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				@ -28,7 +28,11 @@ distribution.
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				#include <string>
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				#include <vector>
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				#include <map>
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				using namespace std;
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				#include <syncstream>
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				using std::map;
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				using std::string;
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				using std::vector;
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				#include "modules/Gui.h"
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				#include "MemAccess.h"
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				@ -1397,8 +1401,10 @@ DFHACK_EXPORT void Gui::writeToGamelog(std::string message)
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				        return;
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				    std::ofstream fseed("gamelog.txt", std::ios::out | std::ios::app);
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				    if(fseed.is_open())
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				        fseed << message << std::endl;
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				    if(fseed.is_open()) {
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				        std::osyncstream wrapped_fseed(fseed);
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				        wrapped_fseed << message << std::endl;
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				    }
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				    fseed.close();
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				}
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				@ -1540,7 +1546,7 @@ DFHACK_EXPORT int Gui::makeAnnouncement(df::announcement_type type, df::announce
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				        if (flags.bits.D_DISPLAY)
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				        {
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				            world->status.display_timer = ANNOUNCE_DISPLAY_TIME;
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				            Gui::writeToGamelog('x' + to_string(repeat_count + 1));
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				            Gui::writeToGamelog('x' + std::to_string(repeat_count + 1));
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				        }
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				        return -1;
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				    }
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				@ -1802,7 +1808,7 @@ bool Gui::autoDFAnnouncement(df::report_init r, string message)
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				        if (a_flags.bits.D_DISPLAY)
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				        {
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				            world->status.display_timer = r.display_timer;
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				            Gui::writeToGamelog('x' + to_string(repeat_count + 1));
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				            Gui::writeToGamelog('x' + std::to_string(repeat_count + 1));
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				        }
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				        DEBUG(gui).print("Announcement succeeded as repeat:\n%s\n", message.c_str());
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				        return true;
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