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@ -62,7 +62,6 @@ struct hideblock
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uint32_t x_max, y_max, z_max;
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vector <hideblock> hidesaved;
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bool nopause_state = false;
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Pausing::PlayerLock* pause_lock = nullptr;
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enum revealstate
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{
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@ -107,7 +106,6 @@ DFhackCExport command_result plugin_init ( color_ostream &out, vector <PluginCom
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"nopause",
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"Disable manual and automatic pausing.",
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nopause));
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pause_lock = World::AcquirePlayerPauseLock("reveal::nopause");
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return CR_OK;
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}
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@ -132,7 +130,6 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out )
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DFhackCExport command_result plugin_shutdown ( color_ostream &out )
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{
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World::ReleasePauseLock(pause_lock);
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return CR_OK;
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}
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@ -140,23 +137,10 @@ command_result nopause (color_ostream &out, vector <string> & parameters)
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{
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if (parameters.size() == 1 && (parameters[0] == "0" || parameters[0] == "1"))
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{
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if (parameters[0] == "0") {
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if (nopause_state) {
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pause_lock->unlock();
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if (!World::EnablePlayerPausing()) {
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out.printerr("reveal/nopause: Player pausing is currently locked by another plugin / script. Unable to re-enable.\n");
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}
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}
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if (parameters[0] == "0")
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nopause_state = 0;
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} else {
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if (!nopause_state) {
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pause_lock->unlock();
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if (!World::DisablePlayerPausing()) {
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out.printerr("reveal/nopause: Player pausing is currently locked by another plugin / script. Unable to disable.\n");
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}
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}
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else
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nopause_state = 1;
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}
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is_active = nopause_state || (revealed == REVEALED);
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out.print("nopause %sactivated.\n", (nopause_state ? "" : "de"));
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}
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@ -490,7 +474,7 @@ command_result revflood(color_ostream &out, vector<string> & params)
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return CR_WRONG_USAGE;
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}
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CoreSuspender suspend;
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uint32_t xmax,ymax,zmax;
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uint32_t x_max,y_max,z_max;
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if (!Maps::IsValid())
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{
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out.printerr("Map is not available!\n");
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@ -509,7 +493,7 @@ command_result revflood(color_ostream &out, vector<string> & params)
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return CR_FAILURE;
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}
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int32_t cx, cy, cz;
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Maps::getSize(xmax, ymax, zmax);
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Maps::getSize(x_max,y_max,z_max);
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Gui::getCursorCoords(cx,cy,cz);
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if(cx == -30000)
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@ -527,7 +511,7 @@ command_result revflood(color_ostream &out, vector<string> & params)
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return CR_FAILURE;
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}
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// hide all tiles, flush cache
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Maps::getSize(xmax, ymax, zmax);
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Maps::getSize(x_max,y_max,z_max);
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for(size_t i = 0; i < world->map.map_blocks.size(); i++)
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{
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