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@ -1310,6 +1310,18 @@ static int wtype_ipairs(lua_State *state)
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return 3;
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return 3;
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}
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}
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static int wtype_next_item(lua_State *state)
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{
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int first = lua_tointeger(state, lua_upvalueindex(1)),
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last = lua_tointeger(state, lua_upvalueindex(2)),
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cur = luaL_checkint(state, lua_gettop(state) > 1 ? 2 : 1); // 'self' optional
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if (cur < last)
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lua_pushinteger(state, cur + 1);
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else
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lua_pushinteger(state, first);
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return 1;
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}
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static void RenderTypeChildren(lua_State *state, const std::vector<compound_identity*> &children);
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static void RenderTypeChildren(lua_State *state, const std::vector<compound_identity*> &children);
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void LuaWrapper::AssociateId(lua_State *state, int table, int val, const char *name)
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void LuaWrapper::AssociateId(lua_State *state, int table, int val, const char *name)
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@ -1347,6 +1359,11 @@ static void FillEnumKeys(lua_State *state, int ix_meta, int ftable, enum_identit
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lua_pushcclosure(state, wtype_ipairs, 3);
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lua_pushcclosure(state, wtype_ipairs, 3);
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lua_setfield(state, ix_meta, "__ipairs");
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lua_setfield(state, ix_meta, "__ipairs");
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lua_pushinteger(state, eid->getFirstItem());
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lua_pushinteger(state, eid->getLastItem());
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lua_pushcclosure(state, wtype_next_item, 2);
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lua_setfield(state, ftable, "next_item");
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lua_pushinteger(state, eid->getFirstItem());
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lua_pushinteger(state, eid->getFirstItem());
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lua_setfield(state, ftable, "_first_item");
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lua_setfield(state, ftable, "_first_item");
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