@ -95,7 +95,7 @@ private:
bool hasDecoration ;
public :
ItemDesc ( uint32_t VTable , Process * p ) ;
bool getItem( uint32_t itemptr , t _item & item ) ;
bool readItem( uint32_t itemptr , dfh _item & item ) ;
std : : string className ;
uint32_t vtable ;
uint32_t mainType ;
@ -169,14 +169,18 @@ static bool match_MOV_MEM(uint32_t &ptr, uint64_t v, int in_reg, int &out_reg, i
return match_MEM_ACCESS ( ptr , v , prefix , in_reg , out_reg , offset ) ;
}
// FIXME: this is crazy
Accessor : : Accessor ( uint32_t function , Process * p )
{
this - > p = p ;
this - > type = ACCESSOR_CONSTANT ;
if ( ! p )
{
this - > constant = 0 ;
return ;
}
uint32_t ptr = function ;
uint64_t v = p - > readQuad ( ptr ) ;
int data_reg = - 1 ;
uint64_t v = p - > readQuad ( ptr ) ;
if ( do_match ( ptr , v , 2 , 0xFFFF , 0xC033 ) | |
do_match ( ptr , v , 2 , 0xFFFF , 0xC031 ) ) // XOR EAX, EAX
@ -275,44 +279,62 @@ int32_t Accessor::getValue(uint32_t objectPtr)
}
}
// FIXME: turn into a proper factory with caching
Accessor * buildAccessor ( OffsetGroup * I , Process * p , const char * name , uint32_t vtable )
{
int32_t offset ;
if ( I - > getSafeOffset ( " item_type_accessor " , offset ) )
return new Accessor ( p - > readDWord ( vtable + offset ) , p ) ;
else
{
fprintf ( stderr , " Missing offset for item accessor \" %s \" \n " , name ) ;
return new Accessor ( - 1 , 0 ) ; // dummy accessor. always returns -1
}
}
ItemDesc : : ItemDesc ( uint32_t VTable , Process * p )
{
int32_t funcOffsetA , funcOffsetB , funcOffsetC , funcOffsetD , funcOffsetQuality , funcOffsetWear ;
OffsetGroup * Items = p - > getDescriptor ( ) - > getGroup ( " Items " ) ;
uint32_t funcOffsetA = Items - > getOffset ( " item_type_accessor " ) ;
uint32_t funcOffsetB = Items - > getOffset ( " item_subtype_accessor " ) ;
uint32_t funcOffsetC = Items - > getOffset ( " item_subindex_accessor " ) ;
uint32_t funcOffsetD = Items - > getOffset ( " item_index_accessor " ) ;
uint32_t funcOffsetQuality = Items - > getOffset ( " item_quality_accessor " ) ;
uint32_t funcOffsetWear = Items - > getOffset ( " item_wear_accessor " ) ;
/*
* FIXME : and what about types , different sets of methods depending on class ?
* what about more complex things than constants and integers ?
* If this is to be generally useful , it needs much more power .
*/
AMainType = buildAccessor ( Items , p , " item_type_accessor " , VTable ) ;
ASubType = buildAccessor ( Items , p , " item_subtype_accessor " , VTable ) ;
ASubIndex = buildAccessor ( Items , p , " item_subindex_accessor " , VTable ) ;
AIndex = buildAccessor ( Items , p , " item_index_accessor " , VTable ) ;
AQuality = buildAccessor ( Items , p , " item_quality_accessor " , VTable ) ;
AWear = buildAccessor ( Items , p , " item_wear_accessor " , VTable ) ;
this - > vtable = VTable ;
this - > p = p ;
this - > className = p - > readClassName ( VTable ) . substr ( 5 ) ;
this - > className . resize ( this - > className . size ( ) - 2 ) ;
this - > AMainType = new Accessor ( p - > readDWord ( VTable + funcOffsetA ) , p ) ;
this - > ASubType = new Accessor ( p - > readDWord ( VTable + funcOffsetB ) , p ) ;
this - > ASubIndex = new Accessor ( p - > readDWord ( VTable + funcOffsetC ) , p ) ;
this - > AIndex = new Accessor ( p - > readDWord ( VTable + funcOffsetD ) , p ) ;
this - > AQuality = new Accessor ( p - > readDWord ( VTable + funcOffsetQuality ) , p ) ;
this - > AWear = new Accessor ( p - > readDWord ( VTable + funcOffsetWear ) , p ) ;
this - > hasDecoration = false ;
if ( this - > AMainType - > isConstant ( ) )
this - > mainType = this - > AMainType - > getValue ( 0 ) ;
if ( AMainType - > isConstant ( ) )
mainType = this - > AMainType - > getValue ( 0 ) ;
else
{
fprintf ( stderr , " Bad item main type at function %p \n " , ( void * ) p - > readDWord ( VTable + funcOffsetA ) ) ;
this - > mainType = 0 ;
mainType = 0 ;
}
}
bool ItemDesc : : getItem( uint32_t itemptr , DFHack : : t _item & item )
bool ItemDesc : : readItem( uint32_t itemptr , DFHack : : dfh _item & item )
{
this - > p - > read ( itemptr + 4 , sizeof ( t_item _header ) , ( uint8_t * ) & item . header ) ;
item . matdesc . itemType = this - > AMainType - > getValue ( itemptr ) ;
item . matdesc . subType = this - > ASubType - > getValue ( itemptr ) ;
item . matdesc . subIndex = this - > ASubIndex - > getValue ( itemptr ) ;
item . matdesc . index = this - > AIndex - > getValue ( itemptr ) ;
item . quality = this - > AQuality - > getValue ( itemptr ) ;
p - > read ( itemptr , sizeof ( t_item ) , ( uint8_t * ) & item . base ) ;
item . matdesc . itemType = AMainType - > getValue ( itemptr ) ;
item . matdesc . subType = ASubType - > getValue ( itemptr ) ;
item . matdesc . subIndex = ASubIndex - > getValue ( itemptr ) ;
item . matdesc . index = AIndex - > getValue ( itemptr ) ;
item . quality = AQuality - > getValue ( itemptr ) ;
item . quantity = 1 ; /* TODO */
item . origin = itemptr ;
// FIXME: use templates. seriously.
// Note: this accessor returns a 32-bit value with the higher
// half sometimes containing garbage, so the cast is essential:
item . wear_level = ( int16_t ) this - > AWear - > getValue ( itemptr ) ;
@ -364,7 +386,7 @@ Items::~Items()
delete d ;
}
bool Items : : getItemData( uint32_t itemptr , DFHack : : t _item & item )
bool Items : : readItem( uint32_t itemptr , DFHack : : dfh _item & item )
{
std : : map < uint32_t , ItemDesc * > : : iterator it ;
Process * p = d - > owner ;
@ -381,15 +403,26 @@ bool Items::getItemData(uint32_t itemptr, DFHack::t_item &item)
else
desc = it - > second ;
return desc - > getItem ( itemptr , item ) ;
return desc - > readItem ( itemptr , item ) ;
}
bool Items : : writeItem ( const DFHack : : dfh_item & item )
{
if ( item . origin )
{
d - > owner - > write ( item . origin , sizeof ( t_item ) , ( uint8_t * ) & ( item . base ) ) ;
return true ;
}
return false ;
}
/*
void Items : : setItemFlags ( uint32_t itemptr , t_itemflags new_flags )
{
d - > owner - > writeDWord ( itemptr + 0x0C , new_flags . whole ) ;
}
int32_t Items : : getItemOwnerID ( uint32_t itemptr )
*/
int32_t Items : : getItemOwnerID ( const DFHack : : dfh_item & item )
{
if ( ! d - > refVectorOffset )
{
@ -398,7 +431,7 @@ int32_t Items::getItemOwnerID(uint32_t itemptr)
d - > refIDOffset = Items - > getOffset ( " owner_ref_id_field " ) ;
}
DFHack : : DfVector < uint32_t > p_refs ( d - > owner , item ptr + d - > refVectorOffset ) ;
DFHack : : DfVector < uint32_t > p_refs ( d - > owner , item . origin + d - > refVectorOffset ) ;
uint32_t size = p_refs . size ( ) ;
for ( uint32_t i = 0 ; i < size ; i + + )
@ -450,8 +483,9 @@ std::string Items::getItemClass(int32_t index)
return out ;
}
std : : string Items : : getItemDescription ( uint32_t itemptr , Materials * Materials )
std : : string Items : : getItemDescription ( const dfh_item & item , Materials * Materials )
{
/*
DFHack : : t_item item ;
std : : string out ;
@ -470,128 +504,7 @@ std::string Items::getItemDescription(uint32_t itemptr, Materials * Materials)
out . append ( Materials - > getDescription ( item . matdesc ) ) ;
out . append ( " " ) ;
out . append ( this - > getItemClass ( item . matdesc . itemType ) ) ;
return out ;
}
// The OLD items code follows (40d era)
// TODO: merge with the current Items module
/*
bool API : : InitReadItems ( uint32_t & numitems )
{
try
{
int items = d - > offset_descriptor - > getAddress ( " items " ) ;
d - > item_material_offset = d - > offset_descriptor - > getOffset ( " item_materials " ) ;
d - > p_itm = new DfVector ( d - > p , items ) ;
d - > itemsInited = true ;
numitems = d - > p_itm - > getSize ( ) ;
return true ;
}
catch ( Error : : AllMemdef & )
{
d - > itemsInited = false ;
numitems = 0 ;
throw ;
}
}
bool API : : getItemIndexesInBox ( vector < uint32_t > & indexes ,
const uint16_t x1 , const uint16_t y1 , const uint16_t z1 ,
const uint16_t x2 , const uint16_t y2 , const uint16_t z2 )
{
if ( ! d - > itemsInited ) return false ;
indexes . clear ( ) ;
uint32_t size = d - > p_itm - > getSize ( ) ;
struct temp2 {
uint16_t coords [ 3 ] ;
uint32_t flags ;
} ;
temp2 temp2 ;
for ( uint32_t i = 0 ; i < size ; i + + ) {
uint32_t temp = d - > p_itm - > at ( i ) ;
d - > p - > read ( temp + sizeof ( uint32_t ) , 5 * sizeof ( uint16_t ) , ( uint8_t * ) & temp2 ) ;
if ( temp2 . flags & ( 1 < < 0 ) ) {
if ( temp2 . coords [ 0 ] > = x1 & & temp2 . coords [ 0 ] < x2 )
{
if ( temp2 . coords [ 1 ] > = y1 & & temp2 . coords [ 1 ] < y2 )
{
if ( temp2 . coords [ 2 ] > = z1 & & temp2 . coords [ 2 ] < z2 )
{
indexes . push_back ( i ) ;
}
}
}
}
}
return true ;
}
bool API : : ReadItem ( const uint32_t index , t_item & item )
{
if ( ! d - > itemsInited ) return false ;
t_item_df40d item_40d ;
// read pointer from vector at position
uint32_t temp = d - > p_itm - > at ( index ) ;
//read building from memory
d - > p - > read ( temp , sizeof ( t_item_df40d ) , ( uint8_t * ) & item_40d ) ;
// transform
int32_t type = - 1 ;
d - > offset_descriptor - > resolveObjectToClassID ( temp , type ) ;
item . origin = temp ;
item . vtable = item_40d . vtable ;
item . x = item_40d . x ;
item . y = item_40d . y ;
item . z = item_40d . z ;
item . type = type ;
item . ID = item_40d . ID ;
item . flags . whole = item_40d . flags ;
//TODO certain item types (creature based, threads, seeds, bags do not have the first matType byte, instead they have the material index only located at 0x68
d - > p - > read ( temp + d - > item_material_offset , sizeof ( t_matglossPair ) , ( uint8_t * ) & item . material ) ;
//for(int i = 0; i < 0xCC; i++){ // used for item research
// uint8_t byte = MreadByte(temp+i);
// item.bytes.push_back(byte);
//}
return true ;
}
void API : : FinishReadItems ( )
{
if ( d - > p_itm )
{
delete d - > p_itm ;
d - > p_itm = NULL ;
}
d - > itemsInited = false ;
}
*/
/*
bool API : : ReadItemTypes ( vector < vector < t_itemType > > & itemTypes )
{
memory_info * minfo = d - > offset_descriptor ;
int matgloss_address = minfo - > getAddress ( " matgloss " ) ;
int matgloss_skip = minfo - > getHexValue ( " matgloss_skip " ) ;
int item_type_name_offset = minfo - > getOffset ( " item_type_name " ) ;
for ( int i = 8 ; i < 20 ; i + + )
{
DfVector p_temp ( d - > p , matgloss_address + i * matgloss_skip ) ;
vector < t_itemType > typesForVec ;
for ( uint32_t j = 0 ; j < p_temp . getSize ( ) ; j + + )
{
t_itemType currType ;
uint32_t temp = * ( uint32_t * ) p_temp [ j ] ;
// Mread(temp+40,sizeof(name),(uint8_t *) name);
d - > p - > readSTLString ( temp + 4 , currType . id , 128 ) ;
d - > p - > readSTLString ( temp + item_type_name_offset , currType . name , 128 ) ;
//stringsForVec.push_back(string(name));
typesForVec . push_back ( currType ) ;
}
itemTypes . push_back ( typesForVec ) ;
}
return true ;
*/
//return out;
return getItemClass ( item . matdesc . itemType ) ;
}
*/