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@ -8,6 +8,7 @@
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#include "df/building_rollersst.h"
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#include "df/building_rollersst.h"
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#include "df/building_trapst.h"
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#include "df/building_trapst.h"
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#include "df/job.h"
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#include "df/viewscreen_dwarfmodest.h"
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#include "df/viewscreen_dwarfmodest.h"
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#include "modules/Gui.h"
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#include "modules/Gui.h"
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@ -44,15 +45,35 @@ struct trackstop_hook : public df::viewscreen_dwarfmodest {
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building_trapst *get_selected_trackstop() {
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building_trapst *get_selected_trackstop() {
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if (!Gui::dwarfmode_hotkey(Core::getTopViewscreen()) || ui->main.mode != ui_sidebar_mode::QueryBuilding) {
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if (!Gui::dwarfmode_hotkey(Core::getTopViewscreen()) || ui->main.mode != ui_sidebar_mode::QueryBuilding) {
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// Not in a building's 'q' menu.
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return nullptr;
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return nullptr;
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}
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}
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building_trapst *ts = virtual_cast<building_trapst>(world->selected_building);
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building_trapst *ts = virtual_cast<building_trapst>(world->selected_building);
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if (ts && ts->trap_type == df::trap_type::TrackStop && ts->construction_stage) {
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if (!ts) {
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return ts;
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// Not a trap type of building.
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return nullptr;
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}
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if (ts->trap_type != df::trap_type::TrackStop) {
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// Not a trackstop.
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return nullptr;
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}
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}
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return nullptr;
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if (ts->construction_stage < ts->getMaxBuildStage()) {
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// Not yet fully constructed.
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return nullptr;
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}
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for (auto it = ts->jobs.begin(); it != ts->jobs.end(); it++) {
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auto job = *it;
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if (job->job_type == df::job_type::DestroyBuilding) {
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// Slated for removal.
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return nullptr;
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}
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}
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return ts;
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}
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}
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bool handleInput(set<df::interface_key> *input) {
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bool handleInput(set<df::interface_key> *input) {
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@ -178,15 +199,30 @@ struct roller_hook : public df::viewscreen_dwarfmodest {
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building_rollersst *get_selected_roller() {
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building_rollersst *get_selected_roller() {
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if (!Gui::dwarfmode_hotkey(Core::getTopViewscreen()) || ui->main.mode != ui_sidebar_mode::QueryBuilding) {
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if (!Gui::dwarfmode_hotkey(Core::getTopViewscreen()) || ui->main.mode != ui_sidebar_mode::QueryBuilding) {
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// Not in a building's 'q' menu.
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return nullptr;
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return nullptr;
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}
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}
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building_rollersst *roller = virtual_cast<building_rollersst>(world->selected_building);
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building_rollersst *roller = virtual_cast<building_rollersst>(world->selected_building);
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if (roller && roller->construction_stage) {
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if (!roller) {
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return roller;
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// Not a roller.
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return nullptr;
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}
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if (roller->construction_stage < roller->getMaxBuildStage()) {
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// Not yet fully constructed.
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return nullptr;
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}
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for (auto it = roller->jobs.begin(); it != roller->jobs.end(); it++) {
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auto job = *it;
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if (job->job_type == df::job_type::DestroyBuilding) {
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// Slated for removal.
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return nullptr;
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}
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}
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}
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return nullptr;
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return roller;
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}
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}
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bool handleInput(set<df::interface_key> *input) {
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bool handleInput(set<df::interface_key> *input) {
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