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@ -512,6 +512,7 @@ access DF memory and allow for easier development of new tools.</p>
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<li><a class="reference internal" href="#embark" id="id134">embark</a></li>
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<li><a class="reference internal" href="#lever" id="id135">lever</a></li>
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<li><a class="reference internal" href="#stripcaged" id="id136">stripcaged</a></li>
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<li><a class="reference internal" href="#undump-buildings" id="idundump">undump-buildings</a></li>
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<li><a class="reference internal" href="#create-items" id="id137">create-items</a></li>
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<li><a class="reference internal" href="#soundsense-season" id="id138">soundsense-season</a></li>
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</ul>
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@ -2867,6 +2868,10 @@ alternatively pass cage IDs as arguments:</p>
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stripcaged weapons 25321 34228
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</pre>
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</div>
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<div class="section" id="undump-buildings">
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<h2><a class="toc-backref" href="#idundump">undump-buildings</a></h2>
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<p>Undesignates building base materials for dumping.</p>
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</div>
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<div class="section" id="create-items">
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<h2><a class="toc-backref" href="#id137">create-items</a></h2>
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<p>Spawn arbitrary items under the cursor.</p>
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