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@ -2,13 +2,14 @@
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local utils=require('utils')
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local utils=require('utils')
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local function addEmotionToUnit(emotions,thought,emotion,severity,subthought)
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local function addEmotionToUnit(unit,thought,emotion,severity,strength,subthought)
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local emotions=unit.status.current_soul.personality.emotions
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if not (type(emotion)=='number') then emotion=df.emotion_type[emotion] end
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if not (type(emotion)=='number') then emotion=df.emotion_type[emotion] end
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if not (type(thought)=='number') then thought=df.unit_thought_type[thought] end
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if not (type(thought)=='number') then thought=df.unit_thought_type[thought] end
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emotions:insert('#',{new=df.unit_personality.T_emotions,
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emotions:insert('#',{new=df.unit_personality.T_emotions,
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type=emotion,
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type=emotion,
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unk2=1,
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unk2=1,
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strength=1,
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strength=strength,
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thought=thought,
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thought=thought,
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subthought=subthought,
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subthought=subthought,
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severity=severity,
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severity=severity,
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@ -17,6 +18,10 @@ local function addEmotionToUnit(emotions,thought,emotion,severity,subthought)
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year=df.global.cur_year,
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year=df.global.cur_year,
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year_tick=df.global.cur_year_tick
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year_tick=df.global.cur_year_tick
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})
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})
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local divider=df.emotion_type.attrs[emotion].divider
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if divider~=0 then
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unit.status.current_soul.personality.stress_level=unit.status.current_soul.personality.stress_level+math.ceil(severity/df.emotion_type.attrs[emotion].divider)
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end
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end
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end
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validArgs = validArgs or utils.invert({
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validArgs = validArgs or utils.invert({
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@ -24,6 +29,7 @@ validArgs = validArgs or utils.invert({
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'thought',
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'thought',
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'emotion',
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'emotion',
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'severity',
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'severity',
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'strength',
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'gui'
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'gui'
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})
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})
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@ -49,7 +55,10 @@ if args.gui then
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if eok then
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if eok then
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local sok,severity=script.showInputPrompt('emotions','At what severity?',COLOR_WHITE,'0')
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local sok,severity=script.showInputPrompt('emotions','At what severity?',COLOR_WHITE,'0')
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if sok then
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if sok then
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addEmotionToUnit(unit.status.current_soul.personality.emotions,thought,emotion,severity,0)
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local stok,strength=script.showInputPrompt('emotions','At what strength?',COLOR_WHITE,'0')
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if stok then
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addEmotionToUnit(unit,thought,emotion,severity,strength,0)
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end
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end
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end
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end
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end
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end
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end
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@ -63,5 +72,7 @@ else
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local subthought = args.subthought or 0
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local subthought = args.subthought or 0
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addEmotionToUnit(unit.status.current_soul.personality.emotions,thought,emotion,severity,subthought)
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local strength = args.strength or 0
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addEmotionToUnit(unit,thought,emotion,severity,strength,subthought)
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end
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end
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