Use MapExtras more.

develop
Petr Mrázek 2011-04-10 06:17:11 +02:00
parent 4a83f07bdd
commit 4547c8c0aa
3 changed files with 136 additions and 123 deletions

@ -49,18 +49,18 @@ class Block
bcoord = _bcoord;
if(m->ReadBlock40d(bcoord.x,bcoord.y,bcoord.z,&raw))
{
SquashVeins(m,bcoord,raw,materials);
SquashVeins(m,bcoord,raw,veinmats);
valid = true;
}
m->ReadTemperatures(bcoord.x,bcoord.y, bcoord.z,&temp1,&temp2);
}
int16_t MaterialAt(DFHack::DFCoord p)
int16_t veinMaterialAt(DFHack::DFCoord p)
{
return materials[p.x][p.y];
return veinmats[p.x][p.y];
}
void ClearMaterialAt(DFHack::DFCoord p)
{
materials[p.x][p.y] = -1;
veinmats[p.x][p.y] = -1;
}
uint16_t TileTypeAt(DFHack::DFCoord p)
@ -160,7 +160,7 @@ class Block
DFHack::Maps * m;
DFHack::mapblock40d raw;
DFHack::DFCoord bcoord;
DFHack::t_blockmaterials materials;
DFHack::t_blockmaterials veinmats;
DFHack::t_temperatures temp1;
DFHack::t_temperatures temp2;
};
@ -269,12 +269,12 @@ class MapCache
return false;
}
int16_t materialAt (DFHack::DFCoord tilecoord)
int16_t veinMaterialAt (DFHack::DFCoord tilecoord)
{
Block * b= BlockAt(tilecoord / 16);
if(b && b->valid)
{
return b->MaterialAt(tilecoord % 16);
return b->veinMaterialAt(tilecoord % 16);
}
return 0;
}

@ -11,6 +11,7 @@
#define DFHACK_WANT_MISCUTILS 1
#define DFHACK_WANT_TILETYPES 1
#include <DFHack.h>
#include <dfhack/extra/MapExtras.h>
using namespace DFHack;
int main (int numargs, const char ** args)
@ -39,131 +40,143 @@ int main (int numargs, const char ** args)
DFHack::VersionInfo* mem = DF->getMemoryInfo();
DFHack::Maps *Maps = DF->getMaps();
DFHack::Process * p = DF->getProcess();
OffsetGroup *mapsg = mem->getGroup("Maps");
OffsetGroup *mapblockg = mapsg->getGroup("block");
uint32_t region_x_offset = mapsg->getAddress("region_x");
uint32_t region_y_offset = mapsg->getAddress("region_y");
uint32_t region_z_offset = mapsg->getAddress("region_z");
if(!Maps->Start())
{
cerr << "Unable to access map data!" << endl;
}
else
{
MapExtras::MapCache mc (Maps);
uint32_t designatus = mapblockg->getOffset("designation");
uint32_t occup = mapblockg->getOffset("occupancy");
uint32_t biomus = mapblockg->getOffset("biome_stuffs");
OffsetGroup *mapsg = mem->getGroup("Maps");
OffsetGroup *mapblockg = mapsg->getGroup("block");
int32_t regionX, regionY, regionZ;
uint32_t region_x_offset = mapsg->getAddress("region_x");
uint32_t region_y_offset = mapsg->getAddress("region_y");
uint32_t region_z_offset = mapsg->getAddress("region_z");
// read position of the region inside DF world
p->readDWord (region_x_offset, (uint32_t &)regionX);
p->readDWord (region_y_offset, (uint32_t &)regionY);
p->readDWord (region_z_offset, (uint32_t &)regionZ);
uint32_t designatus = mapblockg->getOffset("designation");
uint32_t occup = mapblockg->getOffset("occupancy");
uint32_t biomus = mapblockg->getOffset("biome_stuffs");
Maps->Start();
int32_t regionX, regionY, regionZ;
vector<DFHack::t_feature> global_features;
std::map <DFHack::DFCoord, std::vector<DFHack::t_feature *> > local_features;
// read position of the region inside DF world
p->readDWord (region_x_offset, (uint32_t &)regionX);
p->readDWord (region_y_offset, (uint32_t &)regionY);
p->readDWord (region_z_offset, (uint32_t &)regionZ);
bool have_local = Maps->ReadLocalFeatures(local_features);
bool have_global = Maps->ReadGlobalFeatures(global_features);
vector<DFHack::t_feature> global_features;
std::map <DFHack::DFCoord, std::vector<DFHack::t_feature *> > local_features;
int32_t cursorX, cursorY, cursorZ;
Gui->getCursorCoords(cursorX,cursorY,cursorZ);
if(cursorX != -30000)
{
uint32_t blockX = cursorX / 16;
uint32_t tileX = cursorX % 16;
uint32_t blockY = cursorY / 16;
uint32_t tileY = cursorY % 16;
t_temperatures tmpb1, tmpb2;
mapblock40d block;
if(Maps->ReadBlock40d(blockX,blockY,cursorZ,&block))
{
Maps->ReadTemperatures(blockX,blockY,cursorZ,&tmpb1, &tmpb2);
printf("block addr: 0x%x\n", block.origin);
int16_t tiletype = block.tiletypes[tileX][tileY];
naked_designation &des = block.designation[tileX][tileY].bits;
uint32_t designato = block.origin + designatus + (tileX * 16 + tileY) * sizeof(t_designation);
uint32_t occupr = block.origin + occup + (tileX * 16 + tileY) * sizeof(t_occupancy);
printf("designation offset: 0x%x\n", designato);
print_bits<uint32_t>(block.designation[tileX][tileY].whole,std::cout);
std::cout << endl;
printf("occupancy offset: 0x%x\n", occupr);
print_bits<uint32_t>(block.occupancy[tileX][tileY].whole,std::cout);
std::cout << endl;
// tiletype
std::cout <<"tiletype: " << tiletype;
if(tileTypeTable[tiletype].name)
std::cout << " = " << tileTypeTable[tiletype].name << std::endl;
printf("%-10s: %4d %s\n","Class",tileTypeTable[tiletype].c,TileClassString[ tileTypeTable[tiletype].c ]);
printf("%-10s: %4d %s\n","Material",tileTypeTable[tiletype].c,TileMaterialString[ tileTypeTable[tiletype].m ]);
printf("%-10s: %4d %s\n","Special",tileTypeTable[tiletype].c,TileSpecialString[ tileTypeTable[tiletype].s ]);
printf("%-10s: %4d\n","Variant",tileTypeTable[tiletype].v);
printf("%-10s: %s\n","Direction",tileTypeTable[tiletype].d.getStr());
std::cout << std::endl;
std::cout <<"temperature1: " << tmpb1[tileX][tileY] << " U" << std::endl;
std::cout <<"temperature2: " << tmpb2[tileX][tileY] << " U" << std::endl;
// biome, geolayer
std::cout << "biome: " << des.biome << std::endl;
std::cout << "geolayer: " << des.geolayer_index << std::endl;
// liquids
if(des.flow_size)
{
if(des.liquid_type == DFHack::liquid_magma)
std::cout <<"magma: ";
else std::cout <<"water: ";
std::cout << des.flow_size << std::endl;
}
if(des.flow_forbid)
std::cout << "flow forbid" << std::endl;
if(des.pile)
std::cout << "stockpile?" << std::endl;
if(des.rained)
std::cout << "rained?" << std::endl;
if(des.smooth)
std::cout << "smooth?" << std::endl;
printf("biomestuffs: 0x%x\n", block.origin + biomus);
#define PRINT_FLAG( X ) printf("%-16s= %c\n", #X , ( des.X ? 'Y' : ' ' ) )
PRINT_FLAG( hidden );
PRINT_FLAG( light );
PRINT_FLAG( skyview );
PRINT_FLAG( subterranean );
PRINT_FLAG( water_table );
PRINT_FLAG( rained );
DFCoord pc(blockX, blockY);
PRINT_FLAG( feature_local );
if( des.feature_local && have_local )
{
printf("%-16s %4d (%2d) %s\n", "",
block.local_feature,
local_features[pc][block.local_feature]->type,
sa_feature(local_features[pc][block.local_feature]->type)
);
}
bool have_local = Maps->ReadLocalFeatures(local_features);
bool have_global = Maps->ReadGlobalFeatures(global_features);
int32_t cursorX, cursorY, cursorZ;
Gui->getCursorCoords(cursorX,cursorY,cursorZ);
if(cursorX != -30000)
{
DFCoord cursor (cursorX,cursorY,cursorZ);
PRINT_FLAG( feature_global );
uint32_t blockX = cursorX / 16;
uint32_t tileX = cursorX % 16;
uint32_t blockY = cursorY / 16;
uint32_t tileY = cursorY % 16;
if( des.feature_global && have_global )
MapExtras::Block * b = mc.BlockAt(cursor/16);
mapblock40d & block = b->raw;
if(b)
{
printf("%-16s %4d (%2d) %s\n", "",
block.global_feature,
global_features[block.global_feature].type,
sa_feature(global_features[block.global_feature].type)
);
printf("block addr: 0x%x\n", block.origin);
int16_t tiletype = mc.tiletypeAt(cursor);
naked_designation &des = block.designation[tileX][tileY].bits;
uint32_t designato = block.origin + designatus + (tileX * 16 + tileY) * sizeof(t_designation);
uint32_t occupr = block.origin + occup + (tileX * 16 + tileY) * sizeof(t_occupancy);
printf("designation offset: 0x%x\n", designato);
print_bits<uint32_t>(block.designation[tileX][tileY].whole,std::cout);
std::cout << endl;
printf("occupancy offset: 0x%x\n", occupr);
print_bits<uint32_t>(block.occupancy[tileX][tileY].whole,std::cout);
std::cout << endl;
// tiletype
std::cout <<"tiletype: " << tiletype;
if(tileTypeTable[tiletype].name)
std::cout << " = " << tileTypeTable[tiletype].name << std::endl;
printf("%-10s: %4d %s\n","Class",tileTypeTable[tiletype].c,TileClassString[ tileTypeTable[tiletype].c ]);
printf("%-10s: %4d %s\n","Material",tileTypeTable[tiletype].c,TileMaterialString[ tileTypeTable[tiletype].m ]);
printf("%-10s: %4d %s\n","Special",tileTypeTable[tiletype].c,TileSpecialString[ tileTypeTable[tiletype].s ]);
printf("%-10s: %4d\n","Variant",tileTypeTable[tiletype].v);
printf("%-10s: %s\n","Direction",tileTypeTable[tiletype].d.getStr());
std::cout << std::endl;
std::cout <<"temperature1: " << mc.temperature1At(cursor) << " U" << std::endl;
std::cout <<"temperature2: " << mc.temperature2At(cursor) << " U" << std::endl;
// biome, geolayer
std::cout << "biome: " << des.biome << std::endl;
std::cout << "geolayer: " << des.geolayer_index << std::endl;
// liquids
if(des.flow_size)
{
if(des.liquid_type == DFHack::liquid_magma)
std::cout <<"magma: ";
else std::cout <<"water: ";
std::cout << des.flow_size << std::endl;
}
if(des.flow_forbid)
std::cout << "flow forbid" << std::endl;
if(des.pile)
std::cout << "stockpile?" << std::endl;
if(des.rained)
std::cout << "rained?" << std::endl;
if(des.smooth)
std::cout << "smooth?" << std::endl;
printf("biomestuffs: 0x%x\n", block.origin + biomus);
#define PRINT_FLAG( X ) printf("%-16s= %c\n", #X , ( des.X ? 'Y' : ' ' ) )
PRINT_FLAG( hidden );
PRINT_FLAG( light );
PRINT_FLAG( skyview );
PRINT_FLAG( subterranean );
PRINT_FLAG( water_table );
PRINT_FLAG( rained );
DFCoord pc(blockX, blockY);
PRINT_FLAG( feature_local );
if( des.feature_local && have_local )
{
printf("%-16s %4d (%2d) %s\n", "",
block.local_feature,
local_features[pc][block.local_feature]->type,
sa_feature(local_features[pc][block.local_feature]->type)
);
}
PRINT_FLAG( feature_global );
if( des.feature_global && have_global )
{
printf("%-16s %4d (%2d) %s\n", "",
block.global_feature,
global_features[block.global_feature].type,
sa_feature(global_features[block.global_feature].type)
);
}
#undef PRINT_FLAG
cout << "local feature idx: " << block.local_feature << endl;
cout << "global feature idx: " << block.global_feature << endl;
cout << "mystery: " << block.mystery << endl;
std::cout << std::endl;
}
#undef PRINT_FLAG
cout << "local feature idx: " << block.local_feature << endl;
cout << "global feature idx: " << block.global_feature << endl;
cout << "mystery: " << block.mystery << endl;
std::cout << std::endl;
}
}
DF->Detach();

@ -93,7 +93,7 @@ int main (int argc, char* argv[])
DFHack::t_designation des = MCache->designationAt(xy);
int16_t tt = MCache->tiletypeAt(xy);
int16_t veinmat = MCache->materialAt(xy);
int16_t veinmat = MCache->veinMaterialAt(xy);
if( veinmat == -1 )
{
@ -114,7 +114,7 @@ int main (int argc, char* argv[])
{
DFHack::DFCoord current = flood.top();
flood.pop();
int16_t vmat2 = MCache->materialAt(current);
int16_t vmat2 = MCache->veinMaterialAt(current);
tt = MCache->tiletypeAt(current);
if(!DFHack::isWallTerrain(tt))
continue;
@ -136,14 +136,14 @@ int main (int argc, char* argv[])
{
below = 1;
des_minus = MCache->designationAt(current-1);
vmat_minus = MCache->materialAt(current-1);
vmat_minus = MCache->veinMaterialAt(current-1);
}
if(MCache->testCoord(current+1))
{
above = 1;
des_plus = MCache->designationAt(current+1);
vmat_plus = MCache->materialAt(current+1);
vmat_plus = MCache->veinMaterialAt(current+1);
}
}
if(MCache->testCoord(current))