Modified Flat detection options

develop
PatrikLundell 2019-06-23 18:35:48 +02:00
parent 3e97643b37
commit 3f7d11d1c7
1 changed files with 11 additions and 2 deletions

@ -163,6 +163,9 @@ namespace embark_assist{
help_text.push_back("Clay, if present");
help_text.push_back("Min and Max soil depth in the embark rectangle.");
help_text.push_back("Flat indicator if all the tiles in the embark have the same elevation.");
help_text.push_back(" 'Mostly Flat' = Condition above met. 'Flat Verified' = All surrounding tiles");
help_text.push_back(" also satisfy condition so no biome spill over may result in an");
help_text.push_back(" elevation difference.");
help_text.push_back("Aquifer indicator, color coded as blue if all tiles have an aquifer and light");
help_text.push_back("blue if some, but not all, tiles have one.");
help_text.push_back("Waterfall, if the embark has river elevation differences.");
@ -252,7 +255,7 @@ namespace embark_assist{
help_text.push_back("- The biome determination logic comes from code provided by Ragundo,");
help_text.push_back(" with only marginal changes by the author. References can be found in");
help_text.push_back(" the source file.");
help_text.push_back("- Thralling is determined by weather material interactions causing");
help_text.push_back("- Thralling is determined by whether material interactions causes");
help_text.push_back(" blinking, which the author believes is one of 4 thralling changes.");
help_text.push_back("- The geo information is gathered by code which is essentially a");
help_text.push_back(" copy of parts of prospector's code adapted for this plugin.");
@ -263,7 +266,13 @@ namespace embark_assist{
help_text.push_back(" reaching caverns that have been removed at world gen to fail to be");
help_text.push_back(" generated at all. It's likely this bug also affects magma pools.");
help_text.push_back(" This plugin does not address this but scripts can correct it.");
help_text.push_back("Version 0.8 2018-12-04");
help_text.push_back("- 'Flat Verified' vs 'Mostly Flat': There's no known way to detect");
help_text.push_back(" if an adjacent Mid Level Tile's biome 'spills over' into a tile.");
help_text.push_back(" 'Flat Verified' means neighbors have the same elevation so spill overs");
help_text.push_back(" don't matter. 'Mostly Flat' means spill overs may ruin a completely");
help_text.push_back(" level embark, but might not. Can be used to 'rescue' a world where");
help_text.push_back(" a 'Flat Verified' match failed.");
help_text.push_back("Version 0.9 2019-06-23");
break;
}