- matcher.cpp: manually moving the cursor to the neighbouring world tile so it can be moved back and embark_update is being called when all (incursion) data has been collected
Co-Authored-By: PatrikLundell <22739822+PatrikLundell@users.noreply.github.com>
if(!survey_results->at(0).at(0).survey_completed){// Every world tile has gone through preliminary survey, so add possible incursion resources to each tile.
if(!survey_results->at(0).at(0).survey_completed){// Every world tile has gone through preliminary survey, so add possible incursion resources to each tile.