Reorganized NEWS.

develop
expwnent 2014-06-19 23:22:51 -04:00
parent 036aae060b
commit 1994603177
1 changed files with 3 additions and 4 deletions

@ -8,7 +8,6 @@ DFHack future
- Lua API for running arbitrary DFHack commands
- support for multiple raw/init.d/*.lua init scripts in one save.
- eventful now has a more friendly way of making custom sidebars
- new plugin: building-hacks. Allows to add custom functionality and/or animations to buildings.
- on Linux and OSX the console now supports moving the cursor back and forward by a whole word.
New scripts:
@ -21,7 +20,6 @@ DFHack future
- dfstatus: show an overview of critical stock quantities, including food, drinks, wood, and bars.
New commands:
- move the 'grow', 'extirpate' and 'immolate' commands as 'plant' subcommands
- 'plant create' - spawn a new shrub under the cursor
- command-prompt: a dfhack command prompt in df.
@ -34,8 +32,11 @@ DFHack future
- rendermax: replace the renderer with something else. Most interesting is "rendermax light"- a lighting engine for df.
- stockflow (by eswald): queues manager jobs of the configured type based on the state of a stockpile.
- embark-tools: implementations of Embark Anywhere, Nano Embark, and a few other embark-related utilities
- building-hacks: Allows to add custom functionality and/or animations to buildings.
- petcapRemover: triggers pregnancies in creatures so that you can effectively raise the default pet population cap from the default 50
Misc improvements:
- plant: move the 'grow', 'extirpate' and 'immolate' commands as 'plant' subcommands
- digfort: improved csv parsing, add start() comment handling
- exterminate: allow specifying a caste (exterminate gob:male)
- createitem: in adventure mode it now defaults to the controlled unit as maker.
@ -54,8 +55,6 @@ DFHack future
- operators in Prepare To Fire mode are released from duty once
hungry/thirsty if there is a free replacement
New command: petcapRemover - raise the pet population cap from 50 to whatever you want
DFHack v0.34.11-r4
New commands: