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@ -1710,7 +1710,14 @@ map_data_1b60_offset 0x1B9c
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<String name="md5">349d1ad6eda7b6c5e87f8e4726a0999a</String>
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<HexValue name="pe_timestamp">0x4C398089</HexValue>
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</Entry>
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<Entry version="v0.31.11" os="windows" id="0.31.11" base="0.31.10" rebase="0x7018">
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<String name="md5">552cfa417fd131204ebfee66aefc4adb</String>
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<HexValue name="pe_timestamp">0x4C496D93</HexValue>
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<Address name="cursor_xyz">0xB062D8</Address>
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<Address name="window_x">0xe81114</Address> VERIFIED
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<Address name="window_y">0xeAF1E8</Address> VERIFIED
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<Address name="window_z">0xeAF1C4</Address> VERIFIED
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</Entry>
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.-"""-.
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' \
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|,. ,-. | _________________________
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@ -1730,7 +1737,6 @@ map_data_1b60_offset 0x1B9c
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|__ |--""___| ,-'
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`"--...,+"""" `._,.-'
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<!-- Windows logo by Microsoft -->
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<!-- Tux logo by the Linux guys :) -->
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@ -2256,8 +2262,6 @@ map_data_1b60_offset 0x1B9c
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</Entry>
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<Entry version="v0.31.10" os="linux" id="30_10lin" base="30_09lin">
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<String name="md5">3e7bea269018a6fb88ef53715685aa64</String>
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stealing memory...
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looking for vectors...
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-------------------
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!!LANGUAGE TABLES!!
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-------------------
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@ -2293,6 +2297,47 @@ map_data_1b60_offset 0x1B9c
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Toad: extract? vector = 0x18f4
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Toad: colors = 0x36
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</Entry>
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<Entry version="v0.31.11" os="linux" id="30_11lin" base="30_10lin" rebase="0x1D020">
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<!-- BIG rebase, possible broken stuff -->
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<String name="md5">7b04ad536b8b657588ac209a7f95e1d1</String>
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<Address name="window_x">0x8cf7a58</Address> VERIFIED
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<Address name="window_y">0x8cf7a5C</Address> VERIFIED
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<Address name="window_z">0x8cf7a60</Address> VERIFIED
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<Address name="cursor_xyz">0x8b3b328</Address> VERIFIED
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-------------------
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!!LANGUAGE TABLES!!
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-------------------
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translation vector: 0x9348f4c
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lang vector: 0x9348f34
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word table offset: 0x1c
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-------------
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!!MATERIALS!!
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-------------
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inorganics:
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0x9348dc8
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organics:
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0x9348dd4
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trees:
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0x9348df8
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plants:
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0x9348de0
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color descriptors:
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0x934d2d8
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Amber color:0xac014c0
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all descriptors:
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0x934d2f0
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toad-first creature types:
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0x9348e74
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all creature types:
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0x9348e4c
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0x9348e74
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Toad: 0xadae390
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Toad: rawname = 0x0
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Toad: character (not reliable) = 0x20
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Toad: caste vector = 0x60
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Toad: extract? vector = 0x18f4
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Toad: colors = 0x36
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</Entry>
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</MemoryDescriptors>
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</DFExtractor>
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