|
|
|
@ -34,9 +34,12 @@ using namespace df::enums;
|
|
|
|
|
|
|
|
|
|
using df::global::ui;
|
|
|
|
|
using df::global::world;
|
|
|
|
|
using df::global::ui_building_in_owner;
|
|
|
|
|
using df::global::ui_building_in_assign;
|
|
|
|
|
using df::global::ui_building_item_cursor;
|
|
|
|
|
using df::global::ui_owner_candidates;
|
|
|
|
|
using df::global::ui_building_assign_type;
|
|
|
|
|
using df::global::ui_building_assign_is_marked;
|
|
|
|
|
using df::global::ui_building_assign_units;
|
|
|
|
|
using df::global::ui_building_assign_items;
|
|
|
|
|
|
|
|
|
|
static bool unit_list_hotkey(df::viewscreen *top);
|
|
|
|
|
|
|
|
|
@ -452,22 +455,44 @@ static bool maybe_sort_units(color_ostream *pout, lua_State *L,
|
|
|
|
|
return true;
|
|
|
|
|
|
|
|
|
|
case ui_sidebar_mode::QueryBuilding:
|
|
|
|
|
if (ui_building_in_owner && *ui_building_in_owner &&
|
|
|
|
|
ui_owner_candidates && ui_building_item_cursor)
|
|
|
|
|
if (!ui_building_in_assign || !*ui_building_in_assign)
|
|
|
|
|
return false;
|
|
|
|
|
// fall through for building owner / chain assign animal
|
|
|
|
|
|
|
|
|
|
case ui_sidebar_mode::ZonesPenInfo:
|
|
|
|
|
if (ui_building_item_cursor &&
|
|
|
|
|
ui_building_assign_type &&
|
|
|
|
|
ui_building_assign_is_marked &&
|
|
|
|
|
ui_building_assign_units &&
|
|
|
|
|
ui_building_assign_items &&
|
|
|
|
|
ui_building_assign_type->size() == ui_building_assign_units->size() &&
|
|
|
|
|
!ui_building_assign_type->empty())
|
|
|
|
|
{
|
|
|
|
|
if (!L) return true;
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Sort building owner candidate units in the 'q' sidebar mode.
|
|
|
|
|
* Sort building owner candidate units in the 'q' sidebar mode,
|
|
|
|
|
* or pen assignment candidate units in 'z'->'N', or cage assignment.
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
// TODO: better way
|
|
|
|
|
bool is_assign_owner = ((*ui_building_assign_type)[0] == -1);
|
|
|
|
|
|
|
|
|
|
if (is_assign_owner)
|
|
|
|
|
sort_null_first(parameters);
|
|
|
|
|
|
|
|
|
|
PARSE_SPEC("units", parameters);
|
|
|
|
|
|
|
|
|
|
if (compute_order(*pout, L, top, &order, *ui_owner_candidates))
|
|
|
|
|
if (compute_order(*pout, L, top, &order, *ui_building_assign_units))
|
|
|
|
|
{
|
|
|
|
|
reorder_cursor(ui_building_item_cursor, order);
|
|
|
|
|
reorder_vector(ui_owner_candidates, order);
|
|
|
|
|
reorder_vector(ui_building_assign_type, order);
|
|
|
|
|
reorder_vector(ui_building_assign_units, order);
|
|
|
|
|
|
|
|
|
|
if (ui_building_assign_units->size() == ui_building_assign_items->size())
|
|
|
|
|
reorder_vector(ui_building_assign_items, order);
|
|
|
|
|
if (ui_building_assign_units->size() == ui_building_assign_is_marked->size())
|
|
|
|
|
reorder_vector(ui_building_assign_is_marked, order);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|