
 | 
			
		
	
		
		
			
				
					
					|  |  |  | // xxx Shouldn't this be static?
 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  | enum labor_mode { |  |  |  | enum labor_mode { | 
			
		
	
		
		
			
				
					
					|  |  |  |     ALLOW, |  |  |  |     ALLOW, | 
			
		
	
		
		
			
				
					
					|  |  |  |     HAULERS, |  |  |  |     HAULERS, | 
			
		
	
	
		
		
			
				
					|  |  | @ -529,8 +532,6 @@ static void reset_labor(df::unit_labor labor) | 
			
		
	
		
		
			
				
					
					|  |  |  |  */ |  |  |  |  */ | 
			
		
	
		
		
			
				
					
					|  |  |  | struct dwarf_info_t |  |  |  | struct dwarf_info_t | 
			
		
	
		
		
			
				
					
					|  |  |  | { |  |  |  | { | 
			
		
	
		
		
			
				
					
					|  |  |  |     // Total number of assigned jobs
 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     int assigned_jobs; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     // Current simplified employment status of dwarf
 |  |  |  |     // Current simplified employment status of dwarf
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     dwarf_state state; |  |  |  |     dwarf_state state; | 
			
		
	
		
		
			
				
					
					|  |  |  |     // Set to true if for whatever reason we are exempting this dwarf
 |  |  |  |     // Set to true if for whatever reason we are exempting this dwarf
 | 
			
		
	
	
		
		
			
				
					|  |  | @ -555,7 +556,8 @@ static void init_state() | 
			
		
	
		
		
			
				
					
					|  |  |  |     // This obtains the persistent data from the world save file
 |  |  |  |     // This obtains the persistent data from the world save file
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     config = World::GetPersistentData("autohauler/config"); |  |  |  |     config = World::GetPersistentData("autohauler/config"); | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     // xxx I don't know what this does
 |  |  |  |     // Check to ensure that the persistent data item actually exists and that
 | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     // the first item in the array of ints isn't -1 (implies disabled)
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     if (config.isValid() && config.ival(0) == -1) |  |  |  |     if (config.isValid() && config.ival(0) == -1) | 
			
		
	
		
		
			
				
					
					|  |  |  |         config.ival(0) = 0; |  |  |  |         config.ival(0) = 0; | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
	
		
		
			
				
					|  |  | @ -567,6 +569,21 @@ static void init_state() | 
			
		
	
		
		
			
				
					
					|  |  |  |     if (!enable_autohauler) |  |  |  |     if (!enable_autohauler) | 
			
		
	
		
		
			
				
					
					|  |  |  |         return; |  |  |  |         return; | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     // First get the frame skip from persistent data, or create the item
 | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     // if not present
 | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     auto cfg_frameskip = World::GetPersistentData("autohauler/frameskip"); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     if (cfg_frameskip.isValid()) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         frame_skip = cfg_frameskip.ival(0); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     } | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     else | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         // Add to persistent data then get it to assert it's actually there
 | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         cfg_frameskip = World::AddPersistentData("autohauler/frameskip"); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         cfg_frameskip.ival(0) = DEFAULT_FRAME_SKIP; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         frame_skip = cfg_frameskip.ival(0); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     } | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     /* Here we are going to populate the labor list by loading persistent data
 |  |  |  |     /* Here we are going to populate the labor list by loading persistent data
 | 
			
		
	
		
		
			
				
					
					|  |  |  |      * from the world save */ |  |  |  |      * from the world save */ | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
	
		
		
			
				
					|  |  | @ -589,8 +606,6 @@ static void init_state() | 
			
		
	
		
		
			
				
					
					|  |  |  |         // Translate the string into a labor defined by global dfhack constants
 |  |  |  |         // Translate the string into a labor defined by global dfhack constants
 | 
			
		
	
		
		
			
				
					
					|  |  |  |         df::unit_labor labor = (df::unit_labor) atoi(key.substr(strlen("autohauler/labors/")).c_str()); |  |  |  |         df::unit_labor labor = (df::unit_labor) atoi(key.substr(strlen("autohauler/labors/")).c_str()); | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |         // This is a vector of all the current labor treatments
 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |         // Ensure that the labor is defined in the existing list
 |  |  |  |         // Ensure that the labor is defined in the existing list
 | 
			
		
	
		
		
			
				
					
					|  |  |  |         if (labor >= 0 && labor <= labor_infos.size()) |  |  |  |         if (labor >= 0 && labor <= labor_infos.size()) | 
			
		
	
		
		
			
				
					
					|  |  |  |         { |  |  |  |         { | 
			
		
	
	
		
		
			
				
					|  |  | @ -624,9 +639,6 @@ static void init_state() | 
			
		
	
		
		
			
				
					
					|  |  |  |         reset_labor((df::unit_labor) i); |  |  |  |         reset_labor((df::unit_labor) i); | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     // xxx I don't see the use of the following line
 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     // generate_labor_to_skill_map();
 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  | } |  |  |  | } | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  | /**
 |  |  |  | /**
 | 
			
		
	
	
		
		
			
				
					|  |  | @ -634,15 +646,14 @@ static void init_state() | 
			
		
	
		
		
			
				
					
					|  |  |  |  */ |  |  |  |  */ | 
			
		
	
		
		
			
				
					
					|  |  |  | static void enable_plugin(color_ostream &out) |  |  |  | static void enable_plugin(color_ostream &out) | 
			
		
	
		
		
			
				
					
					|  |  |  | { |  |  |  | { | 
			
		
	
		
		
			
				
					
					|  |  |  |     // If there is no config file, make one
 |  |  |  |     // If there is no config persistent item, make one
 | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |     if (!config.isValid()) |  |  |  |     if (!config.isValid()) | 
			
		
	
		
		
			
				
					
					|  |  |  |     { |  |  |  |     { | 
			
		
	
		
		
			
				
					
					|  |  |  |         config = World::AddPersistentData("autohauler/config"); |  |  |  |         config = World::AddPersistentData("autohauler/config"); | 
			
		
	
		
		
			
				
					
					|  |  |  |         config.ival(0) = 0; |  |  |  |         config.ival(0) = 0; | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     // xxx I think this is already done in init_state(), but it can't hurt
 |  |  |  |     // I think this is already done in init_state(), but it can't hurt
 | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |     // xxx Also, aren't these two redundant?
 |  |  |  |  | 
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |     setOptionEnabled(CF_ENABLED, true); |  |  |  |     setOptionEnabled(CF_ENABLED, true); | 
			
		
	
		
		
			
				
					
					|  |  |  |     enable_autohauler = true; |  |  |  |     enable_autohauler = true; | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
	
		
		
			
				
					|  |  | @ -687,6 +698,8 @@ DFhackCExport command_result plugin_init ( color_ostream &out, std::vector <Plug | 
			
		
	
		
		
			
				
					
					|  |  |  |         "    Return a labor to the default handling.\n" |  |  |  |         "    Return a labor to the default handling.\n" | 
			
		
	
		
		
			
				
					
					|  |  |  |         "  autohauler reset-all\n" |  |  |  |         "  autohauler reset-all\n" | 
			
		
	
		
		
			
				
					
					|  |  |  |         "    Return all labors to the default handling.\n" |  |  |  |         "    Return all labors to the default handling.\n" | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         "  autohauler frameskip <int>\n" | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         "    Set the number of frames between runs of autohauler.\n" | 
			
		
	
		
		
			
				
					
					|  |  |  |         "  autohauler list\n" |  |  |  |         "  autohauler list\n" | 
			
		
	
		
		
			
				
					
					|  |  |  |         "    List current status of all labors.\n" |  |  |  |         "    List current status of all labors.\n" | 
			
		
	
		
		
			
				
					
					|  |  |  |         "  autohauler status\n" |  |  |  |         "  autohauler status\n" | 
			
		
	
	
		
		
			
				
					|  |  | @ -701,8 +714,10 @@ DFhackCExport command_result plugin_init ( color_ostream &out, std::vector <Plug | 
			
		
	
		
		
			
				
					
					|  |  |  |         "Examples:\n" |  |  |  |         "Examples:\n" | 
			
		
	
		
		
			
				
					
					|  |  |  |         "  autohauler HAUL_STONE haulers\n" |  |  |  |         "  autohauler HAUL_STONE haulers\n" | 
			
		
	
		
		
			
				
					
					|  |  |  |         "    Set stone hauling as a hauling labor.\n" |  |  |  |         "    Set stone hauling as a hauling labor.\n" | 
			
		
	
		
		
			
				
					
					|  |  |  |         "  autohauler FEED_WATER_CIVILIANS disable\n" |  |  |  |         "  autohauler BOWYER allow\n" | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |         "    Disable plugin handling of feeding patients and prisoners.\n" |  |  |  |         "    Allow hauling when the bowyer labor is enabled.\n" | 
			
				
				
			
		
	
		
		
	
		
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         "  autohauler MINE forbid\n" | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         "    Forbid hauling while the mining labor is disabled." | 
			
		
	
		
		
			
				
					
					|  |  |  |     )); |  |  |  |     )); | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     // Initialize plugin labor lists
 |  |  |  |     // Initialize plugin labor lists
 | 
			
		
	
	
		
		
			
				
					|  |  | @ -712,7 +727,7 @@ DFhackCExport command_result plugin_init ( color_ostream &out, std::vector <Plug | 
			
		
	
		
		
			
				
					
					|  |  |  | } |  |  |  | } | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  | /**
 |  |  |  | /**
 | 
			
		
	
		
		
			
				
					
					|  |  |  |  * Initialize the plugin |  |  |  |  * Shut down the plugin | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |  */ |  |  |  |  */ | 
			
		
	
		
		
			
				
					
					|  |  |  | DFhackCExport command_result plugin_shutdown ( color_ostream &out ) |  |  |  | DFhackCExport command_result plugin_shutdown ( color_ostream &out ) | 
			
		
	
		
		
			
				
					
					|  |  |  | { |  |  |  | { | 
			
		
	
	
		
		
			
				
					|  |  | @ -757,8 +772,7 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out ) | 
			
		
	
		
		
			
				
					
					|  |  |  |     step_count++; |  |  |  |     step_count++; | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     // Run aforementioned step count and return unless threshold is reached.
 |  |  |  |     // Run aforementioned step count and return unless threshold is reached.
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     // xxx We may want this to be a constant
 |  |  |  |     if (step_count < frame_skip) return CR_OK; | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |     if (step_count < 60) return CR_OK; |  |  |  |  | 
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     // Reset step count since at this point it has reached 60
 |  |  |  |     // Reset step count since at this point it has reached 60
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     step_count = 0; |  |  |  |     step_count = 0; | 
			
		
	
	
		
		
			
				
					|  |  | @ -846,11 +860,6 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out ) | 
			
		
	
		
		
			
				
					
					|  |  |  |         // Dwarf is unemployed with null job
 |  |  |  |         // Dwarf is unemployed with null job
 | 
			
		
	
		
		
			
				
					
					|  |  |  |         else if (dwarfs[dwarf]->job.current_job == NULL) |  |  |  |         else if (dwarfs[dwarf]->job.current_job == NULL) | 
			
		
	
		
		
			
				
					
					|  |  |  |         { |  |  |  |         { | 
			
		
	
		
		
			
				
					
					|  |  |  |             // xxx Figure out what specific_refs is
 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |             //if (dwarfs[dwarf]->specific_refs.size() > 0)
 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |             //    dwarf_info[dwarf].state = OTHER;
 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |             // If no job is found then they are officially idle and open for hauling
 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |             //else
 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |             dwarf_info[dwarf].state = IDLE; |  |  |  |             dwarf_info[dwarf].state = IDLE; | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
					|  |  |  |         // If it gets to this point the dwarf is employed
 |  |  |  |         // If it gets to this point the dwarf is employed
 | 
			
		
	
	
		
		
			
				
					|  |  | @ -905,7 +914,10 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out ) | 
			
		
	
		
		
			
				
					
					|  |  |  |     { |  |  |  |     { | 
			
		
	
		
		
			
				
					
					|  |  |  |         if (dwarf_info[dwarf].state == IDLE || |  |  |  |         if (dwarf_info[dwarf].state == IDLE || | 
			
		
	
		
		
			
				
					
					|  |  |  |             dwarf_info[dwarf].state == BUSY || |  |  |  |             dwarf_info[dwarf].state == BUSY || | 
			
		
	
		
		
			
				
					
					|  |  |  |             dwarf_info[dwarf].state == OTHER) hauler_ids.push_back(dwarf); |  |  |  |             dwarf_info[dwarf].state == OTHER) | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             hauler_ids.push_back(dwarf); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         } | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     // Equivalent of Java for(unit_labor : labor)
 |  |  |  |     // Equivalent of Java for(unit_labor : labor)
 | 
			
		
	
	
		
		
			
				
					|  |  | @ -927,13 +939,6 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out ) | 
			
		
	
		
		
			
				
					
					|  |  |  |             // If the dwarf is idle, enable the hauling labor
 |  |  |  |             // If the dwarf is idle, enable the hauling labor
 | 
			
		
	
		
		
			
				
					
					|  |  |  |             if(dwarf_info[dwarf].state == IDLE) |  |  |  |             if(dwarf_info[dwarf].state == IDLE) | 
			
		
	
		
		
			
				
					
					|  |  |  |             { |  |  |  |             { | 
			
		
	
		
		
			
				
					
					|  |  |  |                 // Only increment assignment counter if job wasn't present before
 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |                 if(!dwarfs[dwarf]->status.labors[labor]) |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |                 { |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |                     dwarf_info[dwarf].assigned_jobs++; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |                 } |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |                 // Increment number of times this labor was assigned
 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |                 labor_infos[labor].active_dwarfs++; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |                 // And enable the job for the dwarf
 |  |  |  |                 // And enable the job for the dwarf
 | 
			
		
	
		
		
			
				
					
					|  |  |  |                 dwarfs[dwarf]->status.labors[labor] = true; |  |  |  |                 dwarfs[dwarf]->status.labors[labor] = true; | 
			
		
	
		
		
			
				
					
					|  |  |  |             } |  |  |  |             } | 
			
		
	
	
		
		
			
				
					|  |  | @ -942,6 +947,12 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out ) | 
			
		
	
		
		
			
				
					
					|  |  |  |             { |  |  |  |             { | 
			
		
	
		
		
			
				
					
					|  |  |  |                 dwarfs[dwarf]->status.labors[labor] = false; |  |  |  |                 dwarfs[dwarf]->status.labors[labor] = false; | 
			
		
	
		
		
			
				
					
					|  |  |  |             } |  |  |  |             } | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             // If at the end of this the dwarf has the hauling labor, increment the
 | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             // counter
 | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             if(dwarfs[dwarf]->status.labors[labor]) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                 labor_infos[labor].active_dwarfs++; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             } | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
	
		
		
			
				
					|  |  | @ -1000,8 +1011,7 @@ void print_labor (df::unit_labor labor, color_ostream &out) | 
			
		
	
		
		
			
				
					
					|  |  |  | } |  |  |  | } | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  | /**
 |  |  |  | /**
 | 
			
		
	
		
		
			
				
					
					|  |  |  |  * This appears to be miscellaneous bookkeping stuff, if I am lucky I will not |  |  |  |  * This responds to input from the command prompt. | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |  * have to edit it. |  |  |  |  | 
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |  */ |  |  |  |  */ | 
			
		
	
		
		
			
				
					
					|  |  |  | command_result autohauler (color_ostream &out, std::vector <std::string> & parameters) |  |  |  | command_result autohauler (color_ostream &out, std::vector <std::string> & parameters) | 
			
		
	
		
		
			
				
					
					|  |  |  | { |  |  |  | { | 
			
		
	
	
		
		
			
				
					|  |  | @ -1020,6 +1030,23 @@ command_result autohauler (color_ostream &out, std::vector <std::string> & param | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |         return plugin_enable(out, enable); |  |  |  |         return plugin_enable(out, enable); | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     else if (parameters.size() == 2 && parameters[0] == "frameskip") | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         auto cfg_frameskip = World::GetPersistentData("autohauler/frameskip"); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         if(cfg_frameskip.isValid()) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             int newValue = atoi(parameters[1].c_str()); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             cfg_frameskip.ival(0) = newValue; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             out << "Setting frame skip to " << newValue << endl; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             frame_skip = cfg_frameskip.ival(0); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             return CR_OK; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         } | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         else | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             out << "Warning! No persistent data for frame skip!" << endl; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             return CR_OK; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         } | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     } | 
			
		
	
		
		
			
				
					
					|  |  |  |     else if (parameters.size() >= 2 && parameters.size() <= 4) |  |  |  |     else if (parameters.size() >= 2 && parameters.size() <= 4) | 
			
		
	
		
		
			
				
					
					|  |  |  |     { |  |  |  |     { | 
			
		
	
		
		
			
				
					
					|  |  |  |         if (!enable_autohauler) |  |  |  |         if (!enable_autohauler) | 
			
		
	
	
		
		
			
				
					|  |  | @ -1094,7 +1121,7 @@ command_result autohauler (color_ostream &out, std::vector <std::string> & param | 
			
		
	
		
		
			
				
					
					|  |  |  |             return CR_FAILURE; |  |  |  |             return CR_FAILURE; | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |         bool need_comma = 0; |  |  |  |         bool need_comma = false; | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |         for (int i = 0; i < NUM_STATE; i++) |  |  |  |         for (int i = 0; i < NUM_STATE; i++) | 
			
		
	
		
		
			
				
					
					|  |  |  |         { |  |  |  |         { | 
			
		
	
		
		
			
				
					
					|  |  |  |             if (state_count[i] == 0) |  |  |  |             if (state_count[i] == 0) | 
			
		
	
	
		
		
			
				
					|  |  | @ -1102,10 +1129,12 @@ command_result autohauler (color_ostream &out, std::vector <std::string> & param | 
			
		
	
		
		
			
				
					
					|  |  |  |             if (need_comma) |  |  |  |             if (need_comma) | 
			
		
	
		
		
			
				
					
					|  |  |  |                 out << ", "; |  |  |  |                 out << ", "; | 
			
		
	
		
		
			
				
					
					|  |  |  |             out << state_count[i] << ' ' << state_names[i]; |  |  |  |             out << state_count[i] << ' ' << state_names[i]; | 
			
		
	
		
		
			
				
					
					|  |  |  |             need_comma = 1; |  |  |  |             need_comma = true; | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
					|  |  |  |         out << endl; |  |  |  |         out << endl; | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         out << "Autohauler is running every " << frame_skip << " frames." << endl; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |         if (parameters[0] == "list") |  |  |  |         if (parameters[0] == "list") | 
			
		
	
		
		
			
				
					
					|  |  |  |         { |  |  |  |         { | 
			
		
	
		
		
			
				
					
					|  |  |  |             FOR_ENUM_ITEMS(unit_labor, labor) |  |  |  |             FOR_ENUM_ITEMS(unit_labor, labor) | 
			
		
	
	
		
		
			
				
					|  |  | 
 |