Update news.

develop
expwnent 2013-01-07 12:36:11 -05:00
parent 476afafb3c
commit 0b6858c7ff
1 changed files with 7 additions and 0 deletions

@ -3,6 +3,8 @@ DFHack future
Internals: Internals:
- support for displaying active keybindings properly. - support for displaying active keybindings properly.
- support for reusable widgets in lua screen library. - support for reusable widgets in lua screen library.
- Maps::canStepBetween: returns whether you can walk between two tiles in one step.
- EventManager: monitors various in game events centrally so that individual plugins don't have to monitor the same things redundantly.
Notable bugfixes: Notable bugfixes:
- autobutcher can be re-enabled again after being stopped. - autobutcher can be re-enabled again after being stopped.
- stopped Dwarf Manipulator from unmasking vampires. - stopped Dwarf Manipulator from unmasking vampires.
@ -59,6 +61,11 @@ DFHack future
saving you from having to trawl through long lists of materials each time you place one. saving you from having to trawl through long lists of materials each time you place one.
Dfusion plugin: Dfusion plugin:
Reworked to make use of lua modules, now all the scripts can be used from other scripts. Reworked to make use of lua modules, now all the scripts can be used from other scripts.
Auto syndrome plugin: a way of automatically applying boiling rock syndromes and calling dfhack commands controlled by raws.
Infinite sky plugin: create new z-levels automatically or on request.
True transformation plugin: a better way of doing permanent transformations that allows later transformations.
Work now plugin: makes the game assign jobs every time you pause.
DFHack v0.34.11-r2 DFHack v0.34.11-r2