Fix formatting.

develop
Petr Mrázek 2010-10-08 04:28:26 +02:00
parent aaf3155e43
commit 1460066a69
1 changed files with 202 additions and 203 deletions

@ -1,6 +1,8 @@
// This will create 7 deep magama on the square the cursor is on. It does not
// enable magma buildings at this time.
// TO BE DEPRECATED SOON.
#include <iostream>
#include <vector>
#include <map>
@ -230,7 +232,6 @@ int main (void)
cout << "sizeof(tiletypes) = " << sizeof(tiles) << endl;
for(uint32_t xx = 0; xx < 16; xx++) for(uint32_t yy = 0; yy < 16; yy++)
{
cout<< xx << " " << yy <<": " << tiles[xx][yy] << endl;
tiles[xx][yy] = 335;// 45
DFHack::naked_designation & des = designations[xx][yy].bits;
@ -240,10 +241,8 @@ int main (void)
des.skyview = 0;
des.light = 0;
des.subterranean = 1;
temp1[xx][yy] = 10015;
temp2[xx][yy] = 10015;
}
Maps->WriteTemperatures((x/16),(y/16),z, &temp1, &temp2);
Maps->WriteDesignations((x/16),(y/16),z, &designations);
@ -361,7 +360,7 @@ int main (void)
}
Maps->WriteBlockFlags((x/16),(y/16),z,bflags);
}
else // (brush == "range")
else if (brush == "range")
{
// Crop the range into each block if necessary
int beginxblock = x/16;