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@ -188,15 +188,15 @@ enum MatterState
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message Spatter
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{
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optional MatPair material = 1;
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optional int32 amount = 2;
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optional MatterState state = 3;
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optional MatPair item = 4;
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optional MatPair material = 1;
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optional int32 amount = 2;
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optional MatterState state = 3;
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optional MatPair item = 4;
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}
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message SpatterPile
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{
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repeated Spatter spatters = 1;
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repeated Spatter spatters = 1;
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}
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message MapBlock
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@ -225,7 +225,7 @@ message MapBlock
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repeated int32 tree_y = 22;
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repeated int32 tree_z = 23;
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repeated TileDigDesignation tile_dig_designation = 24;
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repeated SpatterPile spatterPile = 25;
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repeated SpatterPile spatterPile = 25;
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}
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message MatPair {
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@ -475,21 +475,21 @@ message SiteRealizationBuildingWall
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message SiteRealizationBuildingTower
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{
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optional int32 roof_z = 1;
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optional bool round = 2;
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optional bool goblin = 3;
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optional bool round = 2;
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optional bool goblin = 3;
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}
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message TrenchSpoke
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{
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optional int32 mound_start = 1;
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optional int32 trench_start = 2;
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optional int32 trench_end = 3;
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optional int32 mound_end = 4;
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optional int32 mound_start = 1;
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optional int32 trench_start = 2;
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optional int32 trench_end = 3;
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optional int32 mound_end = 4;
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}
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message SiteRealizationBuildingTrenches
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{
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repeated TrenchSpoke spokes = 1;
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repeated TrenchSpoke spokes = 1;
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}
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message SiteRealizationBuilding
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@ -503,7 +503,7 @@ message SiteRealizationBuilding
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optional MatPair material = 7;
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optional SiteRealizationBuildingWall wall_info = 8;
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optional SiteRealizationBuildingTower tower_info = 9;
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optional SiteRealizationBuildingTrenches trench_info = 10;
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optional SiteRealizationBuildingTrenches trench_info = 10;
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}
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message RegionTile
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