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@ -32,6 +32,7 @@
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#include "modules/Constructions.h"
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#include "modules/Constructions.h"
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#include "modules/Buildings.h"
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#include "modules/Buildings.h"
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#include "modules/Maps.h"
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#include "modules/Maps.h"
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#include "modules/MapCache.h"
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#include "TileTypes.h"
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#include "TileTypes.h"
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#include "df/job_item.h"
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#include "df/job_item.h"
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@ -460,19 +461,27 @@ static bool is_valid_building_site(building_site &site, bool orthogonal_check, b
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if (material == tiletype_material::CONSTRUCTION)
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if (material == tiletype_material::CONSTRUCTION)
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{
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{
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// Check this is not a 'constructed floor over X':
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// those have something else than open space as *basic* tile types: stonefloor, smoothstonefloor, ...
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MapExtras::MapCache mc;
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auto btt = mc.baseTiletypeAt(site.pos);
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auto bshape = tileShape(btt);
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if (bshape != tiletype_shape_basic::Open)
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return false;
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// Can build on top of a wall, but not on a constructed floor
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// Can build on top of a wall, but not on a constructed floor
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df::coord pos_below = site.pos;
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df::coord pos_below = site.pos;
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pos_below.z--;
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pos_below.z--;
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if (!Maps::isValidTilePos(pos_below))
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if (!Maps::isValidTilePos(pos_below))
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return false;
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return false;
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auto ttype = Maps::getTileType(pos_below);
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auto ttype_below = Maps::getTileType(pos_below);
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if (!ttype)
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if (!ttype_below)
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return false;
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return false;
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auto shape = tileShape(*ttype);
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auto shape_below = tileShape(*ttype_below);
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auto shapeBasic = tileShapeBasic(shape);
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auto shapeBasic_below = tileShapeBasic(shape_below);
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if (tileShapeBasic(shape) != tiletype_shape_basic::Wall)
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if (tileShapeBasic(shape_below) != tiletype_shape_basic::Wall)
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return false;
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return false;
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}
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}
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