Utility to count flows and liquids
parent
3d0a1299ac
commit
07ddc54e76
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// This is a reveal program. It reveals the map.
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#include <iostream>
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#include <integers.h>
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#include <vector>
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using namespace std;
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#include <DFTypes.h>
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#include <DFHackAPI.h>
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#include <modules/Maps.h>
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int main (void)
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{
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uint32_t x_max,y_max,z_max;
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DFHack::designations40d designations;
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DFHack::API DF("Memory.xml");
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try
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{
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DF.Attach();
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}
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catch (exception& e)
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{
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cerr << e.what() << endl;
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#ifndef LINUX_BUILD
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cin.ignore();
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#endif
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return 1;
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}
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DFHack::Maps *Maps =DF.getMaps();
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// init the map
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if(!Maps->Start())
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{
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cerr << "Can't init map." << endl;
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#ifndef LINUX_BUILD
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cin.ignore();
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#endif
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return 1;
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}
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DFHack::t_blockflags bflags;
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Maps->getSize(x_max,y_max,z_max);
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// walk the map, count flowing tiles, magma, water
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uint32_t flow1=0, flow2=0, flowboth=0, water=0, magma=0;
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cout << "Counting flows and liquids .";
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for(uint32_t x = 0; x< x_max;x++)
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{
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for(uint32_t y = 0; y< y_max;y++)
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{
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for(uint32_t z = 0; z< z_max;z++)
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{
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if(Maps->isValidBlock(x,y,z))
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{
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Maps->ReadBlockFlags(x, y, z, bflags);
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Maps->ReadDesignations(x, y, z, &designations);
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if (bflags.bits.liquid_1)
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flow1++;
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if (bflags.bits.liquid_2)
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flow2++;
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if (bflags.bits.liquid_1 && bflags.bits.liquid_2)
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flowboth++;
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for (uint32_t i = 0; i < 16;i++) for (uint32_t j = 0; j < 16;j++)
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{
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if (designations[i][j].bits.liquid_type == DFHack::liquid_magma)
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magma++;
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if (designations[i][j].bits.liquid_type == DFHack::liquid_water)
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water++;
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}
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// Maps->WriteDesignations(x, y, z, &designations);
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// Maps->WriteBlockFlags(x, y, z, bflags);
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cout << ".";
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}
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}
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}
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}
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cout << endl << "Done." << endl;
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cout << "Blocks with liquid_1=true: " << flow1 << endl;
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cout << "Blocks with liquid_2=true: " << flow2 << endl;
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cout << "Blocks with both: " << flowboth << endl;
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cout << "Water tiles: " << water << endl;
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cout << "Magma tiles: " << magma << endl;
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return 0;
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}
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