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@ -59,6 +59,117 @@ enum circle_what
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circle_invert,
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circle_invert,
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};
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};
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bool dig (MapExtras::MapCache & MCache,
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circle_what what,
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e_designation type,
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int32_t x, int32_t y, int32_t z,
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int x_max, int y_max
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)
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{
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DFCoord at (x,y,z);
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auto b = MCache.BlockAt(at/16);
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if(!b || !b->valid)
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return false;
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if(x == 0 || x == x_max * 16 - 1)
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{
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//c->con.print("not digging map border\n");
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return false;
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}
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if(y == 0 || y == y_max * 16 - 1)
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{
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//c->con.print("not digging map border\n");
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return false;
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}
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uint16_t tt = MCache.tiletypeAt(at);
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t_designation des = MCache.designationAt(at);
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// could be potentially used to locate hidden constructions?
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if(tileMaterial(tt) == CONSTRUCTED && !des.bits.hidden)
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return false;
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TileShape ts = tileShape(tt);
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if(ts == EMPTY)
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return false;
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if(!des.bits.hidden)
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{
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do
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{
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if(isWallTerrain(tt))
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{
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std::cerr << "allowing tt" << tt << ", is wall\n";
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break;
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}
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if(isFloorTerrain(tt)
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&& (type == designation_d_stair || type == designation_channel)
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&& ts != TREE_OK
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&& ts != TREE_DEAD
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)
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{
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std::cerr << "allowing tt" << tt << ", is floor\n";
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break;
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}
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if(isStairTerrain(tt) && type == designation_channel )
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break;
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return false;
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}
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while(0);
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}
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switch(what)
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{
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case circle_set:
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if(des.bits.dig == designation_no)
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{
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des.bits.dig = type;
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}
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break;
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case circle_unset:
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if (des.bits.dig != designation_no)
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{
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des.bits.dig = designation_no;
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}
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break;
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case circle_invert:
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if(des.bits.dig == designation_no)
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{
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des.bits.dig = type;
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}
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else
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{
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des.bits.dig = designation_no;
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}
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break;
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}
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std::cerr << "allowing tt" << tt << "\n";
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MCache.setDesignationAt(at,des);
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return true;
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};
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bool lineX (MapExtras::MapCache & MCache,
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circle_what what,
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e_designation type,
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int32_t y1, int32_t y2, int32_t x, int32_t z,
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int x_max, int y_max
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)
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{
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for(int32_t y = y1; y <= y2; y++)
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{
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dig(MCache, what, type,x,y,z, x_max, y_max);
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}
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return true;
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};
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bool lineY (MapExtras::MapCache & MCache,
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circle_what what,
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e_designation type,
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int32_t x1, int32_t x2, int32_t y, int32_t z,
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int x_max, int y_max
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)
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{
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for(int32_t x = x1; x <= x2; x++)
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{
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dig(MCache, what, type,x,y,z, x_max, y_max);
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}
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return true;
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};
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DFhackCExport command_result digcircle (Core * c, vector <string> & parameters)
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DFhackCExport command_result digcircle (Core * c, vector <string> & parameters)
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{
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{
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static bool filled = false;
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static bool filled = false;
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@ -173,98 +284,6 @@ DFhackCExport command_result digcircle (Core * c, vector <string> & parameters)
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c->con.printerr("Can't get the cursor coords...\n");
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c->con.printerr("Can't get the cursor coords...\n");
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return CR_FAILURE;
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return CR_FAILURE;
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}
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}
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auto dig = [&](int32_t x, int32_t y, int32_t z) -> bool
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{
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DFCoord at (x,y,z);
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auto b = MCache.BlockAt(at/16);
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if(!b || !b->valid)
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return false;
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if(x == 0 || x == x_max * 16 - 1)
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{
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//c->con.print("not digging map border\n");
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return false;
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}
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if(y == 0 || y == y_max * 16 - 1)
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{
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//c->con.print("not digging map border\n");
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return false;
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}
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uint16_t tt = MCache.tiletypeAt(at);
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t_designation des = MCache.designationAt(at);
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// could be potentially used to locate hidden constructions?
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if(tileMaterial(tt) == CONSTRUCTED && !des.bits.hidden)
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return false;
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TileShape ts = tileShape(tt);
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if(ts == EMPTY)
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return false;
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if(!des.bits.hidden)
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{
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do
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{
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if(isWallTerrain(tt))
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{
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std::cerr << "allowing tt" << tt << ", is wall\n";
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break;
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}
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if(isFloorTerrain(tt)
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&& (type == designation_d_stair || type == designation_channel)
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&& ts != TREE_OK
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&& ts != TREE_DEAD
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)
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{
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std::cerr << "allowing tt" << tt << ", is floor\n";
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break;
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}
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if(isStairTerrain(tt) && type == designation_channel )
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break;
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return false;
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}
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while(0);
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}
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switch(what)
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{
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case circle_set:
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if(des.bits.dig == designation_no)
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{
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des.bits.dig = type;
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}
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break;
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case circle_unset:
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if (des.bits.dig != designation_no)
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{
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des.bits.dig = designation_no;
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}
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case circle_invert:
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if(des.bits.dig == designation_no)
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{
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des.bits.dig = type;
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}
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else
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{
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des.bits.dig = designation_no;
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}
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break;
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}
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std::cerr << "allowing tt" << tt << "\n";
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MCache.setDesignationAt(at,des);
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return true;
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};
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auto lineX = [&](int32_t y1, int32_t y2, int32_t x, int32_t z) -> bool
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{
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for(int32_t y = y1; y <= y2; y++)
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{
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dig(x,y,z);
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}
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return true;
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};
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auto lineY = [&](int32_t x1, int32_t x2, int32_t y, int32_t z) -> bool
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{
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for(int32_t x = x1; x <= x2; x++)
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{
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dig(x,y,z);
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}
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return true;
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};
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int r = diameter / 2;
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int r = diameter / 2;
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int iter;
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int iter;
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bool adjust;
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bool adjust;
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@ -273,12 +292,12 @@ DFhackCExport command_result digcircle (Core * c, vector <string> & parameters)
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// paint center
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// paint center
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if(filled)
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if(filled)
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{
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{
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lineY(cx - r, cx + r, cy, cz);
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lineY(MCache,what,type, cx - r, cx + r, cy, cz,x_max,y_max);
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}
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}
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else
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else
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{
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{
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dig(cx - r, cy, cz);
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dig(MCache, what, type,cx - r, cy, cz,x_max,y_max);
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dig(cx + r, cy, cz);
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dig(MCache, what, type,cx + r, cy, cz,x_max,y_max);
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}
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}
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adjust = false;
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adjust = false;
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iter = 2;
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iter = 2;
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@ -310,24 +329,24 @@ DFhackCExport command_result digcircle (Core * c, vector <string> & parameters)
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// paint
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// paint
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if(filled || iter == diameter - 1)
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if(filled || iter == diameter - 1)
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{
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{
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lineY(left, right, top , cz);
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lineY(MCache,what,type, left, right, top , cz,x_max,y_max);
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lineY(left, right, bottom , cz);
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lineY(MCache,what,type, left, right, bottom , cz,x_max,y_max);
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}
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}
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else
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else
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{
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{
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dig(left, top, cz);
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dig(MCache, what, type,left, top, cz,x_max,y_max);
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dig(left, bottom, cz);
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dig(MCache, what, type,left, bottom, cz,x_max,y_max);
|
|
|
|
dig(right, top, cz);
|
|
|
|
dig(MCache, what, type,right, top, cz,x_max,y_max);
|
|
|
|
dig(right, bottom, cz);
|
|
|
|
dig(MCache, what, type,right, bottom, cz,x_max,y_max);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if(!filled && diff > 1)
|
|
|
|
if(!filled && diff > 1)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
int lright = cx + lastwhole;
|
|
|
|
int lright = cx + lastwhole;
|
|
|
|
int lleft = cx - lastwhole + adjust;
|
|
|
|
int lleft = cx - lastwhole + adjust;
|
|
|
|
lineY(lleft + 1, left - 1, top + 1 , cz);
|
|
|
|
lineY(MCache,what,type, lleft + 1, left - 1, top + 1 , cz,x_max,y_max);
|
|
|
|
lineY(right + 1, lright - 1, top + 1 , cz);
|
|
|
|
lineY(MCache,what,type, right + 1, lright - 1, top + 1 , cz,x_max,y_max);
|
|
|
|
lineY(lleft + 1, left - 1, bottom - 1 , cz);
|
|
|
|
lineY(MCache,what,type, lleft + 1, left - 1, bottom - 1 , cz,x_max,y_max);
|
|
|
|
lineY(right + 1, lright - 1, bottom - 1 , cz);
|
|
|
|
lineY(MCache,what,type, right + 1, lright - 1, bottom - 1 , cz,x_max,y_max);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
lastwhole = whole;
|
|
|
|
lastwhole = whole;
|
|
|
|
}
|
|
|
|
}
|
|
|
@ -544,6 +563,60 @@ enum explo_what
|
|
|
|
EXPLO_DESIGNATED,
|
|
|
|
EXPLO_DESIGNATED,
|
|
|
|
};
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
bool stamp_pattern (DFHack::Maps * maps,
|
|
|
|
|
|
|
|
uint32_t bx, uint32_t by, int z_level,
|
|
|
|
|
|
|
|
digmask & dm, explo_how how, explo_what what,
|
|
|
|
|
|
|
|
int x_max, int y_max
|
|
|
|
|
|
|
|
)
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
df_block * bl = maps->getBlock(bx,by,z_level);
|
|
|
|
|
|
|
|
if(!bl)
|
|
|
|
|
|
|
|
return false;
|
|
|
|
|
|
|
|
int x = 0,mx = 16;
|
|
|
|
|
|
|
|
if(bx == 0)
|
|
|
|
|
|
|
|
x = 1;
|
|
|
|
|
|
|
|
if(bx == x_max - 1)
|
|
|
|
|
|
|
|
mx = 15;
|
|
|
|
|
|
|
|
for(; x < mx; x++)
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
int y = 0,my = 16;
|
|
|
|
|
|
|
|
if(by == 0)
|
|
|
|
|
|
|
|
y = 1;
|
|
|
|
|
|
|
|
if(by == y_max - 1)
|
|
|
|
|
|
|
|
my = 15;
|
|
|
|
|
|
|
|
for(; y < my; y++)
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
naked_designation & des = bl->designation[x][y].bits;
|
|
|
|
|
|
|
|
short unsigned int tt = bl->tiletype[x][y];
|
|
|
|
|
|
|
|
// could be potentially used to locate hidden constructions?
|
|
|
|
|
|
|
|
if(tileMaterial(tt) == CONSTRUCTED && !des.hidden)
|
|
|
|
|
|
|
|
continue;
|
|
|
|
|
|
|
|
if(!isWallTerrain(tt) && !des.hidden)
|
|
|
|
|
|
|
|
continue;
|
|
|
|
|
|
|
|
if(how == EXPLO_CLEAR)
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
des.dig = designation_no;
|
|
|
|
|
|
|
|
continue;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
if(dm[y][x])
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
if(what == EXPLO_ALL
|
|
|
|
|
|
|
|
|| des.dig == designation_default && what == EXPLO_DESIGNATED
|
|
|
|
|
|
|
|
|| des.hidden && what == EXPLO_HIDDEN)
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
des.dig = designation_default;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
else if(what == EXPLO_DESIGNATED)
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
des.dig = designation_no;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
bl->flags.set(BLOCK_DESIGNATED);
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
DFhackCExport command_result expdig (Core * c, vector <string> & parameters)
|
|
|
|
DFhackCExport command_result expdig (Core * c, vector <string> & parameters)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
bool force_help = false;
|
|
|
|
bool force_help = false;
|
|
|
@ -624,55 +697,6 @@ DFhackCExport command_result expdig (Core * c, vector <string> & parameters)
|
|
|
|
c->con.printerr("Can't get view coords...\n");
|
|
|
|
c->con.printerr("Can't get view coords...\n");
|
|
|
|
return CR_FAILURE;
|
|
|
|
return CR_FAILURE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
auto apply = [&](uint32_t bx, uint32_t by, digmask & dm) -> bool
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
df_block * bl = maps->getBlock(bx,by,z_level);
|
|
|
|
|
|
|
|
if(!bl)
|
|
|
|
|
|
|
|
return false;
|
|
|
|
|
|
|
|
int x = 0,mx = 16;
|
|
|
|
|
|
|
|
if(bx == 0)
|
|
|
|
|
|
|
|
x = 1;
|
|
|
|
|
|
|
|
if(bx == x_max - 1)
|
|
|
|
|
|
|
|
mx = 15;
|
|
|
|
|
|
|
|
for(; x < mx; x++)
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
int y = 0,my = 16;
|
|
|
|
|
|
|
|
if(by == 0)
|
|
|
|
|
|
|
|
y = 1;
|
|
|
|
|
|
|
|
if(by == y_max - 1)
|
|
|
|
|
|
|
|
my = 15;
|
|
|
|
|
|
|
|
for(; y < my; y++)
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
naked_designation & des = bl->designation[x][y].bits;
|
|
|
|
|
|
|
|
short unsigned int tt = bl->tiletype[x][y];
|
|
|
|
|
|
|
|
// could be potentially used to locate hidden constructions?
|
|
|
|
|
|
|
|
if(tileMaterial(tt) == CONSTRUCTED && !des.hidden)
|
|
|
|
|
|
|
|
continue;
|
|
|
|
|
|
|
|
if(!isWallTerrain(tt) && !des.hidden)
|
|
|
|
|
|
|
|
continue;
|
|
|
|
|
|
|
|
if(how == EXPLO_CLEAR)
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
des.dig = designation_no;
|
|
|
|
|
|
|
|
continue;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
if(dm[y][x])
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
if(what == EXPLO_ALL
|
|
|
|
|
|
|
|
|| des.dig == designation_default && what == EXPLO_DESIGNATED
|
|
|
|
|
|
|
|
|| des.hidden && what == EXPLO_HIDDEN)
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
des.dig = designation_default;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
else if(what == EXPLO_DESIGNATED)
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
des.dig = designation_no;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
bl->flags.set(BLOCK_DESIGNATED);
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
if(how == EXPLO_DIAG5)
|
|
|
|
if(how == EXPLO_DIAG5)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
int which;
|
|
|
|
int which;
|
|
|
@ -681,7 +705,8 @@ DFhackCExport command_result expdig (Core * c, vector <string> & parameters)
|
|
|
|
for(int32_t y = 0 ; y < y_max; y++)
|
|
|
|
for(int32_t y = 0 ; y < y_max; y++)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
which = (4*x + y) % 5;
|
|
|
|
which = (4*x + y) % 5;
|
|
|
|
apply(x,y_max - 1 - y,diag5[which]);
|
|
|
|
stamp_pattern(maps, x,y_max - 1 - y, z_level, diag5[which],
|
|
|
|
|
|
|
|
how, what, x_max, y_max);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
@ -693,7 +718,8 @@ DFhackCExport command_result expdig (Core * c, vector <string> & parameters)
|
|
|
|
which = x % 3;
|
|
|
|
which = x % 3;
|
|
|
|
for(int32_t y = 0 ; y < y_max; y++)
|
|
|
|
for(int32_t y = 0 ; y < y_max; y++)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
apply(x,y,ladder[which]);
|
|
|
|
stamp_pattern(maps, x, y, z_level, ladder[which],
|
|
|
|
|
|
|
|
how, what, x_max, y_max);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
@ -724,8 +750,13 @@ DFhackCExport command_result expdig (Core * c, vector <string> & parameters)
|
|
|
|
mx.WriteAll();
|
|
|
|
mx.WriteAll();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else for(uint32_t x = 0; x < x_max; x++)
|
|
|
|
else for(uint32_t x = 0; x < x_max; x++)
|
|
|
|
|
|
|
|
{
|
|
|
|
for(int32_t y = 0 ; y < y_max; y++)
|
|
|
|
for(int32_t y = 0 ; y < y_max; y++)
|
|
|
|
apply(x,y,all_tiles);
|
|
|
|
{
|
|
|
|
|
|
|
|
stamp_pattern(maps, x, y, z_level, all_tiles,
|
|
|
|
|
|
|
|
how, what, x_max, y_max);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
c->Resume();
|
|
|
|
c->Resume();
|
|
|
|
return CR_OK;
|
|
|
|
return CR_OK;
|
|
|
|
}
|
|
|
|
}
|
|
|
|