Added veinlook, linux SHM produces less spam messages.

Veinlook is a tool that allows looking at the map and the different vein types it contains. This adds ncurses as a dependency on Linux.
develop
Petr Mrázek 2010-02-17 17:49:19 +01:00
parent e61fdffcf9
commit 2bde06a2af
5 changed files with 618 additions and 3 deletions

@ -42,6 +42,12 @@ TARGET_LINK_LIBRARIES(dfitemdump dfhack)
ADD_EXECUTABLE(dfdigger digger.cpp)
TARGET_LINK_LIBRARIES(dfdigger dfhack)
IF(UNIX)
# veinlook - look at the map... sort of
ADD_EXECUTABLE(dfveinlook veinlook.cpp)
TARGET_LINK_LIBRARIES(dfveinlook dfhack ncurses)
ENDIF(UNIX)
# renamer - change the custom names and professions of creatures, sends keys to df directly
ADD_EXECUTABLE(dfrenamer renamer.cpp)
TARGET_LINK_LIBRARIES(dfrenamer dfhack)
@ -58,6 +64,7 @@ dfmaterialtest
dfposition
dfrenamer
dfsuspend
dfveinlook
RUNTIME DESTINATION bin
)
ENDIF(UNIX)

@ -0,0 +1,599 @@
// produces a list of vein materials available on the map. can be run with '-a' modifier to show even unrevealed minerals deep underground
// with -b modifier, it will show base layer materials too
// TODO: use material colors to make the output prettier
// TODO: needs the tiletype filter!
// TODO: tile override materials
// TODO: material types, trees, ice, constructions
// TODO: GUI
/*
int main (int argc, const char* argv[])
{
bool showhidden = false;
bool showbaselayers = false;
for(int i = 0; i < argc; i++)
{
string test = argv[i];
if(test == "-a")
{
showhidden = true;
}
else if(test == "-b")
{
showbaselayers = true;
}
else if(test == "-ab" || test == "-ba")
{
showhidden = true;
showbaselayers = true;
}
}
// let's be more useful when double-clicked on windows
#ifndef LINUX_BUILD
showhidden = true;
#endif
uint32_t x_max,y_max,z_max;
uint16_t tiletypes[16][16];
DFHack::t_designation designations[16][16];
uint8_t regionoffsets[16];
map <int16_t, uint32_t> materials;
materials.clear();
vector<DFHack::t_matgloss> stonetypes;
vector< vector <uint16_t> > layerassign;
// init the API
DFHack::API DF("Memory.xml");
// attach
if(!DF.Attach())
{
cerr << "DF not found" << endl;
return 1;
}
// init the map
DF.InitMap();
DF.getSize(x_max,y_max,z_max);
// get stone matgloss mapping
if(!DF.ReadStoneMatgloss(stonetypes))
{
//DF.DestroyMap();
cerr << "Can't get the materials." << endl;
return 1;
}
// get region geology
if(!DF.ReadGeology( layerassign ))
{
cerr << "Can't get region geology." << endl;
return 1;
}
int16_t tempvein [16][16];
vector <DFHack::t_vein> veins;
// walk the map!
for(uint32_t x = 0; x< x_max;x++)
{
for(uint32_t y = 0; y< y_max;y++)
{
for(uint32_t z = 0; z< z_max;z++)
{
if(!DF.isValidBlock(x,y,z))
continue;
// read data
DF.ReadTileTypes(x,y,z, (uint16_t *) tiletypes);
DF.ReadDesignations(x,y,z, (uint32_t *) designations);
memset(tempvein, -1, sizeof(tempvein));
veins.clear();
DF.ReadVeins(x,y,z,veins);
if(showbaselayers)
{
DF.ReadRegionOffsets(x,y,z, regionoffsets);
// get the layer materials
for(uint32_t xx = 0;xx<16;xx++)
{
for (uint32_t yy = 0; yy< 16;yy++)
{
tempvein[xx][yy] =
layerassign
[regionoffsets[designations[xx][yy].bits.biome]]
[designations[xx][yy].bits.geolayer_index];
}
}
}
// for each vein
for(int i = 0; i < (int)veins.size();i++)
{
//iterate through vein rows
for(uint32_t j = 0;j<16;j++)
{
//iterate through the bits
for (uint32_t k = 0; k< 16;k++)
{
// and the bit array with a one-bit mask, check if the bit is set
bool set = !!(((1 << k) & veins[i].assignment[j]) >> k);
if(set)
{
// store matgloss
tempvein[k][j] = veins[i].type;
}
}
}
}
// count the material types
for(uint32_t xi = 0 ; xi< 16 ; xi++)
{
for(uint32_t yi = 0 ; yi< 16 ; yi++)
{
// hidden tiles are ignored unless '-a' is provided on the command line
// non-wall tiles are ignored
if( (designations[xi][yi].bits.hidden && !showhidden) || !DFHack::isWallTerrain(tiletypes[xi][yi]))
continue;
if(tempvein[xi][yi] < 0)
continue;
if(materials.count(tempvein[xi][yi]))
{
materials[tempvein[xi][yi]] += 1;
}
else
{
materials[tempvein[xi][yi]] = 1;
}
}
}
}
}
}
// print report
map<int16_t, uint32_t>::iterator p;
for(p = materials.begin(); p != materials.end(); p++)
{
cout << stonetypes[p->first].id << " : " << p->second << endl;
}
DF.Detach();
#ifndef LINUX_BUILD
cout << "Done. Press any key to continue" << endl;
cin.ignore();
#endif
return 0;
}
*/
#include <integers.h>
#include <string.h> // for memset
#include <string>
#include <iostream>
#include <vector>
#include <map>
using namespace std;
#include <DFTypes.h>
#include <DFTileTypes.h>
#include <DFHackAPI.h>
#include <DFProcess.h>
using namespace DFHack;
#include <curses.h>
#include <stdlib.h>
#include <signal.h>
string error;
static void finish(int sig);
int gotoxy(int x, int y)
{
wmove(stdscr, y , x );
return 0;
}
int putch(int x, int y, int znak, int color)
{
attron(COLOR_PAIR(color));
mvwaddch(stdscr, y, x, znak);
attroff(COLOR_PAIR(color));
}
/*
enum TileClass
{
EMPTY,
WALL,
PILLAR,
FORTIFICATION,
STAIR_UP,
STAIR_DOWN,
STAIR_UPDOWN,
RAMP,
FLOOR,
TREE_DEAD,
TREE_OK,
SAPLING_DEAD,
SAPLING_OK,
SHRUB_DEAD,
SHRUB_OK,
BOULDER,
PEBBLES
};*/
int puttile(int x, int y, int tiletype, int color)
{
unsigned int znak;
switch(tileTypeTable[tiletype].c)
{
case EMPTY:
znak = ' ';
break;
case WALL:
case FORTIFICATION:
znak = '#';
break;
case PILLAR:
znak = 'O';
break;
case STAIR_DOWN:
znak = '>';
break;
case STAIR_UP:
znak = '<';
break;
case STAIR_UPDOWN:
znak = '=';
break;
case RAMP:
znak = '^';
break;
case FLOOR:
znak = '.';
break;
case TREE_DEAD:
case TREE_OK:
znak= 'Y';
break;
case SAPLING_DEAD:
case SAPLING_OK:
znak= 'i';
break;
case SHRUB_DEAD:
case SHRUB_OK:
znak= 'o';
break;
case BOULDER:
case PEBBLES:
znak= '*';
break;
}
// wechochar(stdscr,znak);
attron(COLOR_PAIR(color));
mvwaddch(stdscr, y, x, znak);
attroff(COLOR_PAIR(color));
}
int cprintf(char *fmt, ...)
{
va_list ap;
va_start(ap, fmt);
int i = vwprintw(stdscr,fmt, ap);
va_end(ap);
return i;
}
void clrscr()
{
wbkgd(stdscr, COLOR_PAIR(COLOR_BLACK));
wclear(stdscr);
}
/*
enum TileMaterial
{
AIR,
SOIL,
STONE,
FEATSTONE, // whatever it is
OBSIDIAN,
VEIN,
ICE,
GRASS,
GRASS2,
GRASS_DEAD,
GRASS_DRY,
#include <DFProcess.h>
#include <DFProcess.h>
DRIFTWOOD,
HFS,
MAGMA,
CAMPFIRE,
FIRE,
ASHES,
CONSTRUCTED
};
*/
int pickColor(int tiletype)
{
switch(tileTypeTable[tiletype].m)
{
case AIR:
return COLOR_BLACK;
case STONE:
case FEATSTONE:
case OBSIDIAN:
case CONSTRUCTED:
case ASHES:
default:
return COLOR_WHITE;
case SOIL:
case GRASS_DEAD:
case GRASS_DRY:
case DRIFTWOOD:
return COLOR_YELLOW;
case ICE:
return COLOR_CYAN;
case VEIN:
return COLOR_MAGENTA;
case GRASS:
case GRASS2:
return COLOR_GREEN;
case HFS:
case MAGMA:
case CAMPFIRE:
case FIRE:
return COLOR_RED;
}
}
string getGCCClassName (Process * p, uint32_t vptr)
{
int typeinfo = p->readDWord(vptr - 4);
int typestring = p->readDWord(typeinfo + 4);
return p->readCString(typestring);
}
main(int argc, char *argv[])
{
/* initialize your non-curses data structures here */
signal(SIGINT, finish); /* arrange interrupts to terminate */
initscr(); /* initialize the curses library */
keypad(stdscr, TRUE); /* enable keyboard mapping */
nonl(); /* tell curses not to do NL->CR/NL on output */
cbreak(); /* take input chars one at a time, no wait for \n */
noecho(); /* don't echo input */
//nodelay(stdscr, true);
int wxMax = getmaxx(stdscr);
int wyMax = getmaxy(stdscr);
keypad(stdscr, TRUE);
scrollok(stdscr, TRUE);
if (has_colors())
{
start_color();
/*
* Simple color assignment, often all we need.
*/
init_pair(COLOR_BLACK, COLOR_BLACK, COLOR_BLACK);
init_pair(COLOR_GREEN, COLOR_GREEN, COLOR_BLACK);
init_pair(COLOR_RED, COLOR_RED, COLOR_BLACK);
init_pair(COLOR_BLUE, COLOR_BLUE, COLOR_BLACK);
init_pair(COLOR_YELLOW, COLOR_YELLOW, COLOR_BLACK);
init_color(COLOR_CYAN, 700, 700, 700); // lt grey
init_color(COLOR_MAGENTA, 500, 500, 500); // dk grey
init_pair(COLOR_WHITE, COLOR_WHITE, COLOR_BLACK);
init_pair(COLOR_CYAN, COLOR_CYAN, COLOR_BLACK);
init_pair(COLOR_MAGENTA, COLOR_MAGENTA, COLOR_BLACK);
}
int x_max,y_max,z_max;
uint32_t x_max_a,y_max_a,z_max_a;
uint16_t tiletypes[16][16];
DFHack::t_designation designations[16][16];
uint8_t regionoffsets[16];
map <int16_t, uint32_t> materials;
materials.clear();
vector<DFHack::t_matgloss> stonetypes;
vector< vector <uint16_t> > layerassign;
vector<t_vein> veinVector;
// init the API
DFHack::API DF("Memory.xml");
// attach
if(!DF.Attach())
{
error = "Can't find DF.";
finish(0);
}
Process* p = DF.getProcess();
// init the map
DF.InitMap();
DF.getSize(x_max_a,y_max_a,z_max_a);
x_max = x_max_a;
y_max = y_max_a;
z_max = z_max_a;
// get stone matgloss mapping
if(!DF.ReadStoneMatgloss(stonetypes))
{
error = "Can't read stone types.";
finish(0);
}
// get region geology
if(!DF.ReadGeology( layerassign ))
{
error = "Can't read local geology.";
finish(0);
}
//int16_t base [16][16];
//int16_t vein [16][16];
int cursorX = x_max/2 - 1;
int cursorY = y_max/2 - 1;
int cursorZ = z_max/2 - 1;
int vein = 0;
//int16_t tempvein [16][16];
// walk the map!
for (;;)
{
int c = getch(); /* refresh, accept single keystroke of input */
clrscr();
/* process the command keystroke */
switch(c)
{
case KEY_DOWN:
cursorY ++;
break;
case KEY_UP:
cursorY --;
break;
case KEY_LEFT:
cursorX --;
break;
case KEY_RIGHT:
cursorX ++;
break;
case KEY_NPAGE:
cursorZ --;
break;
case KEY_PPAGE:
cursorZ ++;
break;
case '+':
vein ++;
break;
case '-':
vein --;
break;
default:
break;
}
cursorX = max(cursorX, 0);
cursorY = max(cursorY, 0);
cursorZ = max(cursorZ, 0);
cursorX = min(cursorX, x_max - 3);
cursorY = min(cursorY, y_max - 3);
cursorZ = min(cursorZ, z_max - 3);
DF.Suspend();
for(int i = 0; i < 3; i++)
for(int j = 0; j < 3; j++)
if(DF.isValidBlock(cursorX+i,cursorY+j,cursorZ))
{
// read data
DF.ReadTileTypes(cursorX+i,cursorY+j,cursorZ, (uint16_t *) tiletypes);
DF.ReadDesignations(cursorX+i,cursorY+j,cursorZ, (uint32_t *) designations);
for(int x = 0; x < 16; x++)
{
for(int y = 0; y < 16; y++)
{
int color = COLOR_BLACK;
color = pickColor(tiletypes[x][y]);
if(designations[x][y].bits.hidden)
{
puttile(x+i*16,y+j*16,tiletypes[x][y], color);
}
else
{
attron(A_STANDOUT);
puttile(x+i*16,y+j*16,tiletypes[x][y], color);
attroff(A_STANDOUT);
}
}
}
if(i == 1 && j == 1)
{
veinVector.clear();
DF.ReadVeins(cursorX+i,cursorY+j,cursorZ,veinVector);
}
}
gotoxy(0,48);
cprintf("arrow keys, PGUP, PGDN = navigate");
gotoxy(0,49);
cprintf("+,- = switch vein");
gotoxy(0,50);
if(vein == veinVector.size()) vein = veinVector.size() - 1;
if(vein < -1) vein = -1;
cprintf("X %d/%d, Y %d/%d, Z %d/%d. Vein %d of %d",cursorX + 1,x_max,cursorY + 1,y_max,cursorZ + 1,z_max,vein+1,veinVector.size());
if(!veinVector.empty())
{
if(vein != -1)
{
string str = getGCCClassName(p, veinVector[vein].vtable);
if(str == "34block_square_event_frozen_liquidst")
{
t_frozenliquidvein frozen;
uint32_t size = sizeof(t_frozenliquidvein);
p->read(veinVector[vein].address_of,size,(uint8_t *)&frozen);
for(uint32_t i = 0;i<16;i++)
{
for (uint32_t j = 0; j< 16;j++)
{
int color = COLOR_BLACK;
int tile = frozen.tiles[i][j];
color = pickColor(tile);
attron(A_STANDOUT);
puttile(i+16,j+16,tile, color);
attroff(A_STANDOUT);
}
}
}
else if (str == "28block_square_event_mineralst")
{
//iterate through vein rows
for(uint32_t j = 0;j<16;j++)
{
//iterate through the bits
for (uint32_t k = 0; k< 16;k++)
{
// and the bit array with a one-bit mask, check if the bit is set
bool set = !!(((1 << k) & veinVector[vein].assignment[j]) >> k);
if(set)
{
putch(k+16,j+16,'$',COLOR_RED);
}
}
}
}
gotoxy(0,51);
cprintf("%s, address 0x%x",str.c_str(),veinVector[vein].address_of);
}
}
DF.Resume();
wrefresh(stdscr);
}
finish(0); /* we're done */
}
static void finish(int sig)
{
endwin();
if(!error.empty())
{
cerr << error << endl;
}
exit(0);
}

@ -321,7 +321,7 @@ bool API::ReadRegionOffsets (uint32_t x, uint32_t y, uint32_t z, uint8_t *buffer
bool API::ReadVeins (uint32_t x, uint32_t y, uint32_t z, vector <t_vein> & veins)
{
uint32_t addr = d->block[x*d->y_block_count*d->z_block_count + y*d->z_block_count + z];
assert (sizeof (t_vein) == d->veinsize);
//assert (sizeof (t_vein) == d->veinsize);
veins.clear();
if (addr && d->veinvector && d->veinsize)
{
@ -340,6 +340,7 @@ bool API::ReadVeins (uint32_t x, uint32_t y, uint32_t z, vector <t_vein> & veins
uint32_t temp = * (uint32_t *) p_veins[i];
// read the vein data (dereference pointer)
g_pProcess->read (temp, d->veinsize, (uint8_t *) &v);
v.address_of = temp;
// store it in the vector
veins.push_back (v);
}

@ -58,6 +58,14 @@ struct t_vein
int16_t assignment[16];
int16_t unknown;
uint32_t flags;
uint32_t address_of; // this is NOT part of the DF vein, but an address of the vein as seen by DFhack.
};
// stores what tiles should appear when the ice melts
struct t_frozenliquidvein
{
uint32_t vtable;
int16_t tiles[16][16];
};
struct t_matglossPair

@ -215,7 +215,7 @@ bool isValidSHM()
{
shmid_ds descriptor;
shmctl(shmid, IPC_STAT, &descriptor);
fprintf(stderr,"ID %d, attached: %d\n",shmid, descriptor.shm_nattch);
//fprintf(stderr,"ID %d, attached: %d\n",shmid, descriptor.shm_nattch);
return (descriptor.shm_nattch == 2);
}
uint32_t getPID()