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@ -53,73 +53,12 @@ struct Creatures::Private
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{
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bool Inited;
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bool Started;
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/*
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bool Ft_basic;
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bool Ft_advanced;
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bool Ft_jobs;
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bool Ft_job_materials;
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bool Ft_soul;
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bool Ft_inventory;
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bool Ft_owned_items;
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struct t_offsets
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{
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// creature offsets
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uint32_t vector;
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uint32_t pos_offset;
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uint32_t profession_offset;
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uint32_t custom_profession_offset;
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uint32_t race_offset;
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int32_t civ_offset;
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uint32_t flags1_offset;
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uint32_t flags2_offset;
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uint32_t flags3_offset;
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uint32_t name_offset;
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uint32_t sex_offset;
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uint32_t caste_offset;
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uint32_t id_offset;
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uint32_t labors_offset;
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uint32_t happiness_offset;
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uint32_t artifact_name_offset;
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uint32_t physical_offset;
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uint32_t mood_offset;
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uint32_t pregnancy_offset;
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uint32_t pregnancy_ptr_offset;
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uint32_t mood_skill_offset;
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uint32_t pickup_equipment_bit;
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uint32_t soul_vector_offset;
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uint32_t default_soul_offset;
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uint32_t current_job_offset;
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// soul offsets
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uint32_t soul_skills_vector_offset;
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// name offsets (needed for reading creature names)
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uint32_t name_firstname_offset;
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uint32_t name_nickname_offset;
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uint32_t name_words_offset;
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uint32_t soul_mental_offset;
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uint32_t soul_traits_offset;
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uint32_t appearance_vector_offset;
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uint32_t birth_year_offset;
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uint32_t birth_time_offset;
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uint32_t inventory_offset;
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uint32_t owned_items_offset;
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// creature job stuff
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int32_t job_type_offset;
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int32_t job_id_offset;
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int32_t job_materials_vector;
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int32_t job_material_itemtype_o;
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int32_t job_material_subtype_o;
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int32_t job_material_subindex_o;
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int32_t job_material_index_o;
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int32_t job_material_flags_o;
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// creature job material stuff
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} creatures;
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*/
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uint32_t creature_module;
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uint32_t dwarf_race_index_addr;
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uint32_t dwarf_civ_id_addr;
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bool IdMapReady;
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std::map<int32_t, int32_t> IdMap;
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//DfVector <uint32_t> *p_cre;
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Process *owner;
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Translation * trans;
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};
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@ -132,7 +71,6 @@ Module* DFHack::createCreatures()
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Creatures::Creatures()
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{
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Core & c = Core::getInstance();
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creatures = 0;
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d = new Private;
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d->owner = c.p;
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VersionInfo * minfo = c.vinfo;
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@ -140,16 +78,11 @@ Creatures::Creatures()
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d->Started = false;
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d->IdMapReady = false;
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d->trans = c.getTranslation();
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d->trans->InitReadNames(); // throws on error
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d->trans->InitReadNames(); // FIXME: throws on error
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OffsetGroup *OG_Creatures = minfo->getGroup("Creatures");
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OffsetGroup *OG_creature = OG_Creatures->getGroup("creature");
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OffsetGroup *OG_creature_ex = OG_creature->getGroup("advanced");
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OffsetGroup *OG_soul = OG_Creatures->getGroup("soul");
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OffsetGroup * OG_name = minfo->getGroup("name");
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OffsetGroup * OG_jobs = OG_Creatures->getGroup("job");
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OffsetGroup * OG_job_mats = OG_jobs->getGroup("material");
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creatures = 0;
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try
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{
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creatures = (vector <df_creature *> *) OG_Creatures->getAddress ("vector");
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@ -172,6 +105,7 @@ bool Creatures::Start( uint32_t &numcreatures )
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{
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d->Started = true;
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numcreatures = creatures->size();
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d->IdMap.clear();
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d->IdMapReady = false;
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return true;
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}
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