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@ -504,8 +504,8 @@ function SquadAssignmentOverlay:init()
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{label='tactics skill'..CH_UP, value=SORT_FNS.sort_by_tactics_asc, pen=COLOR_YELLOW},
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{label='tactics skill'..CH_UP, value=SORT_FNS.sort_by_tactics_asc, pen=COLOR_YELLOW},
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{label='migrant wave'..CH_DN, value=sort_by_migrant_wave_desc, pen=COLOR_GREEN},
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{label='migrant wave'..CH_DN, value=sort_by_migrant_wave_desc, pen=COLOR_GREEN},
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{label='migrant wave'..CH_UP, value=sort_by_migrant_wave_asc, pen=COLOR_YELLOW},
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{label='migrant wave'..CH_UP, value=sort_by_migrant_wave_asc, pen=COLOR_YELLOW},
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{label='stress'..CH_DN, value=sort_by_stress_desc, pen=COLOR_GREEN},
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{label='stress level'..CH_DN, value=sort_by_stress_desc, pen=COLOR_GREEN},
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{label='stress'..CH_UP, value=sort_by_stress_asc, pen=COLOR_YELLOW},
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{label='stress level'..CH_UP, value=sort_by_stress_asc, pen=COLOR_YELLOW},
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{label='mental stability'..CH_DN, value=sort_by_mental_stability_desc, pen=COLOR_GREEN},
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{label='mental stability'..CH_DN, value=sort_by_mental_stability_desc, pen=COLOR_GREEN},
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{label='mental stability'..CH_UP, value=sort_by_mental_stability_asc, pen=COLOR_YELLOW},
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{label='mental stability'..CH_UP, value=sort_by_mental_stability_asc, pen=COLOR_YELLOW},
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{label='axe skill'..CH_DN, value=SORT_FNS.sort_by_axe_desc, pen=COLOR_GREEN},
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{label='axe skill'..CH_DN, value=SORT_FNS.sort_by_axe_desc, pen=COLOR_GREEN},
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@ -530,11 +530,11 @@ function SquadAssignmentOverlay:init()
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},
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},
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widgets.CycleHotkeyLabel{
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widgets.CycleHotkeyLabel{
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view_id='sort_any_melee',
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view_id='sort_any_melee',
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frame={t=2, l=0, w=10},
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frame={t=2, l=0, w=11},
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options={
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options={
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{label='any melee', value=sort_noop},
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{label='melee eff.', value=sort_noop},
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{label='any melee'..CH_DN, value=SORT_FNS.sort_by_any_melee_desc, pen=COLOR_GREEN},
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{label='melee eff.'..CH_DN, value=SORT_FNS.sort_by_any_melee_desc, pen=COLOR_GREEN},
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{label='any melee'..CH_UP, value=SORT_FNS.sort_by_any_melee_asc, pen=COLOR_YELLOW},
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{label='melee eff.'..CH_UP, value=SORT_FNS.sort_by_any_melee_asc, pen=COLOR_YELLOW},
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},
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},
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initial_option=SORT_FNS.sort_by_any_melee_desc,
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initial_option=SORT_FNS.sort_by_any_melee_desc,
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option_gap=0,
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option_gap=0,
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@ -542,11 +542,11 @@ function SquadAssignmentOverlay:init()
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},
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},
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widgets.CycleHotkeyLabel{
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widgets.CycleHotkeyLabel{
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view_id='sort_any_ranged',
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view_id='sort_any_ranged',
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frame={t=2, r=9, w=11},
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frame={t=2, r=8, w=12},
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options={
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options={
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{label='any ranged', value=sort_noop},
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{label='ranged eff.', value=sort_noop},
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{label='any ranged'..CH_DN, value=SORT_FNS.sort_by_any_ranged_desc, pen=COLOR_GREEN},
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{label='ranged eff.'..CH_DN, value=SORT_FNS.sort_by_any_ranged_desc, pen=COLOR_GREEN},
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{label='any ranged'..CH_UP, value=SORT_FNS.sort_by_any_ranged_asc, pen=COLOR_YELLOW},
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{label='ranged eff.'..CH_UP, value=SORT_FNS.sort_by_any_ranged_asc, pen=COLOR_YELLOW},
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},
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},
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option_gap=0,
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option_gap=0,
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on_change=self:callback('refresh_list', 'sort_any_ranged'),
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on_change=self:callback('refresh_list', 'sort_any_ranged'),
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