Merge pull request #360 from eswald/automelt

Faster automelt
develop
expwnent 2014-11-02 03:29:01 -05:00
commit 0fa2cab5ac
1 changed files with 35 additions and 19 deletions

@ -7,6 +7,7 @@
#include "df/building_def.h"
#include "df/viewscreen_dwarfmodest.h"
#include "df/building_stockpilest.h"
#include "modules/Buildings.h"
#include "modules/Items.h"
#include "df/ui.h"
#include "modules/Maps.h"
@ -23,10 +24,36 @@ DFHACK_PLUGIN("automelt");
static const string PERSISTENCE_KEY = "automelt/stockpiles";
static void mark_all_in_stockpiles(vector<PersistentStockpileInfo> &stockpiles)
static int mark_item(df::item *item, df::item_flags bad_flags, int32_t stockpile_id)
{
std::vector<df::item*> &items = world->items.other[items_other_id::IN_PLAY];
if (item->flags.whole & bad_flags.whole)
return 0;
if (item->isAssignedToThisStockpile(stockpile_id)) {
size_t marked_count = 0;
std::vector<df::item*> contents;
Items::getContainedItems(item, &contents);
for (auto child = contents.begin(); child != contents.end(); child++)
{
marked_count += mark_item(*child, bad_flags, stockpile_id);
}
return marked_count;
}
if (!can_melt(item))
return 0;
if (is_set_to_melt(item))
return 0;
insert_into_vector(world->items.other[items_other_id::ANY_MELT_DESIGNATED], &df::item::id, item);
item->flags.bits.melt = true;
return 1;
}
static void mark_all_in_stockpiles(vector<PersistentStockpileInfo> &stockpiles)
{
// Precompute a bitmask with the bad flags
df::item_flags bad_flags;
bad_flags.whole = 0;
@ -39,27 +66,16 @@ static void mark_all_in_stockpiles(vector<PersistentStockpileInfo> &stockpiles)
#undef F
size_t marked_count = 0;
for (size_t i = 0; i < items.size(); i++)
for (auto it = stockpiles.begin(); it != stockpiles.end(); it++)
{
df::item *item = items[i];
if (item->flags.whole & bad_flags.whole)
continue;
if (!can_melt(item))
continue;
if (is_set_to_melt(item))
if (!it->isValid())
continue;
auto &melting_items = world->items.other[items_other_id::ANY_MELT_DESIGNATED];
for (auto it = stockpiles.begin(); it != stockpiles.end(); it++)
auto spid = it->getId();
Buildings::StockpileIterator stored;
for (stored.begin(it->getStockpile()); !stored.done(); ++stored)
{
if (!it->inStockpile(item))
continue;
++marked_count;
insert_into_vector(melting_items, &df::item::id, item);
item->flags.bits.melt = true;
marked_count += mark_item(*stored, bad_flags, spid);
}
}