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@ -240,7 +240,14 @@ DEFINE_GET_FOCUS_STRING_HANDLER(dwarfmode)
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switch(game->main_interface.info.current_mode) {
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switch(game->main_interface.info.current_mode) {
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case df::enums::info_interface_mode_type::CREATURES:
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case df::enums::info_interface_mode_type::CREATURES:
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newFocusString += '/' + enum_item_key(game->main_interface.info.creatures.current_mode);
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if (game->main_interface.info.creatures.showing_overall_training)
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newFocusString += "/OverallTraining";
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else if (game->main_interface.info.creatures.showing_activity_details)
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newFocusString += "/ActivityDetails";
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else if (game->main_interface.info.creatures.adding_trainer)
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newFocusString += "/AddingTrainer";
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else
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newFocusString += '/' + enum_item_key(game->main_interface.info.creatures.current_mode);
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break;
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break;
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case df::enums::info_interface_mode_type::BUILDINGS:
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case df::enums::info_interface_mode_type::BUILDINGS:
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newFocusString += '/' + enum_item_key(game->main_interface.info.buildings.mode);
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newFocusString += '/' + enum_item_key(game->main_interface.info.buildings.mode);
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