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@ -6,9 +6,7 @@
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#include "PluginManager.h"
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#include "PluginManager.h"
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#include "DataDefs.h"
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#include "DataDefs.h"
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#include "df/world.h"
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#include "modules/Maps.h"
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#include "df/map_block.h"
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#include "df/tile_dig_designation.h"
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#include "TileTypes.h"
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#include "TileTypes.h"
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using std::vector;
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using std::vector;
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@ -17,16 +15,7 @@ using namespace DFHack;
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using df::global::world;
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using df::global::world;
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using namespace DFHack;
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using namespace DFHack;
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using namespace DFHack::Simple;
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// This is slightly different from what's in the Maps module - it takes tile coordinates rather than block coordinates
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df::map_block *getBlock (int32_t x, int32_t y, int32_t z)
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{
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if ((x < 0) || (y < 0) || (z < 0))
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return NULL;
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if ((x >= world->map.x_count) || (y >= world->map.y_count) || (z >= world->map.z_count))
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return NULL;
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return world->map.block_index[x >> 4][y >> 4][z];
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}
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DFhackCExport command_result df_deramp (Core * c, vector <string> & parameters)
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DFhackCExport command_result df_deramp (Core * c, vector <string> & parameters)
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{
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{
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@ -51,7 +40,7 @@ DFhackCExport command_result df_deramp (Core * c, vector <string> & parameters)
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for (int i = 0; i < blocks_total; i++)
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for (int i = 0; i < blocks_total; i++)
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{
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{
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df::map_block *block = world->map.map_blocks[i];
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df::map_block *block = world->map.map_blocks[i];
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df::map_block *above = getBlock(block->map_pos.x, block->map_pos.y, block->map_pos.z + 1);
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df::map_block *above = Maps::getBlockAbs(block->map_pos.x, block->map_pos.y, block->map_pos.z + 1);
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for (int x = 0; x < 16; x++)
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for (int x = 0; x < 16; x++)
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{
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{
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