Add a script to fix cloth stockpiles by patching memory objects.
This patching needs to be done every time raws are reloaded.develop
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f90737e274
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39dbaf743a
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-- Fixes cloth/thread stockpiles by correcting material object data.
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local raws = df.global.world.raws
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local organic_types = raws.mat_table.organic_types
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local organic_indexes = raws.mat_table.organic_indexes
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local function verify(category,idx,vtype,vidx)
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if idx == -1 then
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-- Purely for reporting reasons
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return true
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end
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local tvec = organic_types[category]
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if idx < 0 or idx >= #tvec or tvec[idx] ~= vtype then
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return false
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end
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return organic_indexes[category][idx] == vidx
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end
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local patched_cnt = 0
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local mat_cnt = 0
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function patch_material(mat,mat_type,mat_index)
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local idxarr = mat.food_mat_index
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-- These refer to fish/eggs, i.e. castes and not materials
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idxarr[1] = -1
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idxarr[2] = -1
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idxarr[3] = -1
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for i = 0,#idxarr-1 do
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if not verify(i,idxarr[i],mat_type,mat_index) then
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idxarr[i] = -1
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patched_cnt = patched_cnt+1
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end
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end
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mat_cnt = mat_cnt + 1
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end
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function patch_materials()
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patched_cnt = 0
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mat_cnt = 0
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print('Fixing cloth stockpile handling (bug 5739)...')
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for i,v in ipairs(raws.inorganics) do
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patch_material(v.material, 0, i)
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end
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for i,v in ipairs(raws.creatures.all) do
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for j,m in ipairs(v.material) do
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patch_material(m, 19+j, i)
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end
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end
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for i,v in ipairs(raws.plants.all) do
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for j,m in ipairs(v.material) do
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patch_material(m, 419+j, i)
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end
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end
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print('Patched '..patched_cnt..' bad references in '..mat_cnt..' materials.')
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end
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local args = {...}
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if args[1] == 'enable' then
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dfhack.onStateChange[_ENV] = function(sc)
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if sc == SC_WORLD_LOADED then
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patch_materials()
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end
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end
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if dfhack.isWorldLoaded() then
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patch_materials()
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end
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elseif args[1] == 'disable' then
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dfhack.onStateChange[_ENV] = nil
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else
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patch_materials()
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end
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