|  |  |  | @ -49,6 +49,7 @@ struct ClothingRequirement | 
		
	
		
			
				|  |  |  |  |             return false; | 
		
	
		
			
				|  |  |  |  |         if (b->material_category.whole != this->material_category.whole) | 
		
	
		
			
				|  |  |  |  |             return false; | 
		
	
		
			
				|  |  |  |  |         return true; | 
		
	
		
			
				|  |  |  |  |     } | 
		
	
		
			
				|  |  |  |  | }; | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
	
		
			
				
					|  |  |  | @ -84,8 +85,8 @@ DFhackCExport command_result plugin_init(color_ostream &out, std::vector <Plugin | 
		
	
		
			
				|  |  |  |  |         // Extended help string. Used by CR_WRONG_USAGE and the help command:
 | 
		
	
		
			
				|  |  |  |  |         "  autoclothing material item <number>\n" | 
		
	
		
			
				|  |  |  |  |         "Example:\n" | 
		
	
		
			
				|  |  |  |  |         "  autoclothing cloth dress 10\n" | 
		
	
		
			
				|  |  |  |  |         "    Sets the desired number of cloth dresses available per citizen to 1.\n" | 
		
	
		
			
				|  |  |  |  |         "  autoclothing cloth \"short skirt\" 10\n" | 
		
	
		
			
				|  |  |  |  |         "    Sets the desired number of cloth short skirts available per citizen to 10.\n" | 
		
	
		
			
				|  |  |  |  |         "  autoclothing cloth dress\n" | 
		
	
		
			
				|  |  |  |  |         "    Displays the currently set number of cloth dresses chosen per citizen.\n" | 
		
	
		
			
				|  |  |  |  |     )); | 
		
	
	
		
			
				
					|  |  |  | @ -146,9 +147,10 @@ DFhackCExport command_result plugin_onupdate(color_ostream &out) | 
		
	
		
			
				|  |  |  |  | static bool setItemFromName(std::string name, ClothingRequirement* requirement) | 
		
	
		
			
				|  |  |  |  | { | 
		
	
		
			
				|  |  |  |  | #define SEARCH_ITEM_RAWS(rawType, jobType, itemType) \ | 
		
	
		
			
				|  |  |  |  | for (auto&& itemdef : world->raws.itemdefs.rawType) \ | 
		
	
		
			
				|  |  |  |  | for (auto& itemdef : world->raws.itemdefs.rawType) \ | 
		
	
		
			
				|  |  |  |  | { \ | 
		
	
		
			
				|  |  |  |  |     if (itemdef->name == name) \ | 
		
	
		
			
				|  |  |  |  |     std::string fullName = itemdef->adjective.empty() ? itemdef->name : itemdef->adjective + " " + itemdef->name; \ | 
		
	
		
			
				|  |  |  |  |     if (fullName == name) \ | 
		
	
		
			
				|  |  |  |  |     { \ | 
		
	
		
			
				|  |  |  |  |         requirement->job_type = job_type::jobType; \ | 
		
	
		
			
				|  |  |  |  |         requirement->item_type = item_type::itemType; \ | 
		
	
	
		
			
				
					|  |  |  | @ -156,7 +158,6 @@ for (auto&& itemdef : world->raws.itemdefs.rawType) \ | 
		
	
		
			
				|  |  |  |  |         return true; \ | 
		
	
		
			
				|  |  |  |  |     } \ | 
		
	
		
			
				|  |  |  |  | } | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  |     SEARCH_ITEM_RAWS(armor, MakeArmor, ARMOR); | 
		
	
		
			
				|  |  |  |  |     SEARCH_ITEM_RAWS(gloves, MakeGloves, GLOVES); | 
		
	
		
			
				|  |  |  |  |     SEARCH_ITEM_RAWS(shoes, MakeShoes, SHOES); | 
		
	
	
		
			
				
					|  |  |  | @ -212,8 +213,6 @@ static bool armorFlagsMatch(BitArray<df::armor_general_flags> * flags, df::job_m | 
		
	
		
			
				|  |  |  |  |         return true; | 
		
	
		
			
				|  |  |  |  |     if (flags->is_set(df::armor_general_flags::SOFT) && category->bits.silk) | 
		
	
		
			
				|  |  |  |  |         return true; | 
		
	
		
			
				|  |  |  |  |     if (flags->is_set(df::armor_general_flags::SOFT) && category->bits.strand) | 
		
	
		
			
				|  |  |  |  |         return true; | 
		
	
		
			
				|  |  |  |  |     if (flags->is_set(df::armor_general_flags::BARRED) && category->bits.bone) | 
		
	
		
			
				|  |  |  |  |         return true; | 
		
	
		
			
				|  |  |  |  |     if (flags->is_set(df::armor_general_flags::SCALED) && category->bits.shell) | 
		
	
	
		
			
				
					|  |  |  | @ -288,7 +287,15 @@ command_result autoclothing(color_ostream &out, std::vector <std::string> & para | 
		
	
		
			
				|  |  |  |  |     bool matchedExisting = false; | 
		
	
		
			
				|  |  |  |  |     if (parameters.size() > 2) | 
		
	
		
			
				|  |  |  |  |     { | 
		
	
		
			
				|  |  |  |  |         newRequirement.needed_per_citizen = std::stoi(parameters[0]); | 
		
	
		
			
				|  |  |  |  |         try | 
		
	
		
			
				|  |  |  |  |         { | 
		
	
		
			
				|  |  |  |  |             newRequirement.needed_per_citizen = std::stoi(parameters[2]); | 
		
	
		
			
				|  |  |  |  |         } | 
		
	
		
			
				|  |  |  |  |         catch (const std::exception&) | 
		
	
		
			
				|  |  |  |  |         { | 
		
	
		
			
				|  |  |  |  |             out << parameters[2] << " is not a valid number." << endl; | 
		
	
		
			
				|  |  |  |  |             return CR_WRONG_USAGE; | 
		
	
		
			
				|  |  |  |  |         } | 
		
	
		
			
				|  |  |  |  |         settingSize = true; | 
		
	
		
			
				|  |  |  |  |     } | 
		
	
		
			
				|  |  |  |  |     for (size_t i = 0; i < clothingOrders.size(); i++) | 
		
	
	
		
			
				
					|  |  |  | @ -306,7 +313,7 @@ command_result autoclothing(color_ostream &out, std::vector <std::string> & para | 
		
	
		
			
				|  |  |  |  |             else | 
		
	
		
			
				|  |  |  |  |             { | 
		
	
		
			
				|  |  |  |  |                 clothingOrders[i] = newRequirement; | 
		
	
		
			
				|  |  |  |  |                 out << "Set " << parameters[0] << " " << parameters[1] << " to " << parameters[3] << endl; | 
		
	
		
			
				|  |  |  |  |                 out << "Set " << parameters[0] << " " << parameters[1] << " to " << parameters[2] << endl; | 
		
	
		
			
				|  |  |  |  |             } | 
		
	
		
			
				|  |  |  |  |         } | 
		
	
		
			
				|  |  |  |  |         else | 
		
	
	
		
			
				
					|  |  |  | @ -326,7 +333,7 @@ command_result autoclothing(color_ostream &out, std::vector <std::string> & para | 
		
	
		
			
				|  |  |  |  |             else | 
		
	
		
			
				|  |  |  |  |             { | 
		
	
		
			
				|  |  |  |  |                 clothingOrders.push_back(newRequirement); | 
		
	
		
			
				|  |  |  |  |                 out << "Set " << parameters[0] << " " << parameters[1] << " to " << parameters[3] << endl; | 
		
	
		
			
				|  |  |  |  |                 out << "Added order for " << parameters[0] << " " << parameters[1] << " to " << parameters[2] << endl; | 
		
	
		
			
				|  |  |  |  |             } | 
		
	
		
			
				|  |  |  |  |         } | 
		
	
		
			
				|  |  |  |  |         else | 
		
	
	
		
			
				
					|  |  |  | @ -334,25 +341,34 @@ command_result autoclothing(color_ostream &out, std::vector <std::string> & para | 
		
	
		
			
				|  |  |  |  |             out << parameters[0] << " " << parameters[1] << " is not set." << endl; | 
		
	
		
			
				|  |  |  |  |         } | 
		
	
		
			
				|  |  |  |  |     } | 
		
	
		
			
				|  |  |  |  |     if (settingSize) | 
		
	
		
			
				|  |  |  |  |     { | 
		
	
		
			
				|  |  |  |  |         if (!autoclothing_enabled) | 
		
	
		
			
				|  |  |  |  |         { | 
		
	
		
			
				|  |  |  |  |             out << "Enabling automatic clothing management" << endl; | 
		
	
		
			
				|  |  |  |  |             autoclothing_enabled = true; | 
		
	
		
			
				|  |  |  |  |         } | 
		
	
		
			
				|  |  |  |  |         do_autoclothing(); | 
		
	
		
			
				|  |  |  |  |     } | 
		
	
		
			
				|  |  |  |  |     // Give control back to DF.
 | 
		
	
		
			
				|  |  |  |  |     return CR_OK; | 
		
	
		
			
				|  |  |  |  | } | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | static void find_needed_clothing_items() | 
		
	
		
			
				|  |  |  |  | { | 
		
	
		
			
				|  |  |  |  |     for (auto&& unit : world->units.active) | 
		
	
		
			
				|  |  |  |  |     for (auto& unit : world->units.active) | 
		
	
		
			
				|  |  |  |  |     { | 
		
	
		
			
				|  |  |  |  |         //obviously we don't care about illegal aliens.
 | 
		
	
		
			
				|  |  |  |  |         if (!isCitizen(unit)) | 
		
	
		
			
				|  |  |  |  |             continue; | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  |         //now check each clothing order to see what the unit might be missing.
 | 
		
	
		
			
				|  |  |  |  |         for (auto&& clothingOrder : clothingOrders) | 
		
	
		
			
				|  |  |  |  |         for (auto& clothingOrder : clothingOrders) | 
		
	
		
			
				|  |  |  |  |         { | 
		
	
		
			
				|  |  |  |  |             int alreadyOwnedAmount = 0; | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  |             //looping through the items first, then clothing order might be a little faster, but this way is cleaner.
 | 
		
	
		
			
				|  |  |  |  |             for (auto&& ownedItem : unit->owned_items) | 
		
	
		
			
				|  |  |  |  |             for (auto& ownedItem : unit->owned_items) | 
		
	
		
			
				|  |  |  |  |             { | 
		
	
		
			
				|  |  |  |  |                 auto item = findItemByID(ownedItem); | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
	
		
			
				
					|  |  |  | @ -375,21 +391,21 @@ static void find_needed_clothing_items() | 
		
	
		
			
				|  |  |  |  |                 continue; | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  |             //technically, there's some leeway in sizes, but only caring about exact sizes is simpler.
 | 
		
	
		
			
				|  |  |  |  |             clothingOrder.total_needed_per_race[unit->race] += alreadyOwnedAmount; | 
		
	
		
			
				|  |  |  |  |             clothingOrder.total_needed_per_race[unit->race] += neededAmount; | 
		
	
		
			
				|  |  |  |  |         } | 
		
	
		
			
				|  |  |  |  |     } | 
		
	
		
			
				|  |  |  |  | } | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | static void remove_available_clothing() | 
		
	
		
			
				|  |  |  |  | { | 
		
	
		
			
				|  |  |  |  |     for (auto&& item : world->items.all) | 
		
	
		
			
				|  |  |  |  |     for (auto& item : world->items.all) | 
		
	
		
			
				|  |  |  |  |     { | 
		
	
		
			
				|  |  |  |  |         //skip any owned items.
 | 
		
	
		
			
				|  |  |  |  |         if (getOwner(item)) | 
		
	
		
			
				|  |  |  |  |             continue; | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  |         //again, for each item, find if any clothing order matches the 
 | 
		
	
		
			
				|  |  |  |  |         for (auto&& clothingOrder : clothingOrders) | 
		
	
		
			
				|  |  |  |  |         for (auto& clothingOrder : clothingOrders) | 
		
	
		
			
				|  |  |  |  |         { | 
		
	
		
			
				|  |  |  |  |             if (item->getType() != clothingOrder.item_type) | 
		
	
		
			
				|  |  |  |  |                 continue; | 
		
	
	
		
			
				
					|  |  |  | @ -409,9 +425,9 @@ static void remove_available_clothing() | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | static void add_clothing_orders() | 
		
	
		
			
				|  |  |  |  | { | 
		
	
		
			
				|  |  |  |  |     for (auto&& clothingOrder : clothingOrders) | 
		
	
		
			
				|  |  |  |  |     for (auto& clothingOrder : clothingOrders) | 
		
	
		
			
				|  |  |  |  |     { | 
		
	
		
			
				|  |  |  |  |         for (auto&& orderNeeded : clothingOrder.total_needed_per_race) | 
		
	
		
			
				|  |  |  |  |         for (auto& orderNeeded : clothingOrder.total_needed_per_race) | 
		
	
		
			
				|  |  |  |  |         { | 
		
	
		
			
				|  |  |  |  |             auto race = orderNeeded.first; | 
		
	
		
			
				|  |  |  |  |             auto amount = orderNeeded.second; | 
		
	
	
		
			
				
					|  |  |  | @ -420,7 +436,7 @@ static void add_clothing_orders() | 
		
	
		
			
				|  |  |  |  |                 continue; | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  |             bool orderExistedAlready = false; | 
		
	
		
			
				|  |  |  |  |             for (auto&& managerOrder : world->manager_orders) | 
		
	
		
			
				|  |  |  |  |             for (auto& managerOrder : world->manager_orders) | 
		
	
		
			
				|  |  |  |  |             { | 
		
	
		
			
				|  |  |  |  |                 //Annoyingly, the manager orders store the job type for clothing orders, and actual item type is left at -1;
 | 
		
	
		
			
				|  |  |  |  |                 if (managerOrder->job_type != clothingOrder.job_type) | 
		
	
	
		
			
				
					|  |  |  | @ -442,17 +458,17 @@ static void add_clothing_orders() | 
		
	
		
			
				|  |  |  |  |             //if it wasn't there, we need to make a new one.
 | 
		
	
		
			
				|  |  |  |  |             if (!orderExistedAlready) | 
		
	
		
			
				|  |  |  |  |             { | 
		
	
		
			
				|  |  |  |  |                 df::manager_order newOrder; | 
		
	
		
			
				|  |  |  |  |                 df::manager_order * newOrder = new df::manager_order(); | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  |                 newOrder.id = world->manager_order_next_id; | 
		
	
		
			
				|  |  |  |  |                 newOrder->id = world->manager_order_next_id; | 
		
	
		
			
				|  |  |  |  |                 world->manager_order_next_id++; | 
		
	
		
			
				|  |  |  |  |                 newOrder.job_type = clothingOrder.job_type; | 
		
	
		
			
				|  |  |  |  |                 newOrder.item_subtype = clothingOrder.item_subtype; | 
		
	
		
			
				|  |  |  |  |                 newOrder.hist_figure_id = race; | 
		
	
		
			
				|  |  |  |  |                 newOrder.material_category = clothingOrder.material_category; | 
		
	
		
			
				|  |  |  |  |                 newOrder.amount_left = amount; | 
		
	
		
			
				|  |  |  |  |                 newOrder.amount_total = amount; | 
		
	
		
			
				|  |  |  |  |                 world->manager_orders.push_back(&newOrder); | 
		
	
		
			
				|  |  |  |  |                 newOrder->job_type = clothingOrder.job_type; | 
		
	
		
			
				|  |  |  |  |                 newOrder->item_subtype = clothingOrder.item_subtype; | 
		
	
		
			
				|  |  |  |  |                 newOrder->hist_figure_id = race; | 
		
	
		
			
				|  |  |  |  |                 newOrder->material_category = clothingOrder.material_category; | 
		
	
		
			
				|  |  |  |  |                 newOrder->amount_left = amount; | 
		
	
		
			
				|  |  |  |  |                 newOrder->amount_total = amount; | 
		
	
		
			
				|  |  |  |  |                 world->manager_orders.push_back(newOrder); | 
		
	
		
			
				|  |  |  |  |             } | 
		
	
		
			
				|  |  |  |  |         } | 
		
	
		
			
				|  |  |  |  |     } | 
		
	
	
		
			
				
					|  |  |  | 
 |