enable bugfix services by default

develop
Myk Taylor 2023-04-06 23:19:04 -07:00
parent b2a642f369
commit 2ac2817987
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4 changed files with 14 additions and 0 deletions

@ -0,0 +1,4 @@
# DO NOT EDIT THIS FILE
# Please use gui/control-panel to edit this file
enable faststart

@ -0,0 +1,4 @@
# DO NOT EDIT THIS FILE
# Please use gui/control-panel to edit this file
on-new-fortress enable fix/protect-nicks

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# DO NOT EDIT THIS FILE
# Please use gui/control-panel to edit this file
repeat --name general-strike --time 1 --timeUnits days --command [ fix/general-strike -q ]
repeat --name warn-starving --time 10 --timeUnits days --command [ warn-starving ]

@ -46,6 +46,7 @@ changelog.txt uses a syntax similar to RST, with a few special sequences:
- `buildingplan`: items in the item selection dialog should now use the same item quality symbols as the base game
- Mods: scripts in mods that are only in the steam workshop directory are now accessible. this means that a script-only mod that you never mark as "active" when generating a world will still receive automatic updates and be usable from in-game
- Mods: scripts from only the most recent version of an installed mod are added to the script path
- `gui/control-panel`: bugfix services are now enabled by default
## Documentation