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@ -85,8 +85,10 @@ int main (void)
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cout << "Press any key to unreveal. Don't close DF or unpause in that case!" << endl;
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cout << "Press any key to unreveal. Don't close DF or unpause in that case!" << endl;
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cin.ignore();
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cin.ignore();
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cout << "Unrevealing... please wait." << endl;
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cout << "Unrevealing... please wait." << endl;
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DF.Attach();
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// FIXME: do some consistency checks here!
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// FIXME: do some consistency checks here!
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DF.Attach();
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Maps = DF.getMaps();
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Maps->Start();
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for(int i = 0; i < hidesaved.size();i++)
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for(int i = 0; i < hidesaved.size();i++)
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{
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{
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hideblock & hb = hidesaved[i];
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hideblock & hb = hidesaved[i];
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