Merge branch 'experimental' of https://github.com/expwnent/dfhack
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#include "PluginManager.h"
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#include "Export.h"
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#include "DataDefs.h"
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#include "df/world.h"
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#include "df/ui.h"
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#include "df/unit.h"
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#include "df/unit_thought.h"
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#include "df/unit_thought_type.h"
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#include <string>
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#include <vector>
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#include <map>
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using namespace std;
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using namespace DFHack;
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static int factor = 1;
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static map<int, int> processedThoughtCountTable;
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//keep track of fake thoughts so you can remove them if requested
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static vector<std::pair<int,int> > fakeThoughts;
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static int count;
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const int maxCount = 1000;
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DFHACK_PLUGIN("misery");
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command_result misery(color_ostream& out, vector<string>& parameters);
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DFhackCExport command_result plugin_shutdown(color_ostream& out) {
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factor = 1;
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return CR_OK;
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}
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DFhackCExport command_result plugin_onupdate(color_ostream& out) {
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static bool wasLoaded = false;
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if ( factor == 1 || !df::global::world || !df::global::world->map.block_index ) {
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if ( wasLoaded ) {
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//we just unloaded the game: clear all data
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factor = 1;
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processedThoughtCountTable.clear();
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fakeThoughts.clear();
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wasLoaded = false;
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}
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return CR_OK;
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}
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if ( !wasLoaded ) {
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wasLoaded = true;
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}
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if ( count < maxCount ) {
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count++;
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return CR_OK;
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}
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count = 0;
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int32_t race_id = df::global::ui->race_id;
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int32_t civ_id = df::global::ui->civ_id;
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for ( size_t a = 0; a < df::global::world->units.all.size(); a++ ) {
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df::unit* unit = df::global::world->units.all[a]; //TODO: consider units.active
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//living, native units only
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if ( unit->race != race_id || unit->civ_id != civ_id )
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continue;
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if ( unit->flags1.bits.dead )
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continue;
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int processedThoughtCount;
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map<int,int>::iterator i = processedThoughtCountTable.find(unit->id);
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if ( i == processedThoughtCountTable.end() ) {
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processedThoughtCount = unit->status.recent_events.size();
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processedThoughtCountTable[unit->id] = processedThoughtCount;
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} else {
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processedThoughtCount = (*i).second;
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}
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if ( processedThoughtCount == unit->status.recent_events.size() ) {
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continue;
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} else if ( processedThoughtCount > unit->status.recent_events.size() ) {
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processedThoughtCount = unit->status.recent_events.size();
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}
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//don't reprocess any old thoughts
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vector<df::unit_thought*> newThoughts;
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for ( size_t b = processedThoughtCount; b < unit->status.recent_events.size(); b++ ) {
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df::unit_thought* oldThought = unit->status.recent_events[b];
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const char* bob = ENUM_ATTR(unit_thought_type, value, oldThought->type);
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if ( bob[0] != '-' ) {
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//out.print("unit %4d: old thought value = %s\n", unit->id, bob);
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continue;
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}
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/*out.print("unit %4d: Duplicating thought type %d (%s), value %s, age %d, subtype %d, severity %d\n",
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unit->id,
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oldThought->type.value,
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ENUM_ATTR(unit_thought_type, caption, (oldThought->type)),
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//df::enum_traits<df::unit_thought_type>::attr_table[oldThought->type].caption
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bob,
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oldThought->age,
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oldThought->subtype,
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oldThought->severity
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);*/
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//add duplicate thoughts to the temp list
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for ( size_t c = 0; c < factor; c++ ) {
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df::unit_thought* thought = new df::unit_thought;
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thought->type = unit->status.recent_events[b]->type;
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thought->age = unit->status.recent_events[b]->age;
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thought->subtype = unit->status.recent_events[b]->subtype;
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thought->severity = unit->status.recent_events[b]->severity;
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newThoughts.push_back(thought);
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}
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}
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for ( size_t b = 0; b < newThoughts.size(); b++ ) {
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fakeThoughts.push_back(std::pair<int, int>(a, unit->status.recent_events.size()));
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unit->status.recent_events.push_back(newThoughts[b]);
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}
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processedThoughtCountTable[unit->id] = unit->status.recent_events.size();
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}
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return CR_OK;
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}
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DFhackCExport command_result plugin_init(color_ostream& out, vector<PluginCommand> &commands) {
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commands.push_back(PluginCommand("misery", "increase the intensity of negative dwarven thoughts",
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&misery, false,
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"misery: When enabled, every new negative dwarven thought will be multiplied by a factor (2 by default).\n"
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"Usage:\n"
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" misery enable n\n"
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" enable misery with optional magnitude n. If specified, n must be positive.\n"
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" misery n\n"
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" same as \"misery enable n\"\n"
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" misery enable\n"
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" same as \"misery enable 2\"\n"
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" misery disable\n"
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" stop adding new negative thoughts. This will not remove existing duplicated thoughts. Equivalent to \"misery 1\"\n"
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" misery clear\n"
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" remove fake thoughts added in this session of DF. Saving makes them permanent! Does not change factor.\n\n"
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));
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return CR_OK;
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}
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command_result misery(color_ostream &out, vector<string>& parameters) {
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if ( !df::global::world || !df::global::world->map.block_index ) {
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out.printerr("misery can only be enabled in fortress mode with a fully-loaded game.\n");
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return CR_FAILURE;
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}
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if ( parameters.size() < 1 || parameters.size() > 2 ) {
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return CR_WRONG_USAGE;
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}
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if ( parameters[0] == "disable" ) {
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if ( parameters.size() > 1 ) {
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return CR_WRONG_USAGE;
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}
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factor = 1;
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return CR_OK;
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} else if ( parameters[0] == "enable" ) {
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factor = 2;
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if ( parameters.size() == 2 ) {
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factor = atoi(parameters[1].c_str());
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if ( factor < 1 ) {
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out.printerr("Second argument must be a positive integer.\n");
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return CR_WRONG_USAGE;
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}
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}
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} else if ( parameters[0] == "clear" ) {
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for ( size_t a = 0; a < fakeThoughts.size(); a++ ) {
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int dorfIndex = fakeThoughts[a].first;
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int thoughtIndex = fakeThoughts[a].second;
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df::global::world->units.all[dorfIndex]->status.recent_events[thoughtIndex]->age = 1000000;
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}
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fakeThoughts.clear();
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} else {
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int a = atoi(parameters[0].c_str());
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if ( a < 1 ) {
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return CR_WRONG_USAGE;
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}
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factor = a;
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}
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return CR_OK;
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}
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