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@ -85,6 +85,7 @@
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#include "Debug.h"
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#include "Debug.h"
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#include "LuaTools.h"
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#include "LuaTools.h"
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#include "MiscUtils.h"
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#include "PluginManager.h"
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#include "PluginManager.h"
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#include "VTableInterpose.h"
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#include "VTableInterpose.h"
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@ -98,6 +99,26 @@ namespace DFHack {
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DBG_DECLARE(overlay, event, DebugCategory::LINFO);
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DBG_DECLARE(overlay, event, DebugCategory::LINFO);
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}
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}
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#define SCREEN_LIST adopt_region, adventure_log, announcelist, \
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assign_display_item, barter, buildinglist, building, choose_start_site, \
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civlist, counterintelligence, createquota, customize_unit, dungeonmode, \
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dungeon_monsterstatus, dungeon_wrestle, dwarfmode, entity, \
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export_graphical_map, export_region, game_cleaner, image_creator, item, \
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joblist, jobmanagement, job, justice, kitchenpref, layer_arena_creature, \
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layer_assigntrade, layer_choose_language_name, layer_currency, \
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layer_export_play_map, layer_military, layer_musicsound, layer_noblelist, \
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layer_overall_health, layer_reaction, layer_squad_schedule, \
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layer_stockpile, layer_stone_restriction, layer_unit_action, \
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layer_unit_health, layer_unit_relationship, layer_world_gen_param_preset, \
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layer_world_gen_param, legends, loadgame, locations, meeting, movieplayer, \
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new_region, noble, option, overallstatus, petitions, pet, price, \
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reportlist, requestagreement, savegame, selectitem, setupadventure, \
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setupdwarfgame, stores, textviewer, title, \
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topicmeeting_fill_land_holder_positions, topicmeeting, \
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topicmeeting_takerequests, tradeagreement, tradegoods, tradelist, \
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treasurelist, unitlist, unit, update_region, wages, workquota_condition, \
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workquota_details, workshop_profile
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template<class T>
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template<class T>
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struct viewscreen_overlay : T {
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struct viewscreen_overlay : T {
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typedef T interpose_base;
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typedef T interpose_base;
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@ -124,86 +145,7 @@ struct viewscreen_overlay : T {
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template<> IMPLEMENT_VMETHOD_INTERPOSE_PRIO(screen##_overlay, feed, 100); \
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template<> IMPLEMENT_VMETHOD_INTERPOSE_PRIO(screen##_overlay, feed, 100); \
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template<> IMPLEMENT_VMETHOD_INTERPOSE_PRIO(screen##_overlay, render, 100);
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template<> IMPLEMENT_VMETHOD_INTERPOSE_PRIO(screen##_overlay, render, 100);
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IMPLEMENT_HOOKS(adopt_region)
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MAP(IMPLEMENT_HOOKS, SCREEN_LIST)
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IMPLEMENT_HOOKS(adventure_log)
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IMPLEMENT_HOOKS(announcelist)
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IMPLEMENT_HOOKS(assign_display_item)
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IMPLEMENT_HOOKS(barter)
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IMPLEMENT_HOOKS(buildinglist)
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IMPLEMENT_HOOKS(building)
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IMPLEMENT_HOOKS(choose_start_site)
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IMPLEMENT_HOOKS(civlist)
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IMPLEMENT_HOOKS(counterintelligence)
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IMPLEMENT_HOOKS(createquota)
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IMPLEMENT_HOOKS(customize_unit)
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IMPLEMENT_HOOKS(dungeonmode)
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IMPLEMENT_HOOKS(dungeon_monsterstatus)
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IMPLEMENT_HOOKS(dungeon_wrestle)
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IMPLEMENT_HOOKS(dwarfmode)
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IMPLEMENT_HOOKS(entity)
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IMPLEMENT_HOOKS(export_graphical_map)
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IMPLEMENT_HOOKS(export_region)
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IMPLEMENT_HOOKS(game_cleaner)
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IMPLEMENT_HOOKS(image_creator)
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IMPLEMENT_HOOKS(item)
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IMPLEMENT_HOOKS(joblist)
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IMPLEMENT_HOOKS(jobmanagement)
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IMPLEMENT_HOOKS(job)
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IMPLEMENT_HOOKS(justice)
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IMPLEMENT_HOOKS(kitchenpref)
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IMPLEMENT_HOOKS(layer_arena_creature)
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IMPLEMENT_HOOKS(layer_assigntrade)
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IMPLEMENT_HOOKS(layer_choose_language_name)
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IMPLEMENT_HOOKS(layer_currency)
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IMPLEMENT_HOOKS(layer_export_play_map)
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IMPLEMENT_HOOKS(layer_military)
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IMPLEMENT_HOOKS(layer_musicsound)
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IMPLEMENT_HOOKS(layer_noblelist)
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IMPLEMENT_HOOKS(layer_overall_health)
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IMPLEMENT_HOOKS(layer_reaction)
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IMPLEMENT_HOOKS(layer_squad_schedule)
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IMPLEMENT_HOOKS(layer_stockpile)
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IMPLEMENT_HOOKS(layer_stone_restriction)
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IMPLEMENT_HOOKS(layer_unit_action)
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IMPLEMENT_HOOKS(layer_unit_health)
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IMPLEMENT_HOOKS(layer_unit_relationship)
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IMPLEMENT_HOOKS(layer_world_gen_param_preset)
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IMPLEMENT_HOOKS(layer_world_gen_param)
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IMPLEMENT_HOOKS(legends)
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IMPLEMENT_HOOKS(loadgame)
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IMPLEMENT_HOOKS(locations)
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IMPLEMENT_HOOKS(meeting)
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IMPLEMENT_HOOKS(movieplayer)
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IMPLEMENT_HOOKS(new_region)
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IMPLEMENT_HOOKS(noble)
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IMPLEMENT_HOOKS(option)
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IMPLEMENT_HOOKS(overallstatus)
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IMPLEMENT_HOOKS(petitions)
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IMPLEMENT_HOOKS(pet)
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IMPLEMENT_HOOKS(price)
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IMPLEMENT_HOOKS(reportlist)
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IMPLEMENT_HOOKS(requestagreement)
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IMPLEMENT_HOOKS(savegame)
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IMPLEMENT_HOOKS(selectitem)
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IMPLEMENT_HOOKS(setupadventure)
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IMPLEMENT_HOOKS(setupdwarfgame)
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IMPLEMENT_HOOKS(stores)
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IMPLEMENT_HOOKS(textviewer)
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IMPLEMENT_HOOKS(title)
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IMPLEMENT_HOOKS(topicmeeting_fill_land_holder_positions)
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IMPLEMENT_HOOKS(topicmeeting)
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IMPLEMENT_HOOKS(topicmeeting_takerequests)
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IMPLEMENT_HOOKS(tradeagreement)
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IMPLEMENT_HOOKS(tradegoods)
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IMPLEMENT_HOOKS(tradelist)
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IMPLEMENT_HOOKS(treasurelist)
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IMPLEMENT_HOOKS(unitlist)
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IMPLEMENT_HOOKS(unit)
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IMPLEMENT_HOOKS(update_region)
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IMPLEMENT_HOOKS(wages)
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IMPLEMENT_HOOKS(workquota_condition)
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IMPLEMENT_HOOKS(workquota_details)
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IMPLEMENT_HOOKS(workshop_profile)
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#undef IMPLEMENT_HOOKS
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#undef IMPLEMENT_HOOKS
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@ -218,86 +160,7 @@ DFhackCExport command_result plugin_enable(color_ostream &, bool enable) {
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DEBUG(control).print("%sing interpose hooks\n", enable ? "enabl" : "disabl");
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DEBUG(control).print("%sing interpose hooks\n", enable ? "enabl" : "disabl");
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if (INTERPOSE_HOOKS_FAILED(adopt_region) ||
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if (MAP_JOIN(INTERPOSE_HOOKS_FAILED, ||, SCREEN_LIST))
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INTERPOSE_HOOKS_FAILED(adventure_log) ||
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INTERPOSE_HOOKS_FAILED(announcelist) ||
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INTERPOSE_HOOKS_FAILED(assign_display_item) ||
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INTERPOSE_HOOKS_FAILED(barter) ||
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INTERPOSE_HOOKS_FAILED(buildinglist) ||
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INTERPOSE_HOOKS_FAILED(building) ||
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INTERPOSE_HOOKS_FAILED(choose_start_site) ||
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INTERPOSE_HOOKS_FAILED(civlist) ||
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INTERPOSE_HOOKS_FAILED(counterintelligence) ||
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INTERPOSE_HOOKS_FAILED(createquota) ||
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INTERPOSE_HOOKS_FAILED(customize_unit) ||
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INTERPOSE_HOOKS_FAILED(dungeonmode) ||
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INTERPOSE_HOOKS_FAILED(dungeon_monsterstatus) ||
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INTERPOSE_HOOKS_FAILED(dungeon_wrestle) ||
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INTERPOSE_HOOKS_FAILED(dwarfmode) ||
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INTERPOSE_HOOKS_FAILED(entity) ||
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INTERPOSE_HOOKS_FAILED(export_graphical_map) ||
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INTERPOSE_HOOKS_FAILED(export_region) ||
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INTERPOSE_HOOKS_FAILED(game_cleaner) ||
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INTERPOSE_HOOKS_FAILED(image_creator) ||
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INTERPOSE_HOOKS_FAILED(item) ||
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INTERPOSE_HOOKS_FAILED(joblist) ||
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INTERPOSE_HOOKS_FAILED(jobmanagement) ||
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INTERPOSE_HOOKS_FAILED(job) ||
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INTERPOSE_HOOKS_FAILED(justice) ||
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INTERPOSE_HOOKS_FAILED(kitchenpref) ||
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INTERPOSE_HOOKS_FAILED(layer_arena_creature) ||
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INTERPOSE_HOOKS_FAILED(layer_assigntrade) ||
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INTERPOSE_HOOKS_FAILED(layer_choose_language_name) ||
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INTERPOSE_HOOKS_FAILED(layer_currency) ||
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INTERPOSE_HOOKS_FAILED(layer_export_play_map) ||
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INTERPOSE_HOOKS_FAILED(layer_military) ||
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INTERPOSE_HOOKS_FAILED(layer_musicsound) ||
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INTERPOSE_HOOKS_FAILED(layer_noblelist) ||
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INTERPOSE_HOOKS_FAILED(layer_overall_health) ||
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INTERPOSE_HOOKS_FAILED(layer_reaction) ||
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INTERPOSE_HOOKS_FAILED(layer_squad_schedule) ||
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INTERPOSE_HOOKS_FAILED(layer_stockpile) ||
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INTERPOSE_HOOKS_FAILED(layer_stone_restriction) ||
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INTERPOSE_HOOKS_FAILED(layer_unit_action) ||
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INTERPOSE_HOOKS_FAILED(layer_unit_health) ||
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INTERPOSE_HOOKS_FAILED(layer_unit_relationship) ||
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INTERPOSE_HOOKS_FAILED(layer_world_gen_param_preset) ||
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INTERPOSE_HOOKS_FAILED(layer_world_gen_param) ||
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INTERPOSE_HOOKS_FAILED(legends) ||
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INTERPOSE_HOOKS_FAILED(loadgame) ||
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INTERPOSE_HOOKS_FAILED(locations) ||
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INTERPOSE_HOOKS_FAILED(meeting) ||
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INTERPOSE_HOOKS_FAILED(movieplayer) ||
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INTERPOSE_HOOKS_FAILED(new_region) ||
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INTERPOSE_HOOKS_FAILED(noble) ||
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INTERPOSE_HOOKS_FAILED(option) ||
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INTERPOSE_HOOKS_FAILED(overallstatus) ||
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INTERPOSE_HOOKS_FAILED(petitions) ||
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INTERPOSE_HOOKS_FAILED(pet) ||
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INTERPOSE_HOOKS_FAILED(price) ||
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INTERPOSE_HOOKS_FAILED(reportlist) ||
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INTERPOSE_HOOKS_FAILED(requestagreement) ||
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INTERPOSE_HOOKS_FAILED(savegame) ||
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INTERPOSE_HOOKS_FAILED(selectitem) ||
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INTERPOSE_HOOKS_FAILED(setupadventure) ||
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INTERPOSE_HOOKS_FAILED(setupdwarfgame) ||
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INTERPOSE_HOOKS_FAILED(stores) ||
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INTERPOSE_HOOKS_FAILED(textviewer) ||
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INTERPOSE_HOOKS_FAILED(title) ||
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INTERPOSE_HOOKS_FAILED(topicmeeting_fill_land_holder_positions) ||
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INTERPOSE_HOOKS_FAILED(topicmeeting) ||
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INTERPOSE_HOOKS_FAILED(topicmeeting_takerequests) ||
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INTERPOSE_HOOKS_FAILED(tradeagreement) ||
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INTERPOSE_HOOKS_FAILED(tradegoods) ||
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INTERPOSE_HOOKS_FAILED(tradelist) ||
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INTERPOSE_HOOKS_FAILED(treasurelist) ||
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INTERPOSE_HOOKS_FAILED(unitlist) ||
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INTERPOSE_HOOKS_FAILED(unit) ||
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INTERPOSE_HOOKS_FAILED(update_region) ||
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INTERPOSE_HOOKS_FAILED(wages) ||
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INTERPOSE_HOOKS_FAILED(workquota_condition) ||
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|
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INTERPOSE_HOOKS_FAILED(workquota_details) ||
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INTERPOSE_HOOKS_FAILED(workshop_profile))
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|
|
return CR_FAILURE;
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|
return CR_FAILURE;
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|
is_enabled = enable;
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|
|
is_enabled = enable;
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|