fix mouse pos offset and output 'X' at screen edge

develop
myk002 2022-09-19 11:13:47 -07:00
parent 8e718d9851
commit 2481676370
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GPG Key ID: 8A39CA0FA0C16E78
1 changed files with 11 additions and 5 deletions

@ -20,6 +20,7 @@
#include "uicommon.h"
#include "TileTypes.h"
#include "DataFuncs.h"
#include "Debug.h"
DFHACK_PLUGIN("mousequery");
REQUIRE_GLOBAL(enabler);
@ -32,6 +33,10 @@ using namespace df::enums::ui_sidebar_mode;
#define PLUGIN_VERSION 0.18
namespace DFHack {
DBG_DECLARE(mousequery,log,DebugCategory::LINFO);
}
static int32_t last_clicked_x, last_clicked_y, last_clicked_z;
static int32_t last_pos_x, last_pos_y, last_pos_z;
static df::coord last_move_pos;
@ -56,8 +61,10 @@ static df::coord get_mouse_pos(int32_t &mx, int32_t &my)
df::coord pos = Gui::getMousePos();
pos.z -= Gui::getDepthAt(pos.x, pos.y);
mx = pos.x;
my = pos.y;
df::coord vpos = Gui::getViewportPos();
mx = pos.x - vpos.x + 1;
my = pos.y - vpos.y + 1;
return pos;
}
@ -524,6 +531,7 @@ struct mousequery_hook : public df::viewscreen_dwarfmodest
if (mpos.x == x && mpos.y == y && mpos.z == z)
return;
DEBUG(log).print("moving cursor to %d, %d, %d\n", x, y, z);
Gui::setCursorCoords(mpos.x, mpos.y, mpos.z);
Gui::refreshSidebar();
}
@ -563,8 +571,6 @@ struct mousequery_hook : public df::viewscreen_dwarfmodest
int32_t mx, my;
auto mpos = get_mouse_pos(mx, my);
bool mpos_valid = mpos.x != -30000 && mpos.y != -30000 && mpos.z != -30000;
if (mx < 1 || mx > dims.map_x2 || my < 1 || my > dims.map_y2)
mpos_valid = false;
// Check if in lever binding mode
if (Gui::getFocusString(Core::getTopViewscreen()) ==
@ -711,7 +717,7 @@ struct mousequery_hook : public df::viewscreen_dwarfmodest
}
}
OutputString(color, mx, my, "X", false, 0, 0, true);
Screen::paintTile(Screen::Pen('X', color), mx, my, true);
return;
}