Removed non-working onfunction.
parent
93662034fe
commit
1c013486d5
@ -1 +0,0 @@
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as -anl --32 -o functions.o functions.asm
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@ -1,23 +0,0 @@
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.intel_syntax
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push eax
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push ebp
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push esp
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push esi
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push edi
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push edx
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push ecx
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push ebx
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push eax
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mov eax,[esp+36]
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push eax
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function:
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call 0xdeadbee0
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function2:
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mov [0xdeadbeef],eax
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pop eax
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function3:
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jmp [0xdeadbeef]
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Binary file not shown.
@ -1,68 +0,0 @@
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onfunction=onfunction or {}
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function onfunction.install()
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ModData=engine.installMod("dfusion/onfunction/functions.o","functions",4)
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modpos=ModData.pos
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modsize=ModData.size
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onfunction.pos=modpos
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trgpos=engine.getpushvalue()
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print(string.format("Function installed in:%x function to call is: %x",modpos,trgpos))
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local firstpos=modpos+engine.FindMarker(ModData,"function")
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engine.poked(firstpos,trgpos-firstpos-4) --call Lua-Onfunction
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onfunction.fpos=modpos+engine.FindMarker(ModData,"function3")
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engine.poked(modpos+engine.FindMarker(ModData,"function2"),modpos+modsize)
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engine.poked(onfunction.fpos,modpos+modsize)
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SetExecute(modpos)
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onfunction.calls={}
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onfunction.functions={}
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onfunction.names={}
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onfunction.hints={}
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end
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function OnFunction(values)
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--[=[print("Onfunction called!")
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print("Data:")
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for k,v in pairs(values) do
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print(string.format("%s=%x",k,v))
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end
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print("stack:")
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for i=0,3 do
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print(string.format("%d %x",i,engine.peekd(values.esp+i*4)))
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end
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--]=]
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if onfunction.functions[values.ret] ~=nil then
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onfunction.functions[values.ret](values)
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end
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return onfunction.calls[values.ret] --returns real function to call
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end
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function onfunction.patch(addr)
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if(engine.peekb(addr)~=0xe8) then
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error("Incorrect address, not a function call")
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else
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onfunction.calls[addr+5]=addr+engine.peekd(addr+1)+5 --adds real function to call
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engine.poked(addr+1,engine.getmod("functions")-addr-5)
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end
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end
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function onfunction.AddFunction(addr,name,hints)
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onfunction.patch(addr)
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onfunction.names[name]=addr+5
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if hints~=nil then
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onfunction.hints[name]=hints
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end
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end
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function onfunction.ReadHint(values,name,hintname)
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local hints=onfunction.hints[name]
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if hints ==nil then return nil end
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local hint=hints[hintname]
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if type(hint)=="string" then return values[hint] end
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local off=hint.off or 0
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return engine.peek(off+values[hint.reg],hints[hintname].rtype)
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end
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function onfunction.SetCallback(name,func)
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if onfunction.names[name]==nil then
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error("No such function:"..name)
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else
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onfunction.functions[onfunction.names[name]]=func
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end
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end
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@ -1,16 +0,0 @@
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if WINDOWS then --windows function defintions
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--[=[onfunction.AddFunction(0x55499D+offsets.base(),"Move") --on creature move found with "watch mem=xcoord"
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onfunction.AddFunction(0x275933+offsets.base(),"Die",{creature="edi"}) --on creature death? found by watching dead flag then stepping until new function
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onfunction.AddFunction(0x2c1834+offsets.base(),"CreateCreature",{protocreature="eax"}) --arena
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onfunction.AddFunction(0x349640+offsets.base(),"AddItem",{item="esp"}) --or esp
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onfunction.AddFunction(0x26e840+offsets.base(),"Dig_Create",{item_type="esp"}) --esp+8 -> material esp->block type
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onfunction.AddFunction(0x3d4301+offsets.base(),"Make_Item",{item_type="esp"})
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onfunction.AddFunction(0x5af826+offsets.base(),"Hurt",{target="esi",attacker={off=0x74,rtype=DWORD,reg="esp"}})
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onfunction.AddFunction(0x3D5886+offsets.base(),"Flip",{building="esi"})
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onfunction.AddFunction(0x35E340+offsets.base(),"ItemCreate")--]=]
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--onfunction.AddFunction(0x4B34B6+offsets.base(),"ReactionFinish") --esp item. Ecx creature, edx? 0.34.07
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onfunction.AddFunction(0x72aB6+offsets.base(),"Die",{creature="edi"}) --0.34.07
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else --linux
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--[=[onfunction.AddFunction(0x899befe+offsets.base(),"Move") -- found out by attaching watch...
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onfunction.AddFunction(0x850eecd+offsets.base(),"Die",{creature="ebx"}) -- same--]=]
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end
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@ -1,15 +0,0 @@
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mypos=engine.getmod("functions")
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function DeathMsg(values)
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local name
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local u=engine.cast(df.unit,values[onfunction.hints["Die"].creature])
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print(u.name.first_name.." died")
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end
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if mypos then
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print("Onfunction already installed")
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--onfunction.patch(0x189dd6+offsets.base())
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else
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onfunction.install()
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dofile("dfusion/onfunction/locations.lua")
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onfunction.SetCallback("Die",DeathMsg)
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end
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