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@ -8,7 +8,6 @@ DFHack future
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- Lua API for running arbitrary DFHack commands
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- support for multiple raw/init.d/*.lua init scripts in one save.
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- eventful now has a more friendly way of making custom sidebars
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- new plugin: building-hacks. Allows to add custom functionality and/or animations to buildings.
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- on Linux and OSX the console now supports moving the cursor back and forward by a whole word.
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New scripts:
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@ -21,7 +20,6 @@ DFHack future
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- dfstatus: show an overview of critical stock quantities, including food, drinks, wood, and bars.
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New commands:
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- move the 'grow', 'extirpate' and 'immolate' commands as 'plant' subcommands
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- 'plant create' - spawn a new shrub under the cursor
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- command-prompt: a dfhack command prompt in df.
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@ -34,8 +32,11 @@ DFHack future
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- rendermax: replace the renderer with something else. Most interesting is "rendermax light"- a lighting engine for df.
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- stockflow (by eswald): queues manager jobs of the configured type based on the state of a stockpile.
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- embark-tools: implementations of Embark Anywhere, Nano Embark, and a few other embark-related utilities
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- building-hacks: Allows to add custom functionality and/or animations to buildings.
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- petcapRemover: triggers pregnancies in creatures so that you can effectively raise the default pet population cap from the default 50
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Misc improvements:
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- plant: move the 'grow', 'extirpate' and 'immolate' commands as 'plant' subcommands
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- digfort: improved csv parsing, add start() comment handling
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- exterminate: allow specifying a caste (exterminate gob:male)
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- createitem: in adventure mode it now defaults to the controlled unit as maker.
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@ -54,8 +55,6 @@ DFHack future
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- operators in Prepare To Fire mode are released from duty once
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hungry/thirsty if there is a free replacement
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New command: petcapRemover - raise the pet population cap from 50 to whatever you want
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DFHack v0.34.11-r4
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New commands:
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