Improve docs on use of OS terminal for DFHack cmds

develop
PeridexisErrant 2016-08-13 13:42:12 +10:00
parent bb66ec6aee
commit 468cca3f09
2 changed files with 41 additions and 8 deletions

@ -37,6 +37,8 @@ DFHack commands can be executed in a number of ways:
#. From one of several `init-files`, automatically
#. Using `script` to run a batch of commands from a file
The DFHack Console
------------------
The command line has some nice line editing capabilities, including history
that's preserved between different runs of DF - use :kbd:`↑` and :kbd:`↓`
to go through the history.
@ -53,16 +55,45 @@ As an example, the following two command lines are exactly equivalent::
:foo a b "c d" e f
foo "a b \"c d\" e f"
There are two ways to run DFHack commands from an OS terminal.
Using an OS terminal
--------------------
DFHack commands can be run from an OS terminal at startup, using '+ args',
or at any other time using the ``dfhack-run`` executable.
* If DF and DFHack are already running, calling ``dfhack-run my command``
If DF/DFHack is started with arguments beginning with ``+``, the remaining
text is treated as a command in the DFHack console. It is possible to use
multiple such commands, which are split on ``+``. For example::
./dfhack +load-save region1
"Dwarf Fortress.exe" +devel/print-args Hello! +enable workflow
The first example (\*nix), `load-save`, skips the main menu and loads
``region1`` immediately. The second (Windows) example prints
:guilabel:`Hello!` in the DFHack console, and `enables <enable>` `workflow`.
Note that the ``:foo`` syntax for whitespace in arguments is not compatible \
with '+ args'.
If DF and DFHack are already running, calling ``dfhack-run my command``
in an external terminal is equivalent to calling ``my command`` in the
DFHack console. This executable is provided to support external programs,
and is not intended for direct use.
DFHack console. Direct use of the DFhack console is generally easier,
but ``dfhack-run`` can be useful in a variety of circumstances:
- if the console is unavailable
- with the init setting ``PRINT_MODE:TEXT``
- while running an interactive command (eg. `liquids` or `tiletypes`)
- from external programs or scripts
- if DF or DFHack are not responding
Examples::
./dfhack-run cursecheck
dfhack-run multicmd kill-lua; die
* If DF/DFHack is started with arguments beginning with ``+``, the remaining
text is treated as a command in the DFHack console. For example, use
`load-save` to skip the main menu with ``./dfhack +load-save region1``.
The first (\*nix) example `checks for vampires <cursecheck>`; the
second (Windows) example uses `kill-lua` to cancel a script and exits.
Built-in Commands

@ -57,6 +57,8 @@ An in-development plugin for realtime fortress visualisation.
See :forums:`Armok Vision <146473>`.
.. _cursecheck:
cursecheck
==========
Checks a single map tile or the whole map/world for cursed creatures (ghosts,