Update scripts, xml, NEWS for dfhack/scripts#37

develop
lethosor 2018-02-03 17:58:59 -05:00
parent 636448f431
commit 426839aac2
3 changed files with 12 additions and 2 deletions

@ -41,9 +41,16 @@ DFHack future
New Scripts
-----------
- `break-dance`: Breaks up a stuck dance activity
- `cannibalism`: Allows consumption of sapient corpses
- `devel/check-other-ids`: Checks the validity of "other" vectors in the
``world`` global
- `fillneeds`: Use with a unit selected to make them focused and unstressed
- `firestarter`: Lights things on fire: items, locations, entire inventories even!
- `flashstep`: Teleports adventurer to cursor
- `ghostly`: Turns an adventurer into a ghost or back
- `gui/cp437-table`: An in-game CP437 table
- `questport`: Sends your adventurer to the location of your quest log cursor
- `view-unit-reports`: opens the reports screen with combat reports for the selected unit
Fixes
@ -61,6 +68,7 @@ Fixes
- `gui/gm-unit`: can now edit mining skill
- `gui/quickcmd`: stopped error from adding too many commands
- `names`: fixed many errors
- `quicksave`: fixed an issue where the "Saving..." indicator often wouldn't appear
Misc Improvements
@ -91,11 +99,13 @@ Misc Improvements
- `gui/liquids`: added more keybindings: 0-7 to change liquid level, P/B to cycle backwards
- `gui/pathable`: added tile types to sidebar
- `gui/rename`: added "clear" and "special characters" options
- `launch`: can now ride creatures
- `modtools/skill-change`:
- now updates skill levels appropriately
- only prints output if ``-loud`` is passed
- `names`: can now edit names of units
- `remotefortressreader`: includes item stack sizes and some performance improvements
Removed

@ -1 +1 @@
Subproject commit ef5b1c8f037a6240acdd3957fb7b6b9de529c5e2
Subproject commit 7187881412f8ee7518527641e0df52a3ed4a52e3

@ -1 +1 @@
Subproject commit b330e696e6cb6a607d8cc77679bbe0fa5e51598c
Subproject commit 8d079a59122d9ba72ce9c0f7687402a343d09bc7