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@ -51,13 +51,20 @@ using namespace DFHack;
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#include "dfhack/SDL_fakes/events.h"
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#include "dfhack/SDL_fakes/events.h"
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#include "dfhack/df/ui.h"
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#include "dfhack/df/world.h"
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#include "dfhack/df/world_data.h"
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#include "dfhack/df/interface.h"
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#include "dfhack/df/viewscreen_dwarfmodest.h"
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#include <stdio.h>
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#include <stdio.h>
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#include <iomanip>
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#include <iomanip>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <fstream>
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#include <fstream>
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#include "tinythread.h"
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#include "tinythread.h"
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using namespace tthread;
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using namespace tthread;
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using namespace df::enums;
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struct Core::Cond
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struct Core::Cond
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{
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{
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@ -145,8 +152,17 @@ void fHKthread(void * iodata)
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std::string stuff = core->getHotkeyCmd(); // waits on mutex!
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std::string stuff = core->getHotkeyCmd(); // waits on mutex!
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if(!stuff.empty())
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if(!stuff.empty())
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{
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{
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vector <string> crap;
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vector <string> args;
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command_result cr = plug_mgr->InvokeCommand(stuff, crap, false);
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cheap_tokenise(stuff, args);
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if (args.empty()) {
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core->con.printerr("Empty hotkey command.\n");
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continue;
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}
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string first = args[0];
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args.erase(args.begin());
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command_result cr = plug_mgr->InvokeCommand(first, args, false);
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if(cr == CR_WOULD_BREAK)
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if(cr == CR_WOULD_BREAK)
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{
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{
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core->con.printerr("It isn't possible to run an interactive command outside the console.\n");
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core->con.printerr("It isn't possible to run an interactive command outside the console.\n");
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@ -155,53 +171,25 @@ void fHKthread(void * iodata)
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}
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}
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}
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}
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// A thread function... for the interactive console.
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static void runInteractiveCommand(Core *core, PluginManager *plug_mgr, int &clueless_counter, const string &command)
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void fIOthread(void * iodata)
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{
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{
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IODATA * iod = ((IODATA*) iodata);
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Core * core = iod->core;
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PluginManager * plug_mgr = ((IODATA*) iodata)->plug_mgr;
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CommandHistory main_history;
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main_history.load("dfhack.history");
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Console & con = core->con;
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Console & con = core->con;
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if(plug_mgr == 0 || core == 0)
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{
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if (!command.empty())
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con.printerr("Something horrible happened in Core's constructor...\n");
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return;
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}
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con.print("DFHack is ready. Have a nice day!\n"
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"Type in '?' or 'help' for general help, 'ls' to see all commands.\n");
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int clueless_counter = 0;
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while (true)
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{
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{
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string command = "";
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int ret = con.lineedit("[DFHack]# ",command, main_history);
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if(ret == -2)
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{
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cerr << "Console is shutting down properly." << endl;
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return;
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}
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else if(ret == -1)
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{
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cerr << "Console caught an unspecified error." << endl;
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continue;
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}
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else if(ret)
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{
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// a proper, non-empty command was entered
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main_history.add(command);
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main_history.save("dfhack.history");
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}
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// cut the input into parts
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// cut the input into parts
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vector <string> parts;
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vector <string> parts;
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cheap_tokenise(command,parts);
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cheap_tokenise(command,parts);
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if(parts.size() == 0)
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if(parts.size() == 0)
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{
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{
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clueless_counter ++;
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clueless_counter ++;
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continue;
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return;
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}
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}
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string first = parts[0];
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string first = parts[0];
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parts.erase(parts.begin());
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parts.erase(parts.begin());
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if (first[0] == '#') return;
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cerr << "Invoking: " << command << endl;
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cerr << "Invoking: " << command << endl;
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// let's see what we actually got
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// let's see what we actually got
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@ -220,6 +208,7 @@ void fIOthread(void * iodata)
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" cls - Clear the console.\n"
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" cls - Clear the console.\n"
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" fpause - Force DF to pause.\n"
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" fpause - Force DF to pause.\n"
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" die - Force DF to close immediately\n"
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" die - Force DF to close immediately\n"
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" keybinding - Modify bindings of commands to keys\n"
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"Plugin management (useful for developers):\n"
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"Plugin management (useful for developers):\n"
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//" belongs COMMAND - Tell which plugin a command belongs to.\n"
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//" belongs COMMAND - Tell which plugin a command belongs to.\n"
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" plug [PLUGIN|v] - List plugin state and description.\n"
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" plug [PLUGIN|v] - List plugin state and description.\n"
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@ -370,6 +359,40 @@ void fIOthread(void * iodata)
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con.print("%s\n", plug->getName().c_str());
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con.print("%s\n", plug->getName().c_str());
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}
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}
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}
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}
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else if(first == "keybinding")
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{
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if (parts.size() >= 3 && (parts[0] == "set" || parts[0] == "add"))
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{
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std::string keystr = parts[1];
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if (parts[0] == "set")
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core->ClearKeyBindings(keystr);
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for (int i = parts.size()-1; i >= 2; i--)
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{
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if (!core->AddKeyBinding(keystr, parts[i])) {
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con.printerr("Invalid key spec: %s\n", keystr.c_str());
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break;
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}
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}
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}
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else if (parts.size() >= 2 && parts[0] == "clear")
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{
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for (unsigned i = 1; i < parts.size(); i++)
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{
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if (!core->ClearKeyBindings(parts[i])) {
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con.printerr("Invalid key spec: %s\n", parts[i].c_str());
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break;
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}
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}
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}
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else
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{
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con << "Usage:" << endl
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<< " keybinding clear <key> <key>..." << endl
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<< " keybinding set <key> \"cmdline\" \"cmdline\"..." << endl
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<< " keybinding add <key> \"cmdline\" \"cmdline\"..." << endl
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<< "Later adds, and earlier items within one command have priority." << endl;
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}
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}
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else if(first == "fpause")
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else if(first == "fpause")
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{
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{
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World * w = core->getWorld();
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World * w = core->getWorld();
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@ -410,6 +433,70 @@ void fIOthread(void * iodata)
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*/
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*/
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}
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}
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}
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}
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}
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}
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static void loadInitFile(Core *core, PluginManager *plug_mgr, string fname)
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{
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ifstream init(fname);
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if (init.bad())
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return;
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int tmp = 0;
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string command;
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while (getline(init, command))
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{
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if (!command.empty())
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runInteractiveCommand(core, plug_mgr, tmp, command);
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}
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}
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// A thread function... for the interactive console.
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void fIOthread(void * iodata)
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{
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IODATA * iod = ((IODATA*) iodata);
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Core * core = iod->core;
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PluginManager * plug_mgr = ((IODATA*) iodata)->plug_mgr;
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CommandHistory main_history;
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main_history.load("dfhack.history");
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Console & con = core->con;
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if(plug_mgr == 0 || core == 0)
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{
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con.printerr("Something horrible happened in Core's constructor...\n");
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return;
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}
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loadInitFile(core, plug_mgr, "dfhack.init");
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con.print("DFHack is ready. Have a nice day!\n"
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"Type in '?' or 'help' for general help, 'ls' to see all commands.\n");
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int clueless_counter = 0;
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while (true)
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{
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string command = "";
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int ret = con.lineedit("[DFHack]# ",command, main_history);
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if(ret == -2)
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{
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cerr << "Console is shutting down properly." << endl;
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return;
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}
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else if(ret == -1)
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{
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cerr << "Console caught an unspecified error." << endl;
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continue;
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}
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else if(ret)
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{
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// a proper, non-empty command was entered
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main_history.add(command);
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main_history.save("dfhack.history");
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}
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runInteractiveCommand(core, plug_mgr, clueless_counter, command);
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if(clueless_counter == 3)
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if(clueless_counter == 3)
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{
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{
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con.print("Do 'help' or '?' for the list of available commands.\n");
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con.print("Do 'help' or '?' for the list of available commands.\n");
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@ -434,11 +521,12 @@ Core::Core()
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StackMutex = 0;
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StackMutex = 0;
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core_cond = 0;
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core_cond = 0;
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// set up hotkey capture
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// set up hotkey capture
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memset(hotkey_states,0,sizeof(hotkey_states));
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hotkey_set = false;
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hotkey_set = false;
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HotkeyMutex = 0;
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HotkeyMutex = 0;
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HotkeyCond = 0;
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HotkeyCond = 0;
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misc_data_mutex=0;
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misc_data_mutex=0;
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last_world_data_ptr = NULL;
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top_viewscreen = NULL;
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};
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};
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void Core::fatal (std::string output, bool deactivate)
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void Core::fatal (std::string output, bool deactivate)
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@ -631,8 +719,36 @@ int Core::Update()
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if(errorstate)
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if(errorstate)
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return -1;
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return -1;
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// detect if the game was loaded or unloaded in the meantime
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void *new_wdata = NULL;
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if (df::global::world) {
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df::world_data *wdata = df::global::world->world_data;
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// when the game is unloaded, world_data isn't deleted, but its contents are
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if (wdata && !wdata->sites.empty())
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new_wdata = wdata;
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}
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if (new_wdata != last_world_data_ptr) {
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last_world_data_ptr = new_wdata;
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plug_mgr->OnStateChange(new_wdata ? SC_GAME_LOADED : SC_GAME_UNLOADED);
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}
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// detect if the viewscreen changed
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if (df::global::gview)
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{
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df::viewscreen *screen = &df::global::gview->view;
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while (screen->child)
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screen = screen->child;
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if (screen != top_viewscreen)
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{
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top_viewscreen = screen;
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plug_mgr->OnStateChange(SC_VIEWSCREEN_CHANGED);
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}
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}
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// notify all the plugins that a game tick is finished
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// notify all the plugins that a game tick is finished
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plug_mgr->OnUpdate();
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plug_mgr->OnUpdate();
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// wake waiting tools
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// wake waiting tools
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// do not allow more tools to join in while we process stuff here
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// do not allow more tools to join in while we process stuff here
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StackMutex->lock();
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StackMutex->lock();
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@ -721,39 +837,151 @@ int Core::SDL_Event(SDL::Event* ev, int orig_return)
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if(ev && ev->type == SDL::ET_KEYDOWN || ev->type == SDL::ET_KEYUP)
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if(ev && ev->type == SDL::ET_KEYDOWN || ev->type == SDL::ET_KEYUP)
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{
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{
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SDL::KeyboardEvent * ke = (SDL::KeyboardEvent *)ev;
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SDL::KeyboardEvent * ke = (SDL::KeyboardEvent *)ev;
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bool shift = ke->ksym.mod & SDL::KMOD_SHIFT;
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// consuming F1 .. F8
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if(ke->state == SDL::BTN_PRESSED && !hotkey_states[ke->ksym.sym])
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int idx = ke->ksym.sym - SDL::K_F1;
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if(idx < 0 || idx > 7)
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return orig_return;
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idx += 8*shift;
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// now we have the real index...
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if(ke->state == SDL::BTN_PRESSED && !hotkey_states[idx])
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{
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{
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hotkey_states[idx] = 1;
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hotkey_states[ke->ksym.sym] = true;
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Gui * g = getGui();
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if(g->hotkeys && g->df_interface && g->df_menu_state)
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int mod = 0;
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{
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if (ke->ksym.mod & SDL::KMOD_SHIFT) mod |= 1;
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t_viewscreen * ws = g->GetCurrentScreen();
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if (ke->ksym.mod & SDL::KMOD_CTRL) mod |= 2;
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// FIXME: put hardcoded values into memory.xml
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if (ke->ksym.mod & SDL::KMOD_ALT) mod |= 4;
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if(ws->getClassName() == "viewscreen_dwarfmodest" && *g->df_menu_state == 0x23)
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return orig_return;
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SelectHotkey(ke->ksym.sym, mod);
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else
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{
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t_hotkey & hotkey = (*g->hotkeys)[idx];
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setHotkeyCmd(hotkey.name);
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}
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}
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}
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}
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else if(ke->state == SDL::BTN_RELEASED)
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else if(ke->state == SDL::BTN_RELEASED)
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{
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{
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hotkey_states[idx] = 0;
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hotkey_states[ke->ksym.sym] = false;
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}
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}
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}
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}
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return orig_return;
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return orig_return;
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// do stuff with the events...
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// do stuff with the events...
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}
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}
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bool Core::SelectHotkey(int sym, int modifiers)
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{
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// Find the topmost viewscreen
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if (!df::global::gview || !df::global::ui)
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return false;
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df::viewscreen *screen = &df::global::gview->view;
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while (screen->child)
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screen = screen->child;
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std::string cmd;
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{
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tthread::lock_guard<tthread::mutex> lock(*HotkeyMutex);
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// Check the internal keybindings
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std::vector<KeyBinding> &bindings = key_bindings[sym];
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for (int i = bindings.size()-1; i >= 0; --i) {
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if (bindings[i].modifiers != modifiers)
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continue;
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if (!plug_mgr->CanInvokeHotkey(bindings[i].command[0], screen))
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continue;
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cmd = bindings[i].cmdline;
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break;
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}
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if (cmd.empty()) {
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// Check the hotkey keybindings
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int idx = sym - SDL::K_F1;
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if(idx >= 0 && idx < 8)
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{
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if (modifiers & 1)
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idx += 8;
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if (!strict_virtual_cast<df::viewscreen_dwarfmodest>(screen) ||
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df::global::ui->main.mode != ui_sidebar_mode::Hotkeys)
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{
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cmd = df::global::ui->main.hotkeys[idx].name;
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}
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}
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}
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}
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if (!cmd.empty()) {
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setHotkeyCmd(cmd);
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return true;
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}
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else
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return false;
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}
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static bool parseKeySpec(std::string keyspec, int *psym, int *pmod)
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{
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*pmod = 0;
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// ugh, ugly
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for (;;) {
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if (keyspec.size() > 6 && keyspec.substr(0, 6) == "Shift-") {
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*pmod |= 1;
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keyspec = keyspec.substr(6);
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} else if (keyspec.size() > 5 && keyspec.substr(0, 5) == "Ctrl-") {
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*pmod |= 2;
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keyspec = keyspec.substr(5);
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} else if (keyspec.size() > 4 && keyspec.substr(0, 4) == "Alt-") {
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*pmod |= 4;
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keyspec = keyspec.substr(4);
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} else
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break;
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}
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if (keyspec.size() == 1 && keyspec[0] >= 'A' && keyspec[0] <= 'Z') {
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*psym = SDL::K_a + (keyspec[0]-'A');
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return true;
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} else if (keyspec.size() == 2 && keyspec[0] == 'F' && keyspec[1] >= '1' && keyspec[1] <= '9') {
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*psym = SDL::K_F1 + (keyspec[1]-'1');
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return true;
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} else
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return false;
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}
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bool Core::ClearKeyBindings(std::string keyspec)
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{
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int sym, mod;
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if (!parseKeySpec(keyspec, &sym, &mod))
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return false;
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tthread::lock_guard<tthread::mutex> lock(*HotkeyMutex);
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std::vector<KeyBinding> &bindings = key_bindings[sym];
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for (int i = bindings.size()-1; i >= 0; --i) {
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if (bindings[i].modifiers == mod)
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bindings.erase(bindings.begin()+i);
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}
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return true;
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}
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bool Core::AddKeyBinding(std::string keyspec, std::string cmdline)
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{
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int sym;
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KeyBinding binding;
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if (!parseKeySpec(keyspec, &sym, &binding.modifiers))
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return false;
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cheap_tokenise(cmdline, binding.command);
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if (binding.command.empty())
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return false;
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tthread::lock_guard<tthread::mutex> lock(*HotkeyMutex);
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binding.cmdline = cmdline;
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key_bindings[sym].push_back(binding);
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return true;
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}
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bool DFHack::default_hotkey(Core *, df::viewscreen *top)
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{
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// Default hotkey guard function
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for (;top ;top = top->parent)
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if (strict_virtual_cast<df::viewscreen_dwarfmodest>(top))
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return true;
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return false;
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}
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////////////////
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////////////////
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// ClassNamCheck
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// ClassNamCheck
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////////////////
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////////////////
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