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@ -41,9 +41,16 @@ DFHack future
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New Scripts
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-----------
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- `break-dance`: Breaks up a stuck dance activity
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- `cannibalism`: Allows consumption of sapient corpses
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- `devel/check-other-ids`: Checks the validity of "other" vectors in the
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``world`` global
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- `fillneeds`: Use with a unit selected to make them focused and unstressed
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- `firestarter`: Lights things on fire: items, locations, entire inventories even!
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- `flashstep`: Teleports adventurer to cursor
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- `ghostly`: Turns an adventurer into a ghost or back
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- `gui/cp437-table`: An in-game CP437 table
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- `questport`: Sends your adventurer to the location of your quest log cursor
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- `view-unit-reports`: opens the reports screen with combat reports for the selected unit
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Fixes
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@ -61,6 +68,7 @@ Fixes
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- `gui/gm-unit`: can now edit mining skill
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- `gui/quickcmd`: stopped error from adding too many commands
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- `names`: fixed many errors
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- `quicksave`: fixed an issue where the "Saving..." indicator often wouldn't appear
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Misc Improvements
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@ -91,11 +99,13 @@ Misc Improvements
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- `gui/liquids`: added more keybindings: 0-7 to change liquid level, P/B to cycle backwards
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- `gui/pathable`: added tile types to sidebar
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- `gui/rename`: added "clear" and "special characters" options
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- `launch`: can now ride creatures
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- `modtools/skill-change`:
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- now updates skill levels appropriately
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- only prints output if ``-loud`` is passed
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- `names`: can now edit names of units
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- `remotefortressreader`: includes item stack sizes and some performance improvements
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Removed
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