Clean up gui/dfstatus.lua

develop
lethosor 2015-04-18 19:19:43 -04:00
parent e3b7d61bc1
commit 3eb814ce51
2 changed files with 59 additions and 68 deletions

@ -72,6 +72,7 @@ keybinding add Ctrl-Shift-Z@dwarfmode/Default "stocks show"
# open an overview window summarising some stocks (dfstatus)
keybinding add Ctrl-Shift-I@dwarfmode/Default "gui/dfstatus"
keybinding add Ctrl-Shift-I@dfhack/lua/dfstatus "gui/dfstatus"
# q->stockpile - copy & paste stockpiles
keybinding add Alt-P copystock

@ -1,29 +1,19 @@
-- dfstatus 1.5 - a quick access status screen.
-- written by enjia2000@gmail.com, fixed by Lethosor and PeridexisErrant
-- originally written by enjia2000@gmail.com
local gui = require 'gui'
function draw()
screen2 = gui.FramedScreen{
dfstatus = defclass(dfstatus, gui.FramedScreen)
dfstatus.ATTRS = {
frame_style = gui.GREY_LINE_FRAME,
frame_title = 'dfstatus',
frame_width = 16,
frame_height = 17,
frame_inset = 1,
}
end
focus_path = 'dfstatus',
}
if (not shown) then
draw()
screen2:show()
shown = true
else
shown = nil
screen2:dismiss()
end
function screen2:onRenderBody(dc)
function dfstatus:onRenderBody(dc)
local drink = 0
local wood = 0
--local meat = 0
@ -43,16 +33,8 @@ function screen2:onRenderBody(dc)
local tannedhides = 0
local cloth = 0
--print("------------------------------")
for _,item in ipairs(df.global.world.items.all) do
if(not item.flags.rotten and not item.flags.dump and not item.flags.forbid) then
if(item:getType() ~= df.item_type.THREAD and item:getType() ~= df.item_type.REMAINS and item:getType() ~= df.item_type.ARMOR and item:getType() ~= df.item_type.SHOES and item:getType() ~= df.item_type.SHIELD and item:getType() ~= df.item_type.HELM and item:getType() ~= df.item_type.GOVES) then
--print(item:getType() .. ":" .. dfhack.items.getDescription(item,0))
end
if(item:getType() == df.item_type.DRINK)then
--print(item:getType() .. ":" .. dfhack.items.getDescription(item,0))
end
for _, item in ipairs(df.global.world.items.all) do
if not item.flags.rotten and not item.flags.dump and not item.flags.forbid then
if (item:getType() == df.item_type.WOOD) then wood = wood + item:getStackSize()
elseif (item:getType() == df.item_type.DRINK) then drink = drink + item:getStackSize()
elseif (item:getType() == df.item_type.SKIN_TANNED) then tannedhides = tannedhides + item:getStackSize()
@ -75,47 +57,55 @@ function screen2:onRenderBody(dc)
end
end
end
end
--print("------------------------------")
dc:string("Drinks: ".. drink, COLOR_LIGHTGREEN)
end
dc:pen(COLOR_LIGHTGREEN)
dc:string("Drinks: " .. drink)
dc:newline(0)
dc:string("Meals: ".. prepared_meals, COLOR_LIGHTGREEN)
dc:string("Meals: " .. prepared_meals)
dc:newline(0)
dc:newline(0)
dc:string("Wood: ".. wood, COLOR_LIGHTGREEN)
dc:string("Wood: " .. wood)
dc:newline(0)
dc:newline(0)
dc:string("Hides: ".. tannedhides, COLOR_LIGHTGREEN)
dc:string("Hides: " .. tannedhides)
dc:newline(0)
dc:string("Cloth: ".. cloth, COLOR_LIGHTGREEN)
dc:string("Cloth: " .. cloth)
dc:newline(0)
-- dc:string("Raw Fish: ".. raw_fish, COLOR_LIGHTGREEN)
-- dc:string("Raw Fish: ".. raw_fish)
-- dc:newline(0)
-- dc:string("Plants: ".. plants, COLOR_LIGHTGREEN)
-- dc:string("Plants: ".. plants)
-- dc:newline(0)
dc:newline(0)
dc:string("Bars:", COLOR_LIGHTGREEN)
dc:string("Bars:")
dc:newline(1)
dc:string("Fuel: ".. fuel, COLOR_LIGHTGREEN)
dc:string("Fuel: " .. fuel)
dc:newline(1)
dc:string("Pig Iron: ".. pigiron, COLOR_LIGHTGREEN)
dc:string("Pig Iron: " .. pigiron)
dc:newline(1)
dc:string("Steel: ".. steel, COLOR_LIGHTGREEN)
dc:string("Steel: " .. steel)
dc:newline(1)
dc:string("Iron: ".. iron, COLOR_LIGHTGREEN)
dc:string("Iron: " .. iron)
dc:newline(1)
dc:newline(1)
dc:string("Copper: ".. copper, COLOR_LIGHTGREEN)
dc:string("Copper: " .. copper)
dc:newline(1)
dc:string("Silver: ".. silver, COLOR_LIGHTGREEN)
dc:string("Silver: " .. silver)
dc:newline(1)
dc:string("Gold: ".. gold, COLOR_LIGHTGREEN)
dc:string("Gold: " .. gold)
end
function screen2:onInput(keys)
function dfstatus:onInput(keys)
if keys.LEAVESCREEN or keys.SELECT then
shown = nil
self:dismiss()
scr = nil
end
end
if not scr then
scr = dfstatus()
scr:show()
else
scr:dismiss()
scr = nil
end