C++ version of light engine.
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#include "renderer_light.hpp"
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#include <functional>
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#include "Types.h"
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#include "modules/Gui.h"
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#include "modules/Screen.h"
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#include "modules/Maps.h"
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#include "df/graphic.h"
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#include "df/viewscreen_dwarfmodest.h"
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#include "df/flow_info.h"
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using df::global::gps;
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using namespace DFHack;
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using df::coord2d;
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const float levelDim=0.2f;
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rect2d getMapViewport()
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{
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const int AREA_MAP_WIDTH = 23;
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const int MENU_WIDTH = 30;
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if(!gps || !df::viewscreen_dwarfmodest::_identity.is_instance(DFHack::Gui::getCurViewscreen()))
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return mkrect_wh(0,0,0,0);
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int w=gps->dimx;
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int h=gps->dimy;
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int view_height=h-2;
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int area_x2 = w-AREA_MAP_WIDTH-2;
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int menu_x2=w-MENU_WIDTH-2;
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int menu_x1=area_x2-MENU_WIDTH-1;
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int view_rb=w-1;
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int area_pos=*df::global::ui_area_map_width;
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int menu_pos=*df::global::ui_menu_width;
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if(area_pos<3)
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{
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view_rb=area_x2;
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}
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if (menu_pos<area_pos || df::global::ui->main.mode!=0)
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{
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if (menu_pos >= area_pos)
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menu_pos = area_pos-1;
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int menu_x = menu_x2;
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if(menu_pos < 2) menu_x = menu_x1;
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view_rb = menu_x;
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}
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return mkrect_wh(1,1,view_rb,view_height+1);
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}
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lightingEngineViewscreen::lightingEngineViewscreen(renderer_light* target):lightingEngine(target)
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{
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reinit();
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}
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void lightingEngineViewscreen::reinit()
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{
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if(!gps)
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return;
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w=gps->dimx;
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h=gps->dimy;
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size_t size=w*h;
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lightMap.resize(size,lightCell(1,1,1));
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ocupancy.resize(size);
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}
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void plotCircle(int xm, int ym, int r,std::function<void(int,int)> setPixel)
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{
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int x = -r, y = 0, err = 2-2*r; /* II. Quadrant */
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do {
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setPixel(xm-x, ym+y); /* I. Quadrant */
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setPixel(xm-y, ym-x); /* II. Quadrant */
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setPixel(xm+x, ym-y); /* III. Quadrant */
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setPixel(xm+y, ym+x); /* IV. Quadrant */
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r = err;
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if (r <= y) err += ++y*2+1; /* e_xy+e_y < 0 */
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if (r > x || err > y) err += ++x*2+1; /* e_xy+e_x > 0 or no 2nd y-step */
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} while (x < 0);
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}
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void plotLine(int x0, int y0, int x1, int y1,std::function<bool(int,int,int,int)> setPixel)
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{
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int dx = abs(x1-x0), sx = x0<x1 ? 1 : -1;
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int dy = -abs(y1-y0), sy = y0<y1 ? 1 : -1;
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int err = dx+dy, e2; /* error value e_xy */
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int rdx=0;
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int rdy=0;
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for(;;){ /* loop */
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if(!setPixel(rdx,rdy,x0,y0))
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return;
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if (x0==x1 && y0==y1) break;
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e2 = 2*err;
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rdx=rdy=0;
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if (e2 >= dy) { err += dy; x0 += sx; rdx=sx;} /* e_xy+e_x > 0 */
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if (e2 <= dx) { err += dx; y0 += sy; rdy=sy;} /* e_xy+e_y < 0 */
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}
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}
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lightCell blend(lightCell a,lightCell b)
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{
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return lightCell(std::max(a.r,b.r),std::max(a.g,b.g),std::max(a.b,b.b));
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}
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bool lightingEngineViewscreen::lightUpCell(lightCell& power,int dx,int dy,int tx,int ty)
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{
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if(tx>=mapPort.first.x && ty>=mapPort.first.y && tx<=mapPort.second.x && ty<=mapPort.second.y)
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{
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size_t tile=getIndex(tx,ty);
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float dsq=dx*dx+dy*dy;
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lightCell& v=ocupancy[tile];
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bool wallhack=false;
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bool outsidehack=false;
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if(v.r+v.g+v.b==0)
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wallhack=true;
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if(v.r<0)
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outsidehack=true;
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if (dsq>0 && !wallhack && !outsidehack)
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{
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power.r=power.r*(pow(v.r,dsq));
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power.g=power.g*(pow(v.g,dsq));
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power.b=power.b*(pow(v.b,dsq));
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}
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//float dt=sqrt(dsq);
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lightCell oldCol=lightMap[tile];
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lightCell ncol=blend(power,oldCol);
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lightMap[tile]=ncol;
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if(wallhack)
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return false;
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if(dsq>0 && outsidehack)
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return false;
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float pwsq=power.r*power.r+power.g*power.g+power.b*power.b;
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return pwsq>levelDim*levelDim;
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}
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else
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return false;
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}
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void lightingEngineViewscreen::doRay(lightCell power,int cx,int cy,int tx,int ty)
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{
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using namespace std::placeholders;
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lightCell curPower=power;
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plotLine(cx,cy,tx,ty,std::bind(&lightingEngineViewscreen::lightUpCell,this,std::ref(curPower),_1,_2,_3,_4));
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}
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void lightingEngineViewscreen::doFovs()
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{
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mapPort=getMapViewport();
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using namespace std::placeholders;
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for(size_t i=0;i<lights.size();i++)
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{
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lightSource& csource=lights[i];
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plotCircle(csource.pos.x,csource.pos.y,csource.radius,std::bind(&lightingEngineViewscreen::doRay,this,csource.power,csource.pos.x,csource.pos.y,_1,_2));
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}
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}
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void lightingEngineViewscreen::calculate()
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{
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rect2d vp=getMapViewport();
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const lightCell dim(levelDim,levelDim,levelDim);
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lightMap.assign(lightMap.size(),lightCell(1,1,1));
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for(int i=vp.first.x;i<vp.second.x;i++)
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for(int j=vp.first.y;j<vp.second.y;j++)
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{
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lightMap[getIndex(i,j)]=dim;
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}
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doOcupancyAndLights();
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doFovs();
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//for each lightsource in viewscreen+x do light
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}
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void lightingEngineViewscreen::updateWindow()
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{
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tthread::lock_guard<tthread::fast_mutex> guard(myRenderer->dataMutex);
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if(lightMap.size()!=myRenderer->lightGrid.size())
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{
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reinit();
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return;
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}
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std::swap(lightMap,myRenderer->lightGrid);
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rect2d vp=getMapViewport();
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//myRenderer->invalidateRect(vp.first.x,vp.first.y,vp.second.x-vp.first.x,vp.second.y-vp.first.y);
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myRenderer->invalidate();
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//std::copy(lightMap.begin(),lightMap.end(),myRenderer->lightGrid.begin());
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}
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void lightingEngineViewscreen::doOcupancyAndLights()
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{
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lights.clear();
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rect2d vp=getMapViewport();
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int window_x=*df::global::window_x;
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int window_y=*df::global::window_y;
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int window_z=*df::global::window_z;
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int vpW=vp.second.x-vp.first.x;
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int vpH=vp.second.y-vp.first.y;
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for(int x=window_x;x<window_x+vpW;x++)
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for(int y=window_y;y<window_y+vpH;y++)
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{
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int wx=x-window_x+vp.first.x;
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int wy=y-window_y+vp.first.y;
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lightCell& curCell=ocupancy[getIndex(wx,wy)];
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curCell=lightCell(0.8f,0.8f,0.8f);
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df::tiletype* type = Maps::getTileType(x,y,window_z);
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if(!type)
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continue;
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df::tiletype_shape shape = ENUM_ATTR(tiletype,shape,*type);
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df::tile_designation* d=Maps::getTileDesignation(x,y,window_z);
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df::tile_designation* d2=Maps::getTileDesignation(x,y,window_z-1);
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df::tile_occupancy* o=Maps::getTileOccupancy(x,y,window_z);
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if(!o || !d )
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continue;
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if(shape==df::tiletype_shape::BROOK_BED || shape==df::tiletype_shape::WALL || shape==df::tiletype_shape::TREE || o->bits.building)
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{
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curCell=lightCell(0,0,0);
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}
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else if(!d->bits.liquid_type && d->bits.flow_size>3 )
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{
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curCell=lightCell(0.5f,0.5f,0.6f);
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}
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//todo constructions
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//lights
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if((d->bits.liquid_type && d->bits.flow_size>0)|| (d2 && d2->bits.liquid_type && d2->bits.flow_size>0))
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{
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lightSource lava={lightCell(0.8f,0.2f,0.2f),5,coord2d(wx,wy)};
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lights.push_back(lava);
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}
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if(d->bits.outside)
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{
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lightSource sun={lightCell(1,1,1),25,coord2d(wx,wy)};
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lights.push_back(sun);
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curCell=lightCell(-1,-1,-1);//Marking as outside so no calculation is done on it
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}
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}
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for(int blockx=window_x/16;blockx<(window_x+vpW)/16;blockx++)
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for(int blocky=window_y/16;blocky<(window_x+vpW)/16;blocky++)
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{
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df::map_block* block=Maps::getBlock(blockx,blocky,window_z);
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if(!block)
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continue;
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for(int i=0;i<block->flows.size();i++)
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{
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df::flow_info* f=block->flows[i];
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if(f && f->density>0 && f->type==df::flow_type::Dragonfire || f->type==df::flow_type::Fire)
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{
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df::coord2d pos=f->pos;
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int wx=pos.x-window_x+vp.first.x;
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int wy=pos.y-window_y+vp.first.y;
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if(wx>=vp.first.x && wy>=vp.first.y && wx<=vp.second.x && wy<=vp.second.y)
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{
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lightCell fireColor;
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if(f->density>60)
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{
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fireColor=lightCell(0.98f,0.91f,0.30f);
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}
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else if(f->density>30)
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{
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fireColor=lightCell(0.93f,0.16f,0.16f);
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}
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else
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{
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fireColor=lightCell(0.64f,0.0f,0.0f);
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}
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lightSource fire={fireColor,f->density/5,coord2d(wx,wy)};
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lights.push_back(fire);
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}
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}
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}
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}
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}
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#ifndef RENDERER_LIGHT_INCLUDED
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#define RENDERER_LIGHT_INCLUDED
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#include "renderer_opengl.hpp"
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#include "Types.h"
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struct renderer_light : public renderer_wrap {
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private:
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void colorizeTile(int x,int y)
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{
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const int tile = x*(df::global::gps->dimy) + y;
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old_opengl* p=reinterpret_cast<old_opengl*>(parent);
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float *fg = p->fg + tile * 4 * 6;
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float *bg = p->bg + tile * 4 * 6;
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float *tex = p->tex + tile * 2 * 6;
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lightCell light=lightGrid[tile];
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for (int i = 0; i < 6; i++) {
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*(fg++) *= light.r;
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*(fg++) *= light.g;
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*(fg++) *= light.b;
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*(fg++) = 1;
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*(bg++) *= light.r;
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*(bg++) *= light.g;
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*(bg++) *= light.b;
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*(bg++) = 1;
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}
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}
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void reinitLightGrid(int w,int h)
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{
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tthread::lock_guard<tthread::fast_mutex> guard(dataMutex);
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lightGrid.resize(w*h);
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}
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void reinitLightGrid()
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{
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reinitLightGrid(df::global::gps->dimy,df::global::gps->dimx);
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}
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public:
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tthread::fast_mutex dataMutex;
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std::vector<lightCell> lightGrid;
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renderer_light(renderer* parent):renderer_wrap(parent)
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{
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reinitLightGrid();
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}
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virtual void update_tile(int32_t x, int32_t y) {
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renderer_wrap::update_tile(x,y);
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tthread::lock_guard<tthread::fast_mutex> guard(dataMutex);
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colorizeTile(x,y);
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};
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virtual void update_all() {
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renderer_wrap::update_all();
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tthread::lock_guard<tthread::fast_mutex> guard(dataMutex);
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for (int x = 0; x < df::global::gps->dimx; x++)
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for (int y = 0; y < df::global::gps->dimy; y++)
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colorizeTile(x,y);
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};
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virtual void grid_resize(int32_t w, int32_t h) {
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renderer_wrap::grid_resize(w,h);
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reinitLightGrid(w,h);
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};
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virtual void resize(int32_t w, int32_t h) {
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renderer_wrap::resize(w,h);
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reinitLightGrid(w,h);
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}
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};
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class lightingEngine
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{
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public:
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lightingEngine(renderer_light* target):myRenderer(target){}
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virtual void reinit()=0;
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virtual void calculate()=0;
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virtual void updateWindow()=0;
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protected:
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renderer_light* myRenderer;
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};
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struct lightSource
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{
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lightCell power;
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int radius;
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df::coord2d pos;
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};
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class lightingEngineViewscreen:public lightingEngine
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{
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public:
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lightingEngineViewscreen(renderer_light* target);
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void reinit();
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void calculate();
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void updateWindow();
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private:
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void doOcupancyAndLights();
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void doRay(lightCell power,int cx,int cy,int tx,int ty);
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void doFovs();
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bool lightUpCell(lightCell& power,int dx,int dy,int tx,int ty);
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size_t inline getIndex(int x,int y)
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{
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return x*h+y;
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}
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std::vector<lightCell> lightMap;
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std::vector<lightCell> ocupancy;
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std::vector<lightSource> lights;
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int w,h;
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DFHack::rect2d mapPort;
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};
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#endif
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