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@ -57,6 +57,7 @@
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#include "modules/Translation.h"
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#include "modules/Translation.h"
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#include "modules/Items.h"
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#include "modules/Items.h"
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#include "modules/Buildings.h"
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#include "modules/Buildings.h"
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#include "modules/Units.h"
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#include "TileTypes.h"
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#include "TileTypes.h"
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#include "MiscUtils.h"
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#include "MiscUtils.h"
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@ -179,20 +180,25 @@ uint16_t fletcher16(uint8_t const *data, size_t bytes)
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return sum2 << 8 | sum1;
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return sum2 << 8 | sum1;
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}
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}
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void ConvertDfColor(int16_t in[3], RemoteFortressReader::ColorDefinition * out)
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void ConvertDfColor(int16_t index, RemoteFortressReader::ColorDefinition * out)
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{
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{
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if (!df::global::enabler)
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if (!df::global::enabler)
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return;
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return;
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auto enabler = df::global::enabler;
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auto enabler = df::global::enabler;
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int index = in[0] + 8 * in[1];
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out->set_red((int)(enabler->ccolor[index][0] * 255));
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out->set_red((int)(enabler->ccolor[index][0] * 255));
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out->set_green((int)(enabler->ccolor[index][1] * 255));
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out->set_green((int)(enabler->ccolor[index][1] * 255));
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out->set_blue((int)(enabler->ccolor[index][2] * 255));
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out->set_blue((int)(enabler->ccolor[index][2] * 255));
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}
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}
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void ConvertDfColor(int16_t in[3], RemoteFortressReader::ColorDefinition * out)
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{
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int index = in[0] + 8 * in[1];
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ConvertDfColor(index, out);
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}
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RemoteFortressReader::TiletypeMaterial TranslateMaterial(df::tiletype_material material)
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RemoteFortressReader::TiletypeMaterial TranslateMaterial(df::tiletype_material material)
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{
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{
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switch (material)
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switch (material)
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@ -955,6 +961,10 @@ static command_result GetUnitList(color_ostream &stream, const EmptyMessage *in,
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send_unit->set_pos_z(unit->pos.z);
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send_unit->set_pos_z(unit->pos.z);
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send_unit->mutable_race()->set_mat_type(unit->race);
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send_unit->mutable_race()->set_mat_type(unit->race);
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send_unit->mutable_race()->set_mat_index(unit->caste);
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send_unit->mutable_race()->set_mat_index(unit->caste);
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ConvertDfColor(Units::getProfessionColor(unit), send_unit->mutable_profession_color());
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send_unit->set_flags1(unit->flags1.whole);
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send_unit->set_flags2(unit->flags2.whole);
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send_unit->set_flags3(unit->flags3.whole);
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}
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}
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return CR_OK;
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return CR_OK;
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}
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}
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