Fixed segfault in veinlook and cleaned it up. Updated precompiled SHM for Linux.

develop
Petr Mrázek 2010-02-17 20:00:55 +01:00
parent 2bde06a2af
commit 3193e3c835
2 changed files with 5 additions and 180 deletions

@ -1,171 +1,3 @@
// produces a list of vein materials available on the map. can be run with '-a' modifier to show even unrevealed minerals deep underground
// with -b modifier, it will show base layer materials too
// TODO: use material colors to make the output prettier
// TODO: needs the tiletype filter!
// TODO: tile override materials
// TODO: material types, trees, ice, constructions
// TODO: GUI
/*
int main (int argc, const char* argv[])
{
bool showhidden = false;
bool showbaselayers = false;
for(int i = 0; i < argc; i++)
{
string test = argv[i];
if(test == "-a")
{
showhidden = true;
}
else if(test == "-b")
{
showbaselayers = true;
}
else if(test == "-ab" || test == "-ba")
{
showhidden = true;
showbaselayers = true;
}
}
// let's be more useful when double-clicked on windows
#ifndef LINUX_BUILD
showhidden = true;
#endif
uint32_t x_max,y_max,z_max;
uint16_t tiletypes[16][16];
DFHack::t_designation designations[16][16];
uint8_t regionoffsets[16];
map <int16_t, uint32_t> materials;
materials.clear();
vector<DFHack::t_matgloss> stonetypes;
vector< vector <uint16_t> > layerassign;
// init the API
DFHack::API DF("Memory.xml");
// attach
if(!DF.Attach())
{
cerr << "DF not found" << endl;
return 1;
}
// init the map
DF.InitMap();
DF.getSize(x_max,y_max,z_max);
// get stone matgloss mapping
if(!DF.ReadStoneMatgloss(stonetypes))
{
//DF.DestroyMap();
cerr << "Can't get the materials." << endl;
return 1;
}
// get region geology
if(!DF.ReadGeology( layerassign ))
{
cerr << "Can't get region geology." << endl;
return 1;
}
int16_t tempvein [16][16];
vector <DFHack::t_vein> veins;
// walk the map!
for(uint32_t x = 0; x< x_max;x++)
{
for(uint32_t y = 0; y< y_max;y++)
{
for(uint32_t z = 0; z< z_max;z++)
{
if(!DF.isValidBlock(x,y,z))
continue;
// read data
DF.ReadTileTypes(x,y,z, (uint16_t *) tiletypes);
DF.ReadDesignations(x,y,z, (uint32_t *) designations);
memset(tempvein, -1, sizeof(tempvein));
veins.clear();
DF.ReadVeins(x,y,z,veins);
if(showbaselayers)
{
DF.ReadRegionOffsets(x,y,z, regionoffsets);
// get the layer materials
for(uint32_t xx = 0;xx<16;xx++)
{
for (uint32_t yy = 0; yy< 16;yy++)
{
tempvein[xx][yy] =
layerassign
[regionoffsets[designations[xx][yy].bits.biome]]
[designations[xx][yy].bits.geolayer_index];
}
}
}
// for each vein
for(int i = 0; i < (int)veins.size();i++)
{
//iterate through vein rows
for(uint32_t j = 0;j<16;j++)
{
//iterate through the bits
for (uint32_t k = 0; k< 16;k++)
{
// and the bit array with a one-bit mask, check if the bit is set
bool set = !!(((1 << k) & veins[i].assignment[j]) >> k);
if(set)
{
// store matgloss
tempvein[k][j] = veins[i].type;
}
}
}
}
// count the material types
for(uint32_t xi = 0 ; xi< 16 ; xi++)
{
for(uint32_t yi = 0 ; yi< 16 ; yi++)
{
// hidden tiles are ignored unless '-a' is provided on the command line
// non-wall tiles are ignored
if( (designations[xi][yi].bits.hidden && !showhidden) || !DFHack::isWallTerrain(tiletypes[xi][yi]))
continue;
if(tempvein[xi][yi] < 0)
continue;
if(materials.count(tempvein[xi][yi]))
{
materials[tempvein[xi][yi]] += 1;
}
else
{
materials[tempvein[xi][yi]] = 1;
}
}
}
}
}
}
// print report
map<int16_t, uint32_t>::iterator p;
for(p = materials.begin(); p != materials.end(); p++)
{
cout << stonetypes[p->first].id << " : " << p->second << endl;
}
DF.Detach();
#ifndef LINUX_BUILD
cout << "Done. Press any key to continue" << endl;
cin.ignore();
#endif
return 0;
}
*/
#include <integers.h>
#include <string.h> // for memset
#include <string>
@ -272,7 +104,6 @@ int puttile(int x, int y, int tiletype, int color)
znak= '*';
break;
}
// wechochar(stdscr,znak);
attron(COLOR_PAIR(color));
mvwaddch(stdscr, y, x, znak);
attroff(COLOR_PAIR(color));
@ -293,7 +124,6 @@ void clrscr()
wclear(stdscr);
}
/*
enum TileMaterial
{
@ -442,18 +272,14 @@ main(int argc, char *argv[])
finish(0);
}
//int16_t base [16][16];
//int16_t vein [16][16];
int cursorX = x_max/2 - 1;
int cursorY = y_max/2 - 1;
int cursorZ = z_max/2 - 1;
// FIXME: could fail on small forts
int vein = 0;
//int16_t tempvein [16][16];
// walk the map!
for (;;)
{
int c = getch(); /* refresh, accept single keystroke of input */
@ -538,7 +364,7 @@ main(int argc, char *argv[])
cprintf("X %d/%d, Y %d/%d, Z %d/%d. Vein %d of %d",cursorX + 1,x_max,cursorY + 1,y_max,cursorZ + 1,z_max,vein+1,veinVector.size());
if(!veinVector.empty())
{
if(vein != -1)
if(vein != -1 && vein < veinVector.size())
{
string str = getGCCClassName(p, veinVector[vein].vtable);
if(str == "34block_square_event_frozen_liquidst")
@ -557,7 +383,6 @@ main(int argc, char *argv[])
attron(A_STANDOUT);
puttile(i+16,j+16,tile, color);
attroff(A_STANDOUT);
}
}
}
@ -585,7 +410,7 @@ main(int argc, char *argv[])
DF.Resume();
wrefresh(stdscr);
}
finish(0); /* we're done */
finish(0);
}
static void finish(int sig)

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