New devel plugin - list counters for selected creature
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4d5aade389
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// Show creature counter values
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#include "Core.h"
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#include "Console.h"
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#include "Export.h"
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#include "PluginManager.h"
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#include "modules/Gui.h"
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#include "df/unit.h"
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#include "df/unit_misc_trait.h"
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using std::vector;
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using std::string;
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using namespace DFHack;
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using namespace df::enums;
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command_result df_counters (color_ostream &out, vector <string> & parameters)
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{
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CoreSuspender suspend;
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df::unit *unit = Gui::getSelectedUnit(out);
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if (!unit)
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return CR_WRONG_USAGE;
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auto &counters = unit->status.misc_traits;
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for (size_t i = 0; i < counters.size(); i++)
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{
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auto counter = counters[i];
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out.print("%i (%s): %i\n", counter->id, ENUM_KEY_STR(unit_misc_trait::T_id, counter->id).c_str(), counter->value);
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}
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return CR_OK;
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}
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DFHACK_PLUGIN("probe");
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DFhackCExport command_result plugin_init ( color_ostream &out, std::vector <PluginCommand> &commands)
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{
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commands.push_back(PluginCommand("counters",
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"Display counters for currently selected creature",
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df_counters));
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return CR_OK;
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}
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DFhackCExport command_result plugin_shutdown ( color_ostream &out )
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{
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return CR_OK;
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}
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