update docs for filltraffic
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.. _alltraffic:
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.. _restrictice:
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.. _restrictliquids:
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filltraffic
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===========
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Set traffic designations using flood-fill starting at the cursor.
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See also `alltraffic`, `restrictice`, and `restrictliquids`. Options:
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:H: High Traffic
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:N: Normal Traffic
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:L: Low Traffic
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:R: Restricted Traffic
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:X: Fill across z-levels.
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:B: Include buildings and stockpiles.
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:P: Include empty space.
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Tags:
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:dfhack-keybind:``
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Usage:
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``filltraffic <designation> [<options>]``
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Set traffic designations using flood-fill starting at the cursor. Flood
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filling stops at walls and doors.
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``alltraffic <designation>``
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Set traffic designations for every single tile of the map - useful for
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resetting traffic designations.
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``restrictice``
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Restrict traffic on all tiles on top of visible ice.
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``restrictliquids``
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Restrict traffic on all visible tiles with liquid.
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Example:
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Examples
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--------
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``filltraffic H``
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When used in a room with doors, it will set traffic to HIGH in just that room.
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When used in a room with doors, it will set traffic to HIGH in just that
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room.
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alltraffic
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==========
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Set traffic designations for every single tile of the map - useful for resetting
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traffic designations. See also `filltraffic`, `restrictice`, and `restrictliquids`.
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Options
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-------
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Options:
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Traffic designations:
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:H: High Traffic
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:N: Normal Traffic
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:L: Low Traffic
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:R: Restricted Traffic
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:H: High Traffic.
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:N: Normal Traffic.
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:L: Low Traffic.
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:R: Restricted Traffic.
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restrictice
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===========
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Restrict traffic on all tiles on top of visible ice.
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See also `alltraffic`, `filltraffic`, and `restrictliquids`.
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Filltraffic extra options:
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restrictliquids
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===============
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Restrict traffic on all visible tiles with liquid.
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See also `alltraffic`, `filltraffic`, and `restrictice`.
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:X: Fill across z-levels.
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:B: Include buildings and stockpiles.
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:P: Include empty space.
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